baker Blinker's Weblog

First and Second Life at least.

4th January 12, 2012

Should be able to catch up with the creation of blog post texts this extended weekend.

Pietmond *might* last until March and even into early April. What projects to do, however, if it does? Norris gallery remains unfinished… Crooked Building: set up Pietmond Branch of Crabwoo University there? Sinkology?

The Table must be developed, and I’m not sure what role Pietmond will have in that. Started looking over The Table today, specifically the part belonging to The Beetles. The Beetles are the 4th most important artist or group of artists on this Table, audio side that is. Their mythology will be developed in a future carcass, perhaps Carcass-7 but maybe not as well.

The Table represents a history of music as I know it in general. And video. It is a snapshot of a particular time and place.

Gong represents another limitation, along with Teepot. Move back to Teepot? Is that where I’ll develop The Table in Second Life instead?

“No.”

bb:

There’s Mr. Hucka Doobie the Bee. Howdy.

Hucka D.:

Clean, cheap fun.

bb:

Pietmond.

Hucka D.:

Yes. Cut back on wine two days a week. Cut back on coffee. Cut back.

bb:

I’m planning to use the Pietmond money to buy toys, Hucka D., like model train track.

Hucka D.:

Make sure everything is wrapped up properly.

bb:

And The Table must be developed.

Hucka D.:

The Beetles[ and all].

bb:

Yes. Marty still around?

Hucka D.:

Yes. You will work with him again. Simpsons.

bb:

The good news is that, thanks to the expansion of the mythology surrounding Frank and Herman Parks — protected parks after all — the Baker Blinker Blog will continue even if Second Life went bottom up tomorrow. It would slow down, true.

Hucka D.:

You would find other virtual realities to explore.

bb:

I don’t think I plan to. Except maybe for GoogleEarth.

Hucka D.:

Good.

bb:

But I must begin to focus on The Table.

Hucka D.:

So you’ve said.

bb:

Working out… toward the edge.

Hucka D.:

Have you found the 4th yet?

bb:

Um, no.

Hucka D.:

You better start looking (!) That is the lip[ of the hole].

bb:

Crawling or climbing out of Pietmond equals climbing out of the hole that is The Table?

Hucka D.:

Sinkhole. Synch Hole.

bb:

Maybe draw some impressions of Pietmond.

Hucka D.:

You will have to go to the town council for any further destructions and constructions, baker b.

bb:

Carcassonne?

Hucka D.:

Yes.

bb:

Anyone else?

Hucka D.:

Maybe Marty. Maybe Warren Zeevon. Maybe The Bill. Maybe Lemmon. Maybe Plant. Bring them back. That’s your Table.

bb:

The Beetles are The 4th

—–

Marty is also leader of the toy avatar grouping at Money Pot now. BUILD THE TABLE THERE. The Table becomes all important. CARCASSONNE. Look over photos of Norum, Pietmond, Teepot?

—–

Marty becomes defacto leader of the toys after the death of Lisa the Vegetarian at the Jonesborough Compound. He orders the evacuation of the compound when Money Pot is found, a 1000000 dollars buried within so the rumors fly. DO YOU THINK HE NEEDS THE MONEY? Michael Won buried the money there — that’s what Michael Too was scared about. SACRED. Houston we have a problem. YOU BETTER FIND OUT IF THE MONEY IS THERE. MARTY MAY THINK SO. Maybe Stan and Sid and Spit and Sue are looking for that money. WHAT ELSE. Sid would know — he would vibrate around money. He could feel it deep underground. Shrink way way down. Totally different set of rules. CARCASS-7.

—–

Marty:

We begin today for several minutes. baker b., explain the numbering system of the carcasses. Why not call them by their real names?

bb:

The term carcass is used to describe [delete name] within this blog.

Marty:

There it goes again (!) Self editing.

Lemmon:

OHMMMMM.

bb:

OK, sorry. Carcasses are [delete name]. No use. But there are the word for *that* within the blog. We are within the blog now, so the word can’t be written. Not really. Carcasses start with the advent of this blog, or early 2008. Carcass-1 is the first carcass produced by me while working on the blog as well. This would be late 2008. Carcass-2 and Carcass-3 formed in 2009. Carcass-4 in 2010, just before the founding of Pietmond itself. Carcass-5 came along this past summer, and then Carcass-6 right after that, ending in September. Carcass-7, I project, will be formed sometime in 2012, perhaps along with even another carcass.

All carcasses before this blog have a positive number instead of a negative number. The last carcass created before the Baker Blink Blog is Carcass-0. The carcass before that is Carcass+0. The carcass before that, even, is Carcass+1, which may be the largest of all. The one before that, Carcass+2, is also pretty large but not as much. Carcass+1 and Carcass+2 together probably form the peak of carcass creations, and this would be late 2006 and early 2007. Marty, you would be involved in, for example, Carcass+3, very similar to Carcass+2, and then Carcass+2. You would be involved in one tile of Carcass-1. You would be involved in several tiles of Carcass-3, and this would also be the time of your involvement with the Baker Blinker Blog through Sunklands, along with Plant. Plant belongs in Carcass-3 as well — you two are the main driving force of this smaller carcass. It also probably represents the peak of Second Life influence on the carcasses, which start to grow larger again after this but not as large as pre-blog carcasses. Not yet at least. You and Plant are different in that you are blog spirits but also the major artists in a carcass. You are sort of a link between the two, then. When Carcass-3 was finished, I did not need either you or Plant afterwards. Not really, once more. This is one of the few times you’ve showed up in the meantime.

Marty:

I’m here at the request of Dr. Blood, whom I understand you [just] met in the heart of Sunklands, baker b. Tin S. Man.

bb:

I suppose I [just] did, yes.

Marty:

What is Sin City? Or Sinsity?

bb:

I believe it may be a psychic reflection of Chilbo west toward WESity. Your city after all.

Marty:

Yes, Lemmon and I played in WES. That’s where I was recruited by Dr. Blood to take part in the Sunkland Initiative. Plant came from the direction of, let me see, Sternberg I believe.

bb:

Originally Nowtown and Zen City, but they’re basically suburbs of Sternberg. *Were* suburbs. None of these places really exist now, except for the old core of Sternberg.

Marty:

I wonder if records still exist there of Plant’s stay. I’m not sure about WES and The Beetles. You have some photographs I understand. Sternberg, the city, was our drummer. Red. Dr. Blood.

bb:

Let’s see: WES or WESity was founded by a man who obviously, unconsciously knew of Carcass+2, Marty. His former club was in a MASH related sim[ name], and he also mentioned the desire to run a lemonade stand [in his SL profile] and then also quoted from Peewee’s Big Adventure [in same]. MASH represents mashup. Carcass+2.

Marty (pondering):

I can see this some, thanks to Dr. Blood. We, The Beetles, are at the end of Carcass+3. The End. And then at The Beginning of Carcass+2.

bb:

Kind of.

Marty:

This would be Abbey Road.

bb:

Yes.

Marty:

But Flattop is a mountain?

bb:

Yes. It is Yards Mountain. It use to be the most sacred of all Frank and Herman Park mountains, but I’m not so sure any more. It is a supposed place of contact. Like Devil’s Mountain, of course. Devil’s Tower, I mean.

Marty:

The End circles back to The Beginning. Grooving up slowly, this old flattop is. I thought the lyrics were nonsense… Lemmon didn’t tell me their meaning.

Lemmon:

The Bill. PAY THE BILL. (laughs loudly)

bb:

Come Together would be the coming together of the 2 who are to visit Devil’s Tower and witness the contact. The “over me” part of coming together would be the Tower itself. They are both creating art with representations of this mountain.

Hucka D. (entering):

Sorry I’m late. Apple cart spill over on Route 9, phew. Do you mind, actually, if I grab an okra cola soda before we begin?

bb:

We’ve already begun.

Hucka D.:

Oh. So you won’t miss me a bit more (smiles; gets up to go to okra coke machine).

Plant:

Marty must understand before the rest of us can understand.

Marty:

I understand that contact must be made. We must Come Together.*

bb:

And that’s your only role in Carcass+2. You’re not used in Carcass+1. But you’re back, certainly, in Carcass+-0. Realm of Lemmon for sure.

Lemmon:

UNCLE MEATWAD!

—–

* http://oldies.about.com/od/thebeatlessongs/a/cometogether.htm

This has been erroneously reported as the last track on which all four Beatles played together at the session; that record actually belongs to, appropriately enough, “The End,” recorded on August 8, 1969.

Advertisements
 

“Oh, is that the nickname of this sim?” November 14, 2010

Filed under: Carrcass-3,Crabwoo,Uncategorized — baker Blinker @ 9:32 am

“Oh is the nickname of this sim?”

Hucka D.:

Er.

bb:

“Cardinal Match”. How’s that for a tile [sic?] of a Pietmond episode. Fast flying; spinning rapidly. On the opposite side, the slow moving or even inert Chocobo. This is Fuchsia again.

Hucka D.:

Nickname of this sim?

bb (quoting):

“Gentlemen, when two separate events occur simultaneously pertaining to the same object of inquiry, we must always pay strict attention.” The Great Dale Cooper.

Hucka D.:

Lynch’s most successful character after all. Most famous[ I mean].

bb:

Redbird, blackbird. Cards, then. Red and black. Red and blue to red and black. Blood. Pouring, gushing, oozing, seeping. Dr. Blood. Does he disappear from the Pietmond series after “Ao… oa”?

Hucka D.:

A program in 822 lines of BASIC. Basically speaking: yes.

bb:

Golden City? Golden Boy Guy? Golden Hair, golden mean? Meaning?

http://en.wikipedia.org/wiki/Golden_ratio#Music

Hucka D.:

So the [short] answer is the nickname is both AO and OA. Dr. Blood.

bb:

So also Blood Dr.

Hucka D.:

Crop circles. What *are* *they* *saying*?

bb:

The same thing Jacob said: “help me.”

Hucka D. (repeating bb’s earlier quote):

“When two separate events occur simultaneously pertaining to the same object of inquiry, we must always pay strict attention.” Jacob and Crabwoo. Crabwood I mean. Maybe both and once and once at both. Two places at once. 2 in 1. Foreign One. Find that other quote we’re thinking about in that simultaneous way that we do.

bb:

Thanks, Hucka D. Hold on once more.

“Beware the bearers of FALSE gifts & their BROKEN PROMISES. Much PAIN but still time. EELrijue. There is GOOD out there. We OPpose DECEPTION. COnduit CLOSING [bell sound]”

And that last part, as I understand, should actually read “respond” instead of “bell sound”. Purposeful mistranslation? Golden Guy?

Hucka D.:

So respond. Locke got shot because of what he heard. Lock and load. He almost merged with the Great Dharma Initiative.

bb:

Jacob Populated Place Jackson IL 374442N 0893213W 354 Altenburg
Jacobs Populated Place Jackson FL 305342N 0852352W 144 Campbellton

Jack Campbell again. Jacob… Jack. Jack is trying to help?

Hucka D.:

Yes. Descent into The Pit. Religion. Hucka D., me, is the 4th. TILE. Labyrinth, In and out. Olean… I mean… I forgot what I meant.

bb:

“It’s a bad day Jack.” Hellfire and brimstone. Pitchfork.

Hucka D.:

Right. But back to the top again. (pause) Jack, Alabama. Java. Coffee. Coffee and Dale. (quoting again): “*Damn* fine cup of coffee.”

http://www.skeptic.com/eskeptic/10-05-05/

http://www.youtube.com/watch?v=ruixTeqL78M

My husband was a logging man… he met the devil. Fire is the devil, hiding like a coward in the smoke.

http://www.korncirkler.dk/cccorner/snake.html

 

Plant-2 wishes to know… March 14, 2010

Filed under: Carrcass-3,Crabwoo,Jeogeot Chilbo,Plant-2,Uncategorized — baker Blinker @ 8:40 am

“Plant-2 wished to know more about the carrcasses, baker b.”

bb:

Thank you for starting Hucka D. OK… Carrcasses are only known as carrcasses within the scope of the Baker Blinker Blog here, Hucka D.

Hucka D.:

I know that… talk to him.

bb (seeing Plant-2 beside Hucka D. now):

Oh… hello Plant-2. How are you tonight?

Plant-2:

Hi. What are they called elsewhere?

bb:

I can’t say that because we are still in the scope of the blog, see.

Plant-2:

Oh. Can I see one?

bb:

Let’s not go there quite yet.

Hucka D.:

I will show him one later on on my magical RL-to-SL laptop.

Plant-2:

Thanks! I’d like to see the one with Plant-1.

bb:

That would be Carrcass-3, the last one, Plant-2. Hucka D.?

Hucka D.:

Sure. We can do that. Marty plays a large role in that as well. Plant and Marty make sandwiches together.

Plant-2:

Can you describe it here?

Hucka D.:

I’ll tell you a bit about it before the show.

Plant-2:

Can we go now? I only came here to ask about that and express my desire to see one.

Hucka D.:

OK, if it’s alright with you, baker b.

bb:

I suppose so. Don’t you want to stay and chat guys?

Hucka D.:

We’ll be back in around an hour. Chat to yourself in the meantime. You have a lot of thoughts in your head as usual.

Plant-2:

I apologize. I think we should stay Mr. Hucka D. The Bee. I can tell we are disappointing Master Baker.

Hucka D.:

(laughing) Huh! He’s not my master.

bb:

Not at all, Plant-2. And I’m not yours either.

Plant-2:

I call you that because of the carrcasses.

Hucka D. (to baker b.):

Maybe you should explain to Plant-2 that SID’s 1st Oz is also a carrcass. And Tronesis.

bb:

Do you know of Peter yet, Plant-2?

Plant-2:

I am vague on that subject.

bb:

Hmmm… are you aware — just curious — of Soybean Dean?

Plant-2:

I know that I am a plant or plants that can be harvested, and Soybean Dean is a plant as well and that both Plant-1 and I, Plant-2, have connections with this Master Dean. Mr. Dean, I mean. (blushes)

bb:

Interesting. (pause)

Hucka D. (after a pause):

That it, baker b.? We have to get Plant-2 initiated so that he can ask more questions on this BB Blog.

Plant-2:

What does BB stand for?

Hucka D.:

That’s “baker b.”…

bb (continuing the thought):

… but also Baker Bloch and Baker Blinker within, the two avatar sides of baker b., who is me of course. And Hucka D. makes 3. He is the 3rd.

Hucka D.:

Where is the 4th, then?

bb (ignoring Hucka D.):

Plant-2, are you the plants, collectively speaking, that crop circles are created from?

Plant-2:

YES.

bb:

Especially of Wiltshire County? Do you know that Baker Bloch is in that county now, setting up a new home for the extended Baker family?

Plant-2:

Yes I do. That’s why I’m here… a preparer.

bb:

Does he, then, know of you?

Hucka D.:

Baker Bloch is aware of this blog, so, yes, he’s aware of Plant-2 at least in that way. He seeks out Plant-2, or will. He also, as you’ve speculated, doesn’t understand yet that humans of England (or anywhere) can’t actually see him. He still hides from humans because of this. But it’s probably for the best anyway. By the way, Plant-2, I realize we should watch both Carrcass-2 and Carrcass-3 together. They are both 18 tiles and the same length essentially, but otherwise oh so different. Crop circles are in the first.

bb:

Very interesting Hucka D., and obviously Plant-2 should watch Carrcass-2 come to think of it. Plant-2?

Plant-2:

Um, yes?

bb:

Are you also aware of either or both the Crabwood crop circle formation or the Chilbolton crop circles? They have been mentioned a number of times in this blog already. The latter has been associated, through resonance of names, to Chilbo on the Jeogeot continent.

Plant-2:

I have heard of that town before. But you always shout the name: “Chilbo!” (shouting the name).

Hucka D.:

Then you hear the answer, bb.

Plant-2:

I’ll try again, then. “Chilbo!”

Feminine voice in distance:

“ton”.

Plant-2:

“Chilbo!”

Voice in distance:

“ton”

bb:

Who’s voice is that?

Hucka D.:

Mother Earth’s?

Plant-2:

It is a voice from Earth, true.

bb:

Fascinating. And a little spooky.

Hucka D.:

Yes, that’s not my doing.

bb:

But getting back to Chilbolton, then… you know of that place, then, Plant-2?

Plant-2:

Yes. Of course. But I had momentarily forgotten about “Chilbo!”

Voice in distance (replying quicker now, but softer):

“ton.”

bb:

Maybe you shouldn’t shout the name and just say “Chilbo”, softer now.

Hucka D.:

What about Crabwood, Plant-2?

Plant-2:

These are just beyond the jurisdiction of the Others. Thus I have to shout to get an answer. They are the caretakers.

bb:

Are you aware of Crabwoo? Without the ending “d”.

Plant-2:

No.

Hucka D.:

That’s merely an echo, in turn, of Chilbo.

Plant-2:

We, or I-as-we, see Crabwood through Chilbo. Chilbolton, I mean. We have to do it safely. Sunklands is… (pause)

bb:

Oh dear. Plant-2?

Hucka D.:

Gone for the night. I can answer: Sunklands is Wiltshire, as Sharon is Wiltshire as Sharon is Sunklands. Think of that. Three-in-one.

bb:

Was that what the meeting at Meeting Rock was all about, Hucka D.?

Hucka D.:

Go there… tomorrow. Good night.

bb:

Thanks to you both.

 

*Up*dates: Galleries, Etc. January 26, 2010

Think I’ve basically finished the Sunklands Central project I’ve been trying to wrap my brain around. Here’s the deal: essentially I’ve re-created the Victorian house setting on Big Island in the Comet Archipelago, starting with the portrait hangings of both Lord Chancellor Chesaw (in the most prominent place in the house) and his ne’er-do-well twin brother Chancellor Lord Saw-che (in the least prominent place), the two rivals in the ultra-important, second game of Trivia Ratsuit ever played — and last to date as well — that supposedly jump started the creation of virtual reality in our time.

But let’s start outside with a sign marking the historic site within Sunklands.

This is the new twist: the Victorian house was actually *flown* to this new location from Big Island, perhaps via a massive amount of balloons but perhaps not. But the parallel with the inspirational movie Up is implicit still, if reversed. I’ll just copy the contents of the notecard that accompanies the Sunklands historic sign or marker:

The Disney-Pixar movie Up kind of had it backwards. The archetypal HOME was actually moved from what others might see as a paradisiacal setting to a empty plot surrounded on 3 sides by urban megaprims.

Sunklands Central is a relic from a past time paradise, planted in the heart of Big Sink as a seed. The past is tropical Big Island in Azure Islands’ Comet Archipelago. The present is largely barren but full-of-potential Big Sink in Sunklands on the Jeogeot continent. The future is…

Now I may tweak that notecard some more, but the core idea seems pretty solid. The Victorian house from Up pictured in the sign is in a rather remarkably similar setting just before its ascent into the sky through the aforementioned massive number of balloons (Karl, the surviving family member, use to sell balloons for a living… just go along with it). Like the similar sized Victorian house in Sunklands, it too is surrounded by urban “megaprims”, not even having trees on one side for relief. Here’s a relative, overhead shot of Sunklands Central.

I couldn’t find the exact scene from the Up movie that would best compare with the above shot, but viewers of the already famous 2009 movie probably know the one I’m talking about, and you still get the basic idea from the still I did find online.

Leaving that queer idea alone for a time, let’s move inside the house now. Chesaw’s directly front and center as we walk in the main door. That’s Max the cat-turtle to the right, and a table with one of Chesaw’s famous pies on it to the left, along with some maps of Big Island.

Upstairs are more detailed scenes from Big Island, including Baker Bloch sitting beside what I’m now calling the Pie Hole of Big Island, with a Tron video arcade positioned on top of the ancient passage as a sign of warning — so the story goes. Just for the record, Chancellor Lord Saw-che’s portrait is around the corner of the wall in front of the hobo bed, in a least prominent position in the house as I said, and hung askew as well.

Baker in his viewing chair atop the house. He most definitely feels centered here, perhaps more than ever before, anywhere, in Second Life. I can’t see giving up this particular parcel — certainly could be wrong, though.

Then moving to other updates, I think the “Down The Rabbit Hole” exhibit within the Edwardston Station Gallery cube might be essentially finished as well. Each picture now contains accompanying text that you can access by mousing over it. I now have some new ideas about the Rabbit Hole and Jeogeot-Maebaleia relationship concerning The Bill. I’ve also renamed Peter of Sunklands “Peter The Good” (not Great, just Good… just good enough).

And I believe the new, pared down Big E Gallery is sort of finished, or at least I’ve almost run out of prims to work with for now. Baker below sits in front of two of Edna’s photographs from her Ruins in the Woods exhibit, formerly housed in the Gallery at the Temple of TILE. There’s also her Ozland pictures from same inside the Big E Gallery now.

Lastly I opened a small gallery or shop in Pine Tree Village (originally called X-ville in this blog) called “Where Are We On That?” and offering the 4 collages featured in the archived exhibit from last year, along with several other related SL photographs and a link to the just completed web site.

 

Long Rambly Post? June 12, 2009

Loose thoughts first…

I should be able to catch up with the text generation on my recent SL related posts tomorrow, and then the toy avatar related post over the next several nights. All the SL posts I refer to here relate to Chilbo, defining the center in relation to the same in Crabwoo and just more of an overall comparison between the 2.

Note: make a map of the 2 pairs of waterfalls in Noguri in relationship to the fuchsia colored building there, now assoc. with the Wordsworth grave in the Jasper 09 collage, as the waterfalls are assoc. with the waterfall of same.

Otherland is no more, essentially. That’s pretty big SL news. Obviously the reason for the shifting around of the sims there I noticed. More on the essential demise of Otherland, at least in its original form, here:

http://sl-toolbar.blogspot.com/2009/06/otherland-is-now-part-of-anshe-chung.html

Interesting: not a whole lot more about the switch yet on the blog. Maybe people aren’t taking it as big news, or there’s more pressing concerns both in virtual reality and the real world. But I for one will really miss it. When I moved there I intended to make it a “permanent” virtual home… redesigned my gallery there to house all the pictures (Edna’s photographs, my art/collages). But at the same time, well, let’s just say I think a return to the mainland was inevitable, and obviously a good decision now given this switchover.

It makes me also think of Azure Islands… perhaps a return there will take place at some point now, perhaps to Neith again, even (or Gliese?). But for now I’m quite happy in Jeogeot in Greater Chilbo.

A “new” Carrcass-1 may be starting up, and that’s what I might need to talk to Hucka D. about tonight?

Hucka D.:

Here. Present. Accounted for. Anthony tomorrow. Are you excited?

bb:

A little apprehensive. It could be the end of a friendship.

Hucka D.:

It will be light discussion. You define your goals, he defines his. Then you look at the interface. It could be that years from now this relationship will develop again in a real way. For now it’s just catching up time.

bb:

Thanks for that. I’m so involved in SL now that it’s difficult to relate to people who aren’t into virtual reality of some sort. All my remaining email friends from olden days now have an established presence in SL — perhaps odd in itself. And I’m just having so much fun.

Hucka D.:

It’s very important to have fun… joy.

bb:

I feel sorry for the Otherland group.

Hucka D.:

They saw the writing on the wall quite a time ago. Unconsciously you knew it was going to happen as well. You made a choice to live there while you could, while it was in the hands of the true owners, the ones with the vision. Azure Islands may be next.. we’ll see.

bb:

A lot of work was put into Azure Island #1 at least. Then the new stuff, like this island — not so much. It’s just another tropical island, it seems. But I still may return, especially given what happened to Otherland.

Hucka D.:

I want to say I’m not sure you can return. But I’m not sure of that (smiles).

bb:

Maybe I should go inworld to check on some things, and then I’ll get back to you here…

*****

“Alright I’m back.”

Hucka D.:

What did you check on?

bb:

Oh, just looking at Azure Islands and then Jeogeot. Just the maps.

Hucka D.:

We need to compare SL to Mythos more. And the globe of the Earth too.

bb:

I need to think about whether I want to open up the Blue Feather Gallery in Crabwood as well. (Blue Earth)

[Hucka D. does not answer.]

bb:

Do you want to talk about RS7 tonight?

Hucka D.:

5 and 6. Center.

bb:

Is this Chilbo and Crabwoo or Crabwooton again?

Hucka D.:

Fifty-six.

bb:

What of the Crabwood code?

Hucka D.:

Look at it again…

bb:

It would be just before 9/5/02. Between Walt SIDney’s Fantasia 2000 and SID’s 1st Oz. SID. There was a CYD camped out just outside my Noru gallery parcels last night. I went to see the movie at Olando7’s place next door and she was still there when I got out. Must have been 30 minutes later.

Hucka D.:

Why?

bb:

I don’t know. Karoz attempted to interact with her, but she didn’t respond.

Hucka D.:

Do you notice her first name was spelled in capital letters?

bb:

Yeah, hmmm… SID. You said that was the name of the missing Jeogeot sim.

Hucka D.:

It still lives as an avatar. A spirit or ghost, if you will. There are such things in SL.

bb:

She was camped out right on the border of my land but not within. She was in that sort of wasteland to the east, the property I was thinking about renting but my neighbor beat me to the punch (he bought instead of rented). And she was part of the same group that I am, the same group I had to join to build on the Noru properties.

Hucka D.:

Spirit. You.

bb:

Me?

Hucka D.:

Spirit alt. Syd. SID. CYD. CD. CD.

bb:

Code? This discussion reminds me of the one we had in Rubi, before I knew I would live there.

Hucka D.:

Spirit in the woods there as well. Valentine. (pause) Go take a picture of that small wasteland beside your galleries.

Snapshot1078_018smaller

bb:

I’ll do it later and insert here (see above).

*****

bb:

Hucka D., could it possibly be that the “E” Karoz “found” in the Blue Feather Sea has something to do with the corrupted middle word of the Crabwood code? It was, after all, found just outside of Crabwoo. I’ll give the direct quote from that article linked above. I’ve not seen this information yet.

Richard Brain was unable initially to identify the word “BELIEvE” (initially seen as ‘EELIJ?E’), saying he thought it was a corrupted word. The problem was that he read the first ‘B’ as an ‘E’. The binary code for E is 01000101. The binary code for B is 01000010. In the field spiral (see marked photo) there is an encoding error (marked with a red X in the photo above right)! This letter has nine individual bits and appears to read 010000101. Note that there are four clearly defined zeros together; also note the subtle spacing marks. Richard read only three of these, which led him to interpret an eight bit ‘E’. However, if in the field reading the first eight bits are read correctly and the last bit ignored as an error, the letter becomes ‘B’. For me, this has to be the correct interpretation.

bb:

The reason I thought of this is that the “E” of the Blue Feather Sea is also composed of 8 “bits” (cubes in that case).

Hucka D.:

But 13 prims.

bb:

Yes, because I had to enclose the ends of the cubes on the corners and extensions. The old beehive problem.

Hucka D.:

B.

bb:

I’m just going to continue the quote from above about the small “v” in the central word, which the author here thinks is “BELIEvE” instead of nonsensical, as this Richard Brain originally translated it (EELIJ?E):

However, the letter ‘v’ of this word ‘BELIEvE’ presented an entirely different problem. Richard Brain read this as a completely baffling twelve bit segment: 011010101010. In the field spiral there seems to have been much disruption of this letter (see photo), possibly due to the adjacent tramline. I read the bit group as 01010101010. The binary code for lower case ‘v’ is 01110110. Given the context, this must be the intended letter. I think that this latter eight bit segment was inadvertently stretched during execution. If three zeros are crossed out as follows, the sequence becomes correct for lower case ‘v’, viz. 01x1x101x10.

bb:

Then, Hucka D. he goes on to mention something else I haven’t seen yet: that the last part of the message is not “BELL SOUND” but “ACKNOWLEDGE”, which makes more sense given the straightforward aspect of the rest of the message. This is both a warning and a sign of hope. Continuing directly from the quote above, then:

Richard’s interpretation of the last word of the whole message I find difficult to account for. He has it as Hex. 7, “Bell Sound” in the ASCII code. This translates as binary 0111. I find it impossible to confirm this. The last four bit group is clearly 0110 – please check this for yourselves from the marked photo. Binary 0110 in ASCII transposes as Hex.6 “Acknowledge”.

Was Richard’s interpretation a mistake? This is unlikely given that he professes to be an encryption expert! Or was it a deliberate suppression? If the latter, why? Could it be because the word “acknowledge” in a coded message is a request for an answer and it was realised that any hoaxing theory wouldn’t stand up in the face of such a request? Anyone who makes the effort to check the decoding process will also come to realise that while Richard Brain has involved the use of Hexadecimal notation, it is really quite unnecessary. All that is required is to be able to use decimal and binary notation and switch between the two.

Could it be that all this was an attempt to obfuscate the event and make it appear to be too complicated for lay researchers to decode?

Hucka D.:

Continue on with the quote. It’s worthwhile…

bb:

OK:

Backing up the ‘request’ idea is the fact that following the 0110 segment, the data strip itself continues for one complete revolution, which seems to be inviting us to use it ourselves for a reply. We would have been able to impress about eighteen letters into this unused strip, saying something like “Wow. Message received.”

As I said at the beginning, “The devil is in the detail”, and the detail in this formation is quite staggering. I have to agree with Martin Noakes that the formation is quite beyond the abilities of any known group of human hoaxers. Consider how the unused outer circle of the data strip finally tapers away to nothing; how and why would a human group do that? And just how were the individual ‘bit’ separation marks made and placed so accurately? And the precisely formed spiral? No hoaxer has yet been able to plank out anything near it. The other subtle and precisely worked details of the face portrait, etc. are the work of a master, which I doubt could be replicated in daylight hours, let alone in one dark night, by any human agency.

bb:

What did Karoz really find in the Blue Feather Sea, then? What did *you* plant there?

Hucka D. (smiling):

The devil is in the detail.

*****

“It looks like this Jack fellow, along with another person, has even attempted to answer the “ets” back, Hucka D. I missed that before.”

*****

“Hucka D., I think I need to revist the enneagram in Dark Side of the Rainbow.

Hucka D.:

Brainard. Brain.

bb:

I’m also thinking of the Council of 9 that decide to become the Council of 1 instead of the Council of 8. They become SID, in effect.

Hucka D.:

You need to look at those related dreams here and here again. And you need to dream again yourself (smiles).

bb:

Thank you.