baker Blinker's Weblog

First and Second Life at least.

Thoughts… August 16, 2011

Work on labyrinth walking instructions tomorrow. The 7-circuit labyrinth now inside the Temple of TILE in Teepot faces north. One walks around the labyrinth, then, counterclockwise until ready to enter the meat of the thing. Purification. Getting in tune.

Here’s the position where you enter after this, and descend from surrounding blue into yellow, or a descent from the number 8 to the number 5 in other terms.

I gotta get a light for that place (!) Within the yellow band you are walking clockwise now, then working back out a bit again, red finds you turning in a counterclockwise way, then still working back out toward blue, within the green band or path you are heading clockwise once more. This follows the number pattern 8-5-6-7, and brings you to this point…

… where a second descent is found, this time into the tightly wound bowels of the labyrinth and the non-TILE colors of, first, blue-black, then violet then orange and then red-black before a final descent into the white epicenter. This would correspond to the numbers 4-1-2-3, leaving out the white center which would equate with both 0 (zero) but also 8 again (center and circumference as one).

Usually I just stop in the center and don’t try to work my way back out. Am I doing it wrong, though?


Baker Bloch meditating after reaching the center.

This makes the whole circuit 8-5-6-7-4-1-2-3. 8-5-6-7 corresponds with the 4 TILE colors of, in order, blue, yellow, red, and green within the labyrinth. 4-1-2-3, again, are non-TILE colors. Let’s bring in Hucka D. to see if he has any comments on the subject.

Hucka D.:

Good work baker b. The labyrinth is in a truer position than before, resting at the bottom of the Rubi temple. Nice. You forgot to mention that 8-5-6-7 is the four letters of TILE itself, but not in that order. Instead *that* would be E (8/blue), I (5/yellow), L (6/red), and T (7/green). This is also the colors of Easter (blue; yellow) and Christmas (red; green), with Easter pure and uncorrupted within the overarching system and Christmas singly corrupted within same. Jeez I’m talking a lot tonight. The inner part of the labyrinth, the non-TILE windings, further equate with Halloween or doubly corrupted, then July 4th, which is triply corrupted to end. Then as you said the center, white, zero is the same as the outside, blue, eight, where you can just meditate and stare up at the spinning TILE cube at the center of the temple if you wish.

Might be nice to have a picture of that to augment my talking.

bb:

Already done!

Hucka D.:

I seem to be possessed by your hands tonight. Hold on…


Picture of labyrinth from 2nd floor while I wait on Hucka D.


3rd floor…

Hucka D. (returning):

I couldn’t find what I was looking for. Sorry.

bb:

What was it?

Hucka D.:

A bell. For ringing.

b:

Hmmm… New year?

Hucka D.:

No. Thoughts.

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Thoughts… September 28, 2010

Filed under: TILE,Uncategorized — baker Blinker @ 7:14 am

Upon further experimenting with the idea, I don’t think the Blue Feather Gallery should be transferred to Otaki Gorge. It *almost* fits but not quite. Oh, I could make it fit, but that would be kind of forcing the issue a bit, which goes against my intended style. I believe that the Blue Feather will always be linked with Noru and, moreover, Norum. Right now, it’s still there, and could be for at least another month and perhaps beyond. This is much like the Temple of TILE just has to be located in Rubi and nowhere else, or at least that particular version of a temple. The Blue Feather is just on a larger scale than the Rubi project. Each are fulfilled now, I guess, structure and location both.

Blue Feather Galley is to Noru
as
Temple of TILE is to Rubi

Fulfilled in a structural/landscaping way.

And on a more minor note, I also believe — just thought of this — that the Edwardston Station Gallery, larger version, represents a fulfillment of my involvement with the Baker sim, which I’ll most likely leave in about 12 days. As Baker Blinker recently said, it seems perfect there, but I can’t keep it up in this case. And I still have the smaller, cube version of this gallery with the 100 inclusive collages (the definition of an ESG is a venue for the “art 10×10”). Not saying there’s not yet another ESG coming up in the future — that’s one way I can develop further in SL — but for this particular version that could be it.

Now to what I *will* keep, as I’m seeing it now. Otaki Gorge. I have to follow where it is taking me, and it’s not through with that task yet. I have to walk the labyrinth; I have to think more of Peter and the secret initiative that this sink/gorge was connected with, perhaps at its heart (or one heart or center). One problem is that Sunklands is so relatively de-energized even in comparison to this past winter. I need additional exploring options, and I think a solution is to focus on Heterocera, at least for a while. A somewhat new mythology angle may be developing in Slosser, as a kind of 2nd, minor Pond District. Very small, but still present. And as I’m learning, Heterocera has a considerably richer body of writing attached to it from which to draw on. Outside of Chilbo (and to a degree now, Parktown), comparatively little has been noted about Jeogeot outside this blog and also ujiyasu’s excellent review of the continent. Now, Hucka D. has indicated on several occasions that Jeogeot is actually the crown jewel of the Linden land masses, but flawed or *rifted*. Sapphire seems to back him up on this. But Heterocera is comparatively undamaged and symmetrically more perfect, although a smaller scale project.

Something happened when Jeogeot “rounded the Korean Channel”. It’s one of my responsibilities to dig deeper into that mystery.

I had much more to say when I logged onto the blog tonight. I wanted to talk more about Sunklands and a secret agenda attached to that fallen but still highly potentialized area. That new labyrinth “lake” in the center of my sink holds a key.

What of Bracket Jupiter? Has he been resurrected yet? Perhaps in Slosser, on the new property (?)

Hucka D.:

He has been ressurected. Thank you for building the labyrinth to help with this.

bb:

Hi Hucka D. The labyrinth regenerated?

Hucka D.:

Yes. (pause) Peter can still not speak tonight. Sapphire isn’t available.

bb:

Just you and me, then.

Hucka D.:

Yes. The Slosser weapon was turned against itself (pause).

bb:

Inverted?

Hucka D.:

What was once 8-5-6-7 has now become 4-1-2-3.

bb:

Labyrinth, then. The effects thereof. Cool-ie.

Hucka D.:

TILE is extremely important but still just an outer layer of a 2 layered thing-ie. “Where is the 4th?” That’s why Lemon… (pause).

bb:

The Bill.

Hucka D.:

Yes.

bb:

(pause) Flooding of the No Room cemetery by this Labyrinth Lake, outer and inner at once.

Hucka D.:

Two perpetual waterfalls fitted one into another. Figure 8. Mobius.

bb:

26 and 10.

Hucka D.:

36, yes.

bb:

In the Booker T. Archive, these were called the Realm of Letters and the Realm of Numbers. The Realm of Letters was colored the 4 colors of TILE. The Realm of Numbers remained uncolored in that schema.

Hucka D.:

3 corruptions… am I taking your lines again?

bb:

T’is OK. Then 3 corruptions away from perfection to form the 2 layers, totaling 36. All this in a product thought totally fluffy and valueless called Dark Side of the Rainbow.

Hucka D.:

And the other. Sphere.

bb:

Brainard head, then.

Hucka D.:

Yes. Ray.

bb:

Weather controller. End of nudie days.

Hucka D.:

End. So much.

*****

 

Reenter The Labyrinth September 26, 2010

Filed under: Edwardston Station Gallery,Otaki Gorge,Solomon Sea,TILE,Uncategorized — baker Blinker @ 8:06 pm

Otaki Gorge seems to react to recent progress made in Baker sim (addition of Edwardston Station Gallery there) with counterpunch: a central “Labyrinth Lake” at the very bottom of the sink, courtesy of Baker Blinker.

More soon. The No Room cemetery is still intact, although completely engulfed by water now. You can still see the tombstones through the transparency, some of which poke above the glowing surface a bit.

Original story on Baker Blinker’s labyrinth here:

https://bakerblinker.wordpress.com/2008/04/04/labyrinth/

Baker Blinker then visits Baker Bloch’s newly placed Edwardston Station Gallery in the Baker sim, and thinks to herself, “I can’t let Baker delete this again. It’s perfect here.” But we’ll see.

*****

I don’t think this warrents a new post, so I thought I’d stick it here. New place in Craggen Maw, a 512 again. This is near the center of my precious Big Sink, so pretty in the past and not so pretty presently (but still with its spots).

I have a decision to make between abandoning 1/2 of my Otaki Gorge property or giving up the rental in the Baker sim soon. Right now, I’m leaning toward the latter (yes, it seems to change hourly), and I think yet another (small) property purchase could be in the works soon.

 

TILEpire? September 24, 2010

Filed under: Slosser,TILE,Uncategorized — baker Blinker @ 7:16 am

“You’re right, he’s dead.”

bb:

But he’ll come back, perhaps. Probably. Most likely. Maybe the 1st TILEpire.

Hucka D.:

We’ll see. Torsit did his job well.

bb:

He’ll rise again, mark my word. I’m not sure how but he will. Perhaps as an Obi Wan Kenobi type ghost.

Hucka D.:

He had to die. He was the last Dodo. Floydodo, the final of its kind. A terminus.

bb:

Check this out, Hucka D.: TILE

That’s the wrong picture [Slosser image] but I guess it will do.

Hucka D.:

Here’s the right image.

bb:

Didn’t know you could do that.

Hucka D.:

So… TILEpire. Sure you want to do that?

bb:

The logistics don’t work out, but when has that stopped me… us. He would have to be bitten to death instead of stabbed.

Hucka D.:

A new type of vampire. TILEpire. Doesn’t need to be bitten to become one. Instead… stabbed with a special, special knife. A prop from the original Psycho movie. Very powerful. Remember how Marion Crane came back as her sister in that movie. But it was the same person… you have to be observant.

bb;

The two were played by different actresses, though.

Hucka D.:

Well, your Psychogumma proves this wrong. They were the same. It was Marion reborn.

bb:

Hmmmm… So Torsit is like Norman Bates.

Hucka D.:

Bracket wanted this as much as anyone. We all agreed it had to happen. We’re just working out what comes next… we hadn’t, collectively, planned all that out. We just knew Bracket had to die, and to be stabbed. Stabbed and die.

bb;

Yes, I see that. The small island he is — was on is like Maritius, former home of the dodo before it too became extinct and ceased to exist. Tortis had to kill him as he sat there reading Floydodo. It was an act that had to be acted out. But, Hucka D., I think it brings into question the nature of actors and roles in the first place. If Marion is involved. South equals absorption into the character — can’t get out. North equates with ascension out of the character and back into the real world. Something like an avatar in that way, too, come to think of it.

Hucka D.:

This isn’t and should not be like Esbum. This is not a permanent death — doesn’t have to be. Yes, this was more staged.

bb:

A King. Exiled to an isolated island. *And*, the same island, perhaps, as where Baker Bloch found the portal. Long Island Sound, I believe.

Hucka D.:

You stabbed Slosser tonight.

bb:

Yes. I guess I did.

Hucka D.:

The parcel was completely full. Did its bit. Just like Bracket. Full.

bb:

I’m going to have to look back and trace his short history, Hucka D. I think I should do that, since I — we — killed him. Owe that to him.

Hucka D.:

He may come back as a board spirit[ like Hucka D. himself].

bb:

That would be interesting. (pause)

Hucka D.:

Yes. (pause)

(both wait)

Hucka D.:

But maybe not.

bb (quickly):

Nah.

 

Solo September 12, 2010

Filed under: Hucka D.,Otaki Gorge,Sapphire,TILE,Uncategorized — baker Blinker @ 8:18 am

“Probably…”

Hucka D.:

No. A good thing. The right thing.

bb:

Sunklands is highly deserted! Flying around it just before logging in to the blog here.

Hucka D.:

Weelll… you don’t need the rest of Sunklands now, baker b. Last p in the Pod baker b.

Sapphire:

Norum had taken you as far as it could. I mean you took Norum…

Hucka D.:

He knows. He understands. He’s…

bb:

Something else has come up. A space needs to be cleared out.

Hucka D.:

Move beyond the Blue Feather but also incorporate it. And now you have. Winesap.

bb:

Plant liked to talk about Winesap.

Hucka D.:

Lemon brought in the Bill. The Bill. Starting with Peter’s very first, true carrcass and ending with his last true carrcass. Carrcass-0.

bb:

ESBUM, you mean.

Hucka D.:

Yes. There’s a reason Firesine Theater are called The Beetles of Comedy.

bb:

Firesine… good.

Hucka D.:

You must… should go to the Lake District next. [As ]Baker Bloch, I mean.

bb:

Great idea (!)

Hucka D.:

Go to the Greenup Valley first. Follow the path of the series, 1-20. Go to the mound. Follow the stream, which is a serpent.

bb:

I’ll do that. I’ll check now about new Greenup pictures.

*****

bb:

Yes, looks like many more, as expected of course.

Hucka D.:

You start in Greenup Gill. That’s the next exhibit.

bb (to Sapphire):

So you’re not *too* mad at me, Sapphire?

Sapphire:

I will continue the interview, but you will take notes first. And: no. Norum is independent of Chilbo, but Chilbo, um…

bb:

It’s right there.

Sapphire:

Yes.

bb:

Now I have a true, independent microcosm, Sapphire.

Sapphire:

It is independent. And you know where Peter moved when he left Norum. Because *you* are Peter. Peter the So So. Peter The Rock. All Peters.

bb:

There’s a message on the rock. The Rock. The Rock is special.

Sapphire:

Yes. Peter carried it with him from Norum. A Special Rock. It was beaten[(hewn)].

bb:

I’m going to go take another look, Sapphire. Hold on.

bb:

I noticed today that the rock is kind of the same size as the tiny pool in front of the house as well. If you moved this rock directly east and down, it would fit really snugly into the sides of the pool. Let me demonstrate by copying the rock and pulling it east…

If you move it inside the house and adjust the height, it would also pass through the portrait of Chancellor Lord Chesaw hanging in the front room, specifically the right side of the portrait, through his left arm. The rock is also a similar color to the suit of the black and white painting. But I guess that could actually be a photo?

In the next room up, and keeping the same east-west alignment, it would pass through the fallen down cabinet of the 2 in that room. The other stands upright beside the fallen one.*

The Rock is the same as The Cabinet. Both “fallen” in some way? [Sapphire doesn’t respond]

In the other direction, it would glide past (to the north) but not hit the palm tree marking Peter’s grave — the mound.



More experiments. “Unfolding” The Rock.

“You still there, Sapphire?”

Sapphire:

Yes. You know what I want to say.

bb:

It’s the “I”.

Sapphire:

Yes.

bb:

The Small Pool is the “E”[, then].

Sapphire:

Correct.

bb:

Thanks for that. I almost didn’t put the pool on the property, but decided just a tiny bit of water needed to be at the bottom of the sink.

Sapphire:

It is a sink[ after all].

bb:

Sorry about the interview. We’ll continue tomorrow night.

Sapphire:

That’s fine. Bring over your “E” now.

bb:

OK.

*****

bb:

Maybe something to do with Meeting Rock in Herman Park.

Sapphire:

*Yes.*

Hucka D.:

He’s getting it. Finally.

Sapphire:

Yes.

bb:

OK… maybe it’s the energy that formerly was in this place. It was a Christian retreat.

Sapphire (quickly):

Now it is a TILE retreat.

bb:

Not sure they would like that.

Hucka D.:

Christians regularly took over pagan sites and [assimilated] their energy.

bb:

Yeah.

Sapphire:

You are doing the same. Crosses all around.

bb:

The “E” is like my cross. It is The All.

Sapphire:

There is a front and a back. A Nascera side and an Arecsan[ side].

*****

bb:

Well. Since the parcel the rock sits upon is 32 sq meters, perhaps The Rock is the same as Karoz’s 32 prim fuchsia diamond. The Rock.

Hucka D.:

It is a teleportation device to call in The Bill. A window[ into another dimension]. You had to buy this land, baker b. You simply had to.

bb:

Firesine Theater… The Bill.

Hucka D.:

Yes. (pause) Lemon brought them here. St. Lemon of Troy. From Patmos.

*****

bb:

The Rock had to be kept apart from The Pool? Fenced in[as it were]?

Sapphire (quoting):

“I before… I before E.”

bb:

Why would they have to be kept apart?

Sapphire:

Energy generation. The Rock grows stronger when separate from The Pool. Isolation. Just like the gorge or sink itself.

bb:

Is it a Jupiter Rock?

Hucka D.:

Err… we better end soon.

bb:

If the “I” is separated from the “E”, then TILE follows the Mundane Path and not the Special Path.

Hucka D.:

Mundane is not necessarily Bad.

bb:

It [The Rock] is also The Confederation. Separate from Rion, the mother source.

Hucka D.:

Yes. I think.

bb:

And then Mythos itself. I meant Mythos instead of the Confederation above.

Hucka D. (correcting):

Before.

bb:

Sapphire, what say you? Is The Rock Mythos?

Sapphire:

Yes.

bb:

Is The Pool Norum?

Sapphire:

Yes.

bb:

I’m not going to live in that [larger Victorian]house. I’ll live in the smaller, blue one. The larger one will be devoted to TILE.

Hucka D.:

We better end. Think as usual. Feel as… well, feel.

bb:

The Rock is me.

Hucka D.:

Correct enough. Good night.

Sapphire:

Night baker.

bb:

Thanks guys.

*****

*The Rock as some kind of storage device, perhaps of documentation of a “Fall”?

 

South of Rubi, 02 June 10, 2010

Filed under: Heterocera continent (Atoll continent),Rubi Forest,Slosser,TILE — baker Blinker @ 3:16 am

The stream that flows from the large lake in upper Grote eventually passes over this really nice, Linden protected waterfall situated just below the south Grote sim line in Zephyr. Sucker’s about 100 feet high; nicely layered.

In taking the above snapshot, Baker stands on the bridge pictured below, to the south of the falls. This would be a part of Route 1. Passing under the bridge, the stream that has recently tumbled over a large precipice now quickly reaches the Linden sea in central Zephyr.

More aerial view of the Zephr falls. Lots of trees on either side of the gorge. Nifty.

An establishment on the west side of Slosser, the sim just west of Grote which also contains, in its northeast corner, the Lost Gardens Retreat mentioned in the post before this one. The main reason I visited this place tonight — or sent Baker Bloch there — is to check out the TILE colored circles on the inworld map in this location. Turns out they’re what’s called Skybox Bubbles, rentable for 150 lindens a week.

It also interested me that these colored bubbles lie directly south of my Rubi property, which similarly shows up now on the inworld map as 4 squares of, left to right, blue, green, red, and yellow, due to my own skybox. Also, both 4-color arrangements are in the southwest corners of their sims as well as being due north and south of each other.

Could mean something — not planned by me atall.

There are actual houses in a skybox much further up in the sky for rent as well. Not my style, though, but Baker thought it worthy of a picture, if only for the colors.

Now here’s a place much more to my liking, also in Slosser but much nearer the Zephyr Falls. And as it turns out, it’s owned by the same avatar that runs Lost Gardens Retreat: Bjorlyn Loon. This small parcel is notable — and the reason I visited it in the first place — for having an official Linden body of water on its premises, pictured with a lounging Baker below. Hope he’s not trespassing, and, at any rate, he didn’t stay long — just long enough to take a picture to record the pool and surroundings for this blog. The pool is about 25 meters long, less than 10 meters wide, and quite shallow. It seems to contain exactly 2 fish, a 2lb perch and a 1 lb Rudd, according to their descriptions. The elevation here is 50 meters, which is the water level of the Slosser sim and the reason the official Linden pool of water could be here in the first place.

Green Man sculpture found on the premises.

And there’s yet another Linden water pool in Slosser, somewhat larger but not situated in as pastoral a setting. Like the one described above, this pool is very near the lower border of the Slosser sim. As far as I can tell, there are no other small pools of water like this in the area. The Pond District, in contrast, contains 6 such Linden “ponds” at last count. So I hesitate to call this a second Pond District, although it is certainly interesting to find such water in sims outside our Pond District.

The below picture shows the relationship of these 2 pools of Linden water with the Zephyr Falls (right). The smaller of the 2 pools is essentially hidden by mostly brown colored cypress trees in the middle of the photo.

 

“We are closing in… May 28, 2010

… to a specific location, Hucka D. It seems.”

Hucka D.:

The O marks the center. Uma G. Uma. ALL FLOYD.

bb:

The Cornfields are not from Yd Island… wait, they are but Meddletown is here on Jeogeot, not Yd Island. Not in Meddledown [Yd Island sim].

Hucka D.;

You’re missing a more refined connection.

bb:

Maybe the Tickles and Bites Gallery?

Hucka D.:

MakeMake.

bb:

OK, we’ll get back to that, perhaps. Sapphire and I talked about the “One Pink” collage a couple of months ago, Hucka D. Related post is here. Within it as well, she mentioned that she ruled the eastern half of Jeogeot from a place not far south of Yeot. Is this Meddletown, then?

Hucka D.:

Yes. The “Pink Floyd Echoes” property. The O marks the spot. Take a picture.

bb:

Hold on, then.

*****

bb:

Remarkable. Karoz has beamed in to the exact center of Yuja and found that it’s marked with the end stepping stone, the largest, in a chain extending from the stairs [pinpointed] by the center of the O of FLOYD, as described in the other post from tonight. This is getting quite weird, Hucka D.!

Hucka D.:

Yes. the Meddle group obviously knew of the center of the sim, and placed a marker there. Karoz landed right in the center of the marker through the default [central] teleport into the sim. No mistake there.

bb:

And then as I’m counting there’s 7 smaller stepping stones connecting this endpoint to the stairs. And then there’s no more stepping stones beyond the stairs. This is obviously the center (!).

Hucka D.:

This is where Uma G. Uma derived his strength. You must begin to think about rabbits again. Hares and Rabbits.

bb:

The centerpoint of the sim also touches the lower part of the F of FLOYD on the SL map, Hucka D. (pause) Hmmm… in Yeodeol, the center of the sim seems to be marked by the hole of the A.

*****

bb:

Jeez, another sim centerpoint marked (!).

*****

bb:

It’s a skydiving pod, Hucka D. Karoz just went up to 4000 meters and jumped, and passed right through the middle of the A!

*****

bb:

My thinking, Hucka D., is that this has to be related to the 26 sims [delineated] by the 2 northern-southern YEO sims, which has already been connected to the 26 tiles of SID’s 1st Oz. Each tile of that carrcass, that synchronicity, is a certain letter of the alphabet. Tile=letter, just like all the letters of the alphabet, 25+1, are on the map of Yeodeol. The centerpoint of Yuja is marked by a Wish You Were Here textured circular pad. People say Wish You Were Here, both the song and album, are a lot about Syd Barrett, and Syd’s image can be seen in that picture above, next to the pad.

Hucka D.:

You start at the very beginning, which is a very good place to start.

bb:

On more thing tonight, Hucka D. Hold on… well, I guess I should *ask* you. Will you go inworld and take some pictures of that A and also that skybox Karoz fell beside somewhere above it?

Hucka D.:

Don’t you want to use your magic feather [delete name] gave you?

bb:

No, you go ahead and do your thing. You’re the Air Force of the family.

Hucka D.:

Alright. *You* hold on, hehe.

*****

“Man, this one’s really funny, Hucka D. And you just picked a place to sit at random so you could get to the platform.”

“Now the thing is, baker b., you must create a similar workshop yourself. You must create a SID workshop [you see].”

“Yes. I think I do see. Thank you.”

“There’s a couple more you need to include [of me]. Hold on again once more, please.”

“You’re becoming One Pink!”

 

“I think… May 16, 2010

Filed under: Hucka D.,TILE,Uncategorized,Yeot — baker Blinker @ 9:44 am

… Karoz should return to The Moon quite soon, Hucka D.”

Hucka D.:

Yes.

bb:

I wonder if the “E” is still distinguishable in the Sea of Tranquility. The island shaped like an “E” that Karoz found during his last visit there, I mean. The time he may have found and even talked to *his mother*.

Hucka D.:

The Mother of Karoz is both on this Moon and the moon of Jeogeot as well. Alien. Shape shifter.

bb:

Are the gypsies that live on The Moon of Maebaleia the sisters of Sapphire, Hucka D.? Are they, perhaps, Lapis and Lazuli even?

Hucka D.:

They are the Wilsons. They travel in the Barracuda ship, which is the Arab, except kind of sort of backwards. Like your Toey now.

bb:

Right. But they came to visit Sapphire in Yeot.

Hucka D.:

They came to visit the fish. VILE.

bb:

VILE?

Hucka D.:

Yes. They talked to this fish. Like you talk to the gypsies through Karoz.

bb:

Hmmmm… what did VILE say to them… wait a minute, VILE, the fish in Floaty Pool now, is the same as the VILE fish that use to be in the sea surrounding Yd Island, right?

Hucka D.:

Yes. He was trapped in Yeot, or, more correctly, Floaty Pool. He became like a black or white double convex piece on a Go board, near the northeast corner, you see. The Queen did this. It was the only way to… (pause).

bb:

Yes, Hucka D.?

Hucka D.:

He was trapped; I’ll leave it at that [for now].

bb:

He became kind of like the atom or the indivisible thing.

Hucka D.:

Yes. He was VILE that was a tile. First Tile.

bb:

Dark Side of the Rainbow?

Hucka D.:

You better get some sleep. Thank you.

bb:

Thanks.

 

Brief Chat? May 13, 2010

Filed under: Jeogeot Chilbo,Korean Channel/Inland Sea,Norum,TILE,Uncategorized — baker Blinker @ 7:44 am

Peter The Good:

I have been abandoned… again.

bb:

Yes (pause). Sorry.

Peter The Good:

Hucka D. said not to get too involved in the Chilbo timelines and screw stuff up there. Looks like you won’t be now.

bb:

There’s the ancient conflict between Norum and Chilbol going on in the background, Peter The Good. Don’t you think?… you were supposedly there, after all.

Hucka D.:

There, there. Now, now.

bb:

Hi Hucka D.

Hucka D.:

I’m comforting Peter The Good. He’s crying, poor soul. You will not be living in his domain and he will be forgotten again.

bb:

I doubt that, Hucka D.

Hucka D.:

You know that it would come down to Aotearoa or Yeot, then. We had to get you firmly established in Yeot, otherwise you would have run back to Aotearoa [to lick your wounds]. But the 2 are the same underneath it all anyway. That has been planned. The 2 rotate around each other, like Sun and Moon; yin and yang.

bb:

Like the black and white pieces of a Go game, then.

Hucka D.:

Right. We had to balance you out [once more]. You had to escape the resonance of the ancient Norum-Chilbo conflict. Chilbol had to establish itself as separate from Norum. Now the reverse is playing itself out — Noru from Chilbo. But it’s a bit different this time because Noru represent Jeogeot itself, and the superimposed Go board that balances Aotearoa and Yeot [among other things]. Jeogeot is the key, not Chilbo itself. The more Chilbo attaches itself to Jeogeot the more it applies to Your Second Lyfe.

bb (guessing):

Because Jeogeot is the new Wazob.

Hucka D.:

Yes. You should rent in Silver Creek sometime too.

bb:

Thanks for that. I’ll check out rentals there. I had the opportunity — this is more to the reader or readers of this blog — to rent in the Silvercreek sim on the west side of Jeogeot, but passed it by in favor of Yeot.

Hucka D.:

As was written. You also passed up a chance to rent in the Baker sim. You see, the Second Lyfe energy is re-centering itself in Jeogeot, thanks to Chilbo, which is still very pertinent and vital despite the lack of a large number of avatars roaming the town at any one time. Good you talked to Josain again. He will miss you a bit. But you’ll be back soon enough. Chilbo is growing. You are growing elsewhere. You will meet again. On Jeogeot.

bb:

I need to fill the continent out more in some way.

Hucka D.:

I point toward the Go board as an answer. Fits 2 ways, but one important, showing the balance of Aotearoa and Yeot, black and white. Which is which? Who is who? Bad and good… Dorothy and the Wicked Witch of the West. It’s all relevant… everything has a storyline.

bb:

Yeot probably represents the realm of the unfallen, Hucka D., making it the white Go piece.

Hucka D.;

The game is Go in part.

bb:

Right. I thought we’d get to that. Jacob and the Man in Black.

http://lostpedia.wikia.com/wiki/Senet

http://en.wikipedia.org/wiki/Senet

http://www.talkingpyramids.com/ancient-egyptian-games-senet/

http://www.gamecabinet.com/history/Senet.html

http://www.ccgs.com/games/senet.htm

http://cultural-learnings.com/2009/05/14/season-finale-lost-the-incident/

*****

The Senet gameboard is a grid of thirty squares, arranged in three rows of ten. A senet game has two sets of pawns (at least five of each and, in some sets, more). The actual rules of the game are a topic of some debate, although historians have made educated guesses.

30 sims of the Korean Channel (right), added to the Jeogeot continent in 2008.

Each side of the Big E/Big Schwa shows sims (squares) stacked 5 high, for a total of 10.



Question, then? What does this game represent in LOST?? And what does this have to do with the Korean Channel and the fact that 22 of its 30 sims (28, if you only count the 2 main columns) begin with unique letters of the English alphabet?

I think it has to do with TILE.

The story of the Man in Black is the story of Baker Bloch in ways. The 2 ways the SL brothers look at the “E”, whether as a “Schwa” (Karoz’s perspective) or “E” (Baker Bloch’s perspective) mirror those of Jacob and Man in Black in LOST. Karoz mirroring Jacob does not want to leave the mother (Chilbo-Norum/present-past duality). Man in Black mirroring Baker Bloch goes out into the world beyond Chilbo-Norum to seek another. Especially he seeks a life “across the sea” (across the Korean Channel, called an Inland Sea by Karoz?). The mother, Chilbo-Norum, states there is no “across the sea”, and that the Schwa is all there is. All this is attached to Jeogeot “rounding the corner” of the the Korean Channel during its formation in 2007, thereby bridging a rift or gap. Seems significant that Mt. Jeogeot, the highest point of the continent and on the limit of Karoz’s Chilbo-Norum explorations, lies directly to the south of the Korean Channel.

The Big E and Big Schwa represent the two opponents in a game of senet.

 

Peter The Good: April 22, 2010

Filed under: Norum,Peter G.,TILE,Uncategorized — baker Blinker @ 7:45 am

“I have news baker b. The King has returned from his subterranean chambers.”

bb:

Thanks for that. Lemme check…

http://www.cropcircleconnector.com/2010/2010.html

Nope, no 2010 crop circles yet, Peter The Good.

Peter The Good:

Yes. There is. Not discovered. Not recorded yet. Blue Feather. You had to finish that first.

bb;

Well, it’s not quite finished or opened.

Peter The Good:

Oh?

bb:

No, I still have to add prices to the collages in the Edwardston Station Gallery annex, and also create an artist’s statement for Natsha and Loki, and also myself I suppose. But I’m close (!)

Peter The Good:

You are beginning to get in touch with ancient Norum. You are reading the blog again, I hear.

bb:

I think this has something to do with TILE as well. But I have no more prims to work with in Noru now. Where do I set something up about TILE, then? And will it be a temple again?

Peter The Good:

How about Sunklands?

bb:

In the southwest corner of Pudding Hill, you mean. In the heart of the heart of Sunklands. I’m giving up Aotearoa now, Peter G. And probably the Chilbo rental… had to go.

Peter The Good:

What will you do with TILE?

bb:

I don’t know… worship it, I suppose. It’s not really a religion but… er… I guess I’ll keep developing the TILE Creek mythology, Peter G. That would be a way to go, especially given the Norum–Great Meadow/Good Meadow connections.

Peter The Good:

You, exactly. Yes, exactly I mean. Hucka D.’s stomach hurt the other night because he ate so many blues. And his mouth… what a mess! Were you here?

bb:

I don’t think so. (pause) What of Carrcass-4? Is that connected to TILE?

Peter The Good:

Yes. I am from Main. Maine.

bb:

You are [delete name], then.

Peter The Good:

Yes.

bb:

Fascinating. (pause) Did you die in Pier’s Gill and will you return in Gill’s Pier, Michigan to complete the head, Peter G.?

Peter The Good:

I created Sunklands from my home in Norum, baker b. I am a good egg.

bb:

And you use to live in the northwest corner of Noru, where Olando lives now, or has his movie theatre.

Peter The Good:

I live with you. I am your rabbit.

bb:

It’s interesting to me that Norum has a mythology bordering but yet separate from Chilbo, formerly known, at least according to some sources…

Peter The Good:

Hucka D., you mean.

bb:

Yes. (continuing): known as Chilbol. The toy avatars came here, to Norum… didn’t they?

Peter The Good:

Yes. Gene Fade and Grassy Noll. Great Meadow and Good Meadow. Bill Hill… Billy The Mountain. Pay attention to Noru.

bb:

I’m going to give up everything else and focus on Noru.

Peter The Good:

Yes. It is the center(piece) of Jeogeot. *It* is Mt. Jeogeot. For you anyway. Freaky, isn’t it?

bb:

I’ll have to think about that [freakiness factor] more, Peter The Good. Thank you.

Peter The Good:

Stay in touch.