baker Blinker's Weblog

First and Second Life at least.

Special December 17, 2011

“Sinkology is a word to be thinking of tonight, Hucka D.”

Hucka D.:

You want to open up a [small] college in Pietmond, as I understand.

bb:

Maybe. Branch of Crabwoo U. in Pietmond.

Hucka D.:

Don’t you think Peter[ SoSo] should be involved, then?

bb:

Again: maybe. Sunklands doesn’t seem quite dead, now. I’ve reexamined the Lill Burn Valley sim recently, for instance. It’s much different than in the days of the monestary, but not necesssarily a degenerative form.

Hucka D.:

Yes. It has degenerated. Become deenergized. That’s because the present tenants do not realize the power of the sink.

bb:

Oh, and quite interestingly another artist has interacted with my old land in Blackmount[ in another of the 6 Sunklands sinks].

Hucka D.:

Yes, that was another way to get your attention. Waterfall down to the pool that engulfed your camp there. Elevator — sorry, teleporter had to be raised above the water level to effect a proper transport [to the Edwardston Station Gallery]. The artist will examine all this. She needs to know about the power of the sinks. Sinkology. Sink in.

bb:

The theory goes that the Pietmond labyrinth — just outside the proposed building for the new college branch — plugs a similar flooding hole in my town. Plugs from above instead of on one side, as in a normal dam of sorts. But this type of flooding won’t occur in Pietmond as long as the labyrinth is in place. The Blackmount sink has been ruined in that way.

Hucka D.:

Yes. The artist will examine all of this. It is an Eerie Pond.

bb:

What of the other sinks? Second Sink or Oolamoo/Drews seems totally deenergized.

Hucka D.:

Not quite. Things could change there.

bb:

And Aotearoa, the one closest to Otaki Gorge and Pietmond, has basically always been empty since I found it almost 2 1/2 years ago. The center, I mean. That’s the location of the original Pietmond, I suppose.

Hucka D.:

Yes.

bb:

But up on a hill above the sink, and not in the sink itself, unlike Pietmond.

Hucka D.:

Unlike Pietmond. And the last?

bb:

Big Sink. The strangest of them all, perhaps.

Hucka D.:

You know where Big Sink comes from.
You know it was created from the Big Ink incident in Far Past. You have Kidd Road as a new mythology bit. Big Sink still has energy. Kidd Road connects Big Sink with Blackmount.

bb:

I think I’ve theorized that *you* created Big Sink and perhaps all of Sunklands.

Hucka D.:

Yes. And then the 2 on the Corsica continent. They’re connected. Smaller Sunklands there. Not really a region but just a connection, as in a Klein Bottle. Nevertheless, Corsica is built around this center 3-dimensionality. And Maebaleia has its own sinks, but shallower and nearer the coasts. Crabwoo itself has a sink [Super Bowl = name?], the 13th discovered. And then Heterocera may have a legitimate sink in Sikkima, one you virtually lived next to for a number of months but didn’t recognize as such.

bb:

But no region like Sunklands.

Hucka D.:

There’s the Pond District on Heterocera as well. And the Lake District of Maebaleia. Corsica has the Plane of Bill and its bumpy little granite mountains dotting the landscape. But it all centers around Chasm Deep and partner Egg Hill Sink, the one Sachie lived in and energized. Still energizes.

bb:

Synchronicity, yes.

Hucka D.:

An egg is an eye. Orion’s Vale has its own, central eye, like Pietmond and Otaki Gorge.

bb:

Suppose it does. Or did. Is Orion’s Vale the most similar sink to Otaki Gorge?

Hucka D.:

In terms of who lived in each: yes. Two artists.

bb:

And Chasm Deep has a collection of artists living within now: the Metaharpers.

Hucka D.:

Join their group.

bb:

Maybe I’ll have an avatar devoted fully to the study of Sinkology, Hucka D.

Hucka D.:

Karoz?

bb:

Maybe a professor of Sinklogy.

Hucka D. (guessing further):

Wilsonia?

bb:

Yes. Maybe Wilsonia.

Hucka D.:

Maybe Karoz.

bb:

I need a Sunklands museum. A place of study as well. Special Collections.

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Aliens? April 3, 2011

Filed under: Herman/Frank Parks (rl parks),Second Sink,TP City,Uncategorized — baker Blinker @ 10:25 am

[joined in progress]

bb:

That explains a lot. Second Sink as my job, split between morning and afternoon sides. And the morning side may be reduced from 1 1/2 workforce to just one, as the 1/2 is trapped in a sinkhole. Second Sink.

Hucka D.:

He’s about to exit down the rabbit hole.

bb:

Red pill, eh. That’s too bad.

Hucka D.:

The blue pill takes you back home, safe and sound. He has a choice to make. This will be outlined to him.

bb:

So… the Torn Pants incident. That was to mark the spot of a future Teepee?

Hucka D. (laughing):

Yes. Yes!

bb:

No harm done.

Hucka D.:

No.

bb:

Can you tell me when this will be?

Hucka D.:

63.

bb:

When I’m 63.

Hucka D.:

Yes. You will also camp in Jonesborough, but you will feel safe at TP City because of the Parkway. It will actually comfort you. You can see civilization, or signs thereof, just across the marsh. You can build a fire.

bb:

Park rangers might see it.

Hucka D.:

It will be further into the forest. At the stream.

bb:

Well, it’s a fascinating place. May go back tomorrow, even.

Hucka D.:

I would recommend.

bb:

Mossman [were] there?

Hucka D.:

You were there. Thus Mossmen were there.

bb:

TP City a good enough name?

Hucka D.:

Yes. Perhaps you can even teleport in there in the future. Something is at that place. Pay attention. That place is a bit different.

 

About, 02 November 20, 2010

Filed under: Jeogeot Continent,Pietmond,Second Sink,Sunklands — baker Blinker @ 10:00 am

TEXT SOON.

 

Out and… September 29, 2010

Filed under: Jeogeot Continent,Second Sink,Slosser,Sternberg,Uncategorized — baker Blinker @ 1:18 am

Abandoned temple on the west edge of Second Sink or Oolamoo/Drews Sink (take your pick). This has been here quite a while, at least a year I think.

The Drews side of 2nd Sink still has available rentals, just like before, but seems a bit more settled in than previously. However, as I’ve indicated, the really nice and long established Roseheart development in the Oolamoo half of the sink is now no more. Although this sim sized piece of land has been sold in the meantime, Oolamoo remains empty as of this writing.

Then it’s on to Heterocera, where Biking Biker looks back on his Slosser owned objects poking above the landscape a bit (palm trees, Slum apts.).

Moving quickly back to Jeogeot and the Kingdom of Zor, taking up almost all the land of Hillhurst. Zor is a welcome new addition to Jeogeot, and represents an impressive array of towers, ramps, and buildings, combined with great views.

Medieval style bar on the property. I may have more to write about Zor soon.

Oh, and yet another purchase quite near Zor, on the outskirts of Sternberg. Kind of excited about it, although it’s only a 512, with probably no chance for expansion.

Turns out Sternberg has a kind of undeveloped underground level to it, as I’ve found out in entering the metropolis from direction of my new house pictured above (east). Interesting Sternberg wall graffiti below; the underground can be entered just beside it.

 

Lill Burn Valley, 02 May 8, 2010

Filed under: Lill Burn Valley,Second Sink,Sunklands — baker Blinker @ 2:55 am

TEXT SOON.

 

Loose Thoughts… February 23, 2010

Filed under: Aotearoa Sink,Big Sink,Hucka D.,Otaki Gorge,Second Sink,Sunklands — baker Blinker @ 8:25 am

Should be able to catch up w/ Blackmount Sink post text generation tomorrow. Now pretty established in Aotearoa. I believe this might be the first time I’ve lived in one location over 4 months, about 4 1/2 months now. Yes, I would think it has to be closing in on a record. The 4 main places I’ve lived in SL are Gliese (Azure Islands), Rubi (Heterocera), Noru (Jeogeot) and Aotearoa (Jeogeot, Sunklands), all residencies of about 4 months duration except, as I said, for Aotearoa now. But I live on a much smaller parcel in Aotearoa than before — 1536 sq. meters as opposed to 7580. Just a minute ago, moved “SID’s Place” from Villeneuve to Aotearoa. That’s the skybox I found on Yd Island where I still plan to hold the new SID’s 1st Oz interview. Hucka D. and I will be involved. Must gear up for that soon.

I think I want to reexamine Second Sink next a bit more, just to balance everything out. Check this out (below): amazing juxtaposition of the rabbit heads and Peter’s Mound (his grave), all in Otaki Gorge and the only things clearly visible in that sim (minus the highway) from my new south facing porch in Aotearoa, using my regular draw distance of 96 meters. Consider: this was the same porch from which you could see the *Rabbit Head* of Ratzenberger while SID’s Place still existed in Villeneuve (it was deleted there about 20 minutes ago), but you had to use a longer draw.

View looking west from the same porch, toward the east lip of Big Sink in Moa.

I have a feeling Hucka D. doesn’t want to talk more about the Greenup series tonight, but could be wrong. Don’t think he’s around yet. I haven’t mentioned in this blog about my upcoming show in the new Ahren Art Gallery, owned by Linnea Ahren. Fabulous person! I’ve really enjoyed working with her now almost, I suppose, about 2 weeks so far. She’s kind of new in the gallery business, and has never put on an exhibit. But she’s really doing her research, and she’s inspiring me to take a good look at the way I present my collages, and reexamine some procedures and decisions. It’s my first exhibit as well.

I’ll have more to say about all that soon enough. Opening will be March 2. I also really excited by the fact that it’s a type of charity event for the Arcadia Asylum Recovery Group, with 1/2 the proceeds from the exhibit (which will run 1 month, approx.) going to this group.

OK, I guess it’s perhaps time for Hucka D.

Hucka D.:

You now make your home in *East* Peterborough, for that is the actual name of the town. Not Pietmond or Piedmont or Peter’s Mound.

bb:

I think it would still be Pietmond, Hucka D. I believe we already decided that.

Hucka D.:

Not any more. Not after the break of small east with big west, like your Edwardboro and East Edwardboro. You have broken the magic of Aotearoa cleanly in 2. You must think of why that had to happen.

bb:

I suppose a shift to rl is mostly involved, Hucka D. Hiking season will be here in 2 or 3 weeks.

Hucka D.:

You give up virtual Yd Island to focus on the *real* Yd Island — the meadow in Herman Park. You must read over the Quadrobeav Mythology again. Toy avatars — what’s that all about. Frank and Herman, Einstein! (quoting the name of one of my collages).

bb:

Where’s Sapphire these days, Hucka D.?

Hucka D.:

Oh, she’s around. St. Nick of Barkley as well. You just needed a balance. Peterborough will give you that.

bb:

Balance to Big Sink.

Hucka D.:

Yes, precisely. You cannot and must not become the new Brainard. Yd Island Macro-Hole is sealed up and that’s all A-O-K now. Your presence is no longer needed (on Yd Island). You are totally sink boy now.

bb:

Yes, I suppose so, Hucka D. Throw in the Chasm Deep lookout as well. I kind of like it there; not sure I want to give that one up.

Hucka D.:

You don’t have to. Of course. It’s always a situation of balances and relationships. Just like with the sinks themselves, especially in the past and pre-Linden days, of course. Before the advance of the Great Mundane.

bb:

The sinks seem pretty alive to me, Hucka D. Remarkable stories each and every one of them is telling!

Hucka D.:

Yes, but it’s you that’s coloring the story book. You have the magic wand that brings back the past. To a degree, of course; it can’t come all the way back. It’s all a balance. You must think about St. Nick of Barkley. I think he wants to publish what you thought was your own “Notebook I.” Interesting, eh?

bb:

Yes, if it happens.

Hucka D.:

He wants to write a history of Mythos, from a Wazob viewpoint of course. You haven’t thought about Dr. Blood in a while, baker b.

bb:

Hucka D., next time I’m in Mythopolis I think I’ll go over to the old Sharon location and take some pictures. Hike around there a bit again, before the poison (ivy) comes out. Maybe even this weekend — nah, better wait till I’m actually down there with mom.

Hucka D.:

Right. Jeogeot and Mythos have melded. There’s also Wilma.

bb:

That’s kind of mom in a way.

Hucka D.:

She has been freed — temporarily. She still lives in the house of Ruuster. Black and white, dark and light. Yin and yang. Eonground.

bb:

You mean Eunhaeng.

Hucka D.:

And Einsky. Eonground and Einsky.

bb:

Wilma still taking to that talking rooster in the side garden, Hucka D.? Is that Ruuster?

Hucka D.:

The focus has shifted to St. Nick of Barkley, and what he would write about Mythos and, yes, also Jeogeot. Jeogeot and Wazob. He is in charge of diverting the toy avatars from SL as well. He helped shape the decision that Mythos would not be made up of ensouled avatars.

bb:

It could have been the Be All End All, Hucka D.

Hucka D.:

In ways it was… is. You never moved to Blue Mountain, you never… well, it goes on.

bb:

I would have eventually found Jeogeot anyway.

Hucka D.:

Yes, and made the link (with Wazob). Sunk into Sunklands. All that was inevitable in this life.

bb:

It’s just how I want to take it further now.

Hucka D.:

Yes. I would recommend crawling into the skin and bones of St. Nick of Barkley. Many questions there. Why would he write a history of Wazob? Denunciation of course! He would also examine the chromagraphic language in his book. Part II, or so. Definition of the limits of the Mythos sphere. Why the Bruce and Cline expedition sealed up the pole, or poles of that planet — made it spherical. Relationship, of course, of Mythos and Rion, the source or origin planetary system. Why were the toys diverted, and why those particular toys (Mossmen and Mmmmmm’s)? Glop people — are they the same as these Ancients, perhaps from the Moon and Pluto at once?

bb:

Hucka D., can I ask some questions about particular events in Mythos history?

Hucka D.:

A couple for tonight. Then we must end.

bb:

St. Nick of Barkley is going to write about Vortextra — Mythos’ Vortextra, I mean.

Hucka D.:

That’s how he got the name of the (Big Sink) hole (smiles).

bb:

It has to be a rat hole in a manner of speaking.

Hucka D.:

You must look at St. Nick’s bias or prejudice about writing on Mythos and Wazob in particular. He wants to skew historical facts, because he understands that’s how people like him can shape history. Actually mold history, like clay or putty.

bb:

He’s going to say Sharon had everything it needed, without Wazob involved. There was no need for the merger.

Hucka D.:

He’s going to make a stronger link between Sharon and the Glop People, which may be the same as the Ancients from Moon/Pluto, yes. Ensouled avatars.

bb:

Like you yourself, then.

Hucka D.:

Somewhat.

bb:

I’m going to look at Notebook I again, then, Hucka D.

Hucka D.:

Right. What I would suggest. And Floydadada, and Floydada. The grave on your property should be that of Floydada.

bb:

Thank you.

Hucka D.:

You’re welcome.

 

Speaking of grass… February 4, 2010

Filed under: Big Sink,Jeogeot Continent,Second Sink,Sunklands,Yeot — baker Blinker @ 9:46 am

Baker bikes in Yeot again, near Floaty Pool.

But he soon bores of this area for some reason, and decides to switch back to Sunklands to explore the re-invested Aotearoa neighborhood once more. His plan:

… bike to Second Sink (alternately: Oolamoo-Drews Sink) and wing it from there. Below he passes the east end of Second Sink, watching a well dressed dancing pair from above. This would be on a lakeside platform in the Roseheart community, a place Baker lived for about a month last year. Beautiful place; highly recommended as a rental company. Go here to check it all out.

More huge tracts of abandoned Jeogeot land, this time in Arang just east of Second Sink, and probably outside Sunklands proper now.

Baker keeps heading south from Route 10, eventually reaching the beautiful shoreline of the south coast here. He’s pretty impressed. I believe this is in Wallaroo. Technically, this would probably make up a southern bay of Jeogeot, a stubbier counterpart to the considerably longer Korean Channel to the north. And another, slightly smaller such bay lies not far northwest of Yeot, in the northern part of the continent. Just to be complete about things here.

Mysterious grass manifesting on the bottom of the bay. Owner probably didn’t mean to leave it here, but who knows in Second Life.

I thought I’d take a picture of this “artificial” beach as Baker Bloch is running across it (we’re still somewhere on the southern bay), just to give an example of something that Blochs himself would never purchase. He likes natural terrain. He’s also not too fond of artificial waves on the water, nor the artificial coloring of same (more green instead of its natural blue, for instance). I suppose Baker’s a bit of a traditionalist in that way. You need to know — in his opinion again — when to stop decorating as well as when to start. Always get a lay of the land you own/rent by reverting the terrain to its natural state first. Then you can begin to experiment. Planting Linden trees and such at first helps to heal the land of perhaps former abuse. Make sure you also don’t overdo the waterfalls and streams; water doesn’t have to be *everywhere* on your property.

End of spiel…

Interesting 100+ prim sculpture encountered on the beach a little later on. I personally don’t see much use in any object that’s over about 20-25 prims. Over a 100 is often just plain foolish if you don’t own a whole lot of land.

My I’m full of opinions in this post!

My journey that night ended on a strange island in the middle of the vast Second Life archipelago beyond the mainland, a place Baker doesn’t visit nearly as much as he use to. The island’s called The Garden of Eden, which Blochs was prompted to investigate due to its owner showing up on the porch of his Sunklands Central house in Aotearoa yesterday, while he was working on a teleporter script. His name: Adam [delete names]. I didn’t speak to the man (avatar), but when he kept walking down the road (fairly unusual in itself), I remembered who he was: he was the guy who was writing the mysterious book I found on an Otherland walk last year, and who sent me up in a rocket to what turned out to be the “Moon” of Otherland, which would lead me to a lot of other things, including an actual sim called “The Moon” which has been repeatedly discussed now in this blog. You can search for the appropriate keywords I mention here to find more discussion about all this.

I didn’t find the mystery book again, as I had hoped, but I did find the below, central structure for the small, tropical island, which looks like some kind of chapel.

Oh yeah, that’s more grass in the below picture, marijuana style this time. 🙂

Is this the center of some sort of pot worshiping religion? Perhaps so. Probably should go back sometime.

 

Loose Thoughts, Part, wow, 20 (Isn’t it time for a return to Sansara, then?) November 28, 2009

Filed under: Aotearoa Sink,Hucka D.,Second Sink,Sunklands — baker Blinker @ 8:25 am

“Care to comment at this time, Hucka D.?”

Hucka D.:

About the Ross Sea: ok. (pause) Two sided. Two sides in one. Ross… rose.

bb:

Plant and Marty still gone? I suppose they are.

Hucka D.:

Yeah. We’ll dig up new ones. What about Sunklands if I may ask you something in return?

bb:

Think I’ll stay.

Hucka D.:

Good choice. Plant and Marty have left their obvious traces. We’re not done with either. But [their] influence will lessen in the Big Sink area. You have more to investigate there. Start building again. X-ville… need to ask…

bb:

What about X-ville? And Teasdale, I suppose?

Hucka D.:

They *could* be art centers in the future. For now, stick with Chilbo. Chilbo, da.

bb:

Yeah, I think I see what you mean. Maybe no visitors yet to the Teasdale gallery. Just not a lot of avatars there. And script count is too high… laggy a bit. X-ville is better. Solution. Chilbo is better, even though it’s laggy…

Hucka D.:

You have much left to investigate. Go inworld soon. What of the “E” in the Sea of Despair sim?

bb:

I’m going inworld a bit… Be back…

*****

“All the Oolamoo lakes are now iced over, Hucka D.”

Hucka D.:

Hold on, baker b….

*****

I know what the Joplin ball or sphere is now, planted at the center of Big Sink. I have to peel off, now, the influence of Plant and Marty in the *immediate* now. In the greater now, their influence still applies. It’s just been spotlighted in the now. Now. Plant comes from Nowtown, next to Zen City which he also figures largely with, and moves to, first, Sternberg (or X-ville?), then Sunklands, taking with him the tube which may also be the same as the TCO, now. It is a bird, perhaps a parrot. Like the 2 parrots, red and inversed (blue-green/cycan) in Wheeler 09.

Let’s say the tube is the same thing as this bird now [Hucka D. later indicates they are somewhat separate]. And combined with the influence of the Joplin Sphere already in Sunklands. This is one with Joplin, Arkansas, the population place missing from the traditional Rubi front of the Temple of TILE (Rubi is place where this structure finds its heyday?), unknown until about a month ago, though. On google maps, the only place in Joplin Arkansas noted is Black Dog Design. This is the key, the seed. Planted in the middle of Big Sink, supposedly at that southwest parcel in Pudding Hill sim (still up for sale as of tonight), it spreads out into the history of Big Sink to include both Plant and Marty, drawing them to it.

Hucka D.:

The newest Carrcass-1 is always the central Carrcass-1. For a while [at least]. The Joplin ball sphere planted in the center of Big Sink is obvious, now. It is the center of the new Carrcass-1. Beginning into middle or center. A dog. Black. The Temple of TILE had to come to Big Sink in its continued journeying to experience this. Plant was asked to take care of this center… grow the seed. Page gave him the seed. This is what he did for page. 156. All this is part of a larger picture Now.

bb:

Big Sink is *all* Carrcass-1’s. Together in one. One in all and all in one.

Hucka D.:

True enough. It is a big sink. (pause) Look at centers.

bb:

Um… Frank again. Here’s there again.

Hucka D.:

Strange, eh? Ives.

bb:

I think it’s obvious, also, that all this has to do with Winesap.

Hucka D.:

156. North… South. Life… Death. South is Death. North is Life. Canada… Mexico. Leigh. (pause) In the newest Carrcass-1, it’s obvious that the lead character has died on a voyage. “I thought you were dead.” That’s the Panama Canal. That’s *Colon*…

bb:

Aspinwall.

Hucka D.:

And it’s the same as the switch between Kansas and Oz in Dark Side of the Rainbow, but, moreover, The Rainbow Sphere. Since Oz is unequally large in the latter, as “Oz” is in the newest Carrcass-1. Oz is S.A.

bb:

Yes.

Hucka D.:

It is Prices… Pisces, but a birth into Death instead of Life. Death is a great adventure as well. As a spirit, that is. Out to prove something. BIRD.

 

Sunklands Map, Comments… October 16, 2009

sunklandswhole05smaller

 

Sunklands East October 11, 2009

Filed under: Second Sink,Sunklands — baker Blinker @ 10:28 am

Baker heads east along Route 10 for his first trip around Sunklands since renting the Aotearoa property. Route 10 also runs just south of my property, within very easy reach of the Edwardston Station Gallery.

Baker finds lots of abandoned vehicles along the way.

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Perhaps interesting, derepaired gazebo in Numbat, two sims east and one sim south of Aotearoa. I may have more to say about it soon.

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Then another couple of sims down the road is the second largest of the Sunkland sinks, called simply the Oolamoo-Drews sink for now (for the 2 sims it is located within). To remind, Baker Bloch has already rented in Oolamoo, as well as Lill Burn Vallery in Sunklands. So the Aotearoa rental is technically his third stop in Sunklands, although by far the largest venture.

Back to Oolamoo, which Baker is standing in below at the nice bridge over the Oolamoo-Drews Reservoir, we’ll call it. Like the sink, the reservoir extends over both of these sims, one can say, although the water level in Drews is about 10 meters lower than in Oolamoo. A phantom wall also separates the 2 parts of lake on the border between the 2 sims. Hucka D. has indicated that half of the sink, and, by assoc., half of this lake at its bottom, has been well protected or restored (Oolamoo side), while half remains still in development (Drews side). Hucka D. has also strongly hinted that The Arab ship use to be located in this pool, and, if so, in a larger, past version of the lake, most likely. I’m sure this story will also be developed more quite soon.

Snapshot3050_004smaller

There are a number of lakes in Oolamoo, although all of an “artifical nature” save for the Oolamoo-Drews Reservoir. Now as far as I can tell, the whole Oolamoo sim is owned by the Roseheart Rental Community, which I rented my really nice cottage from near the eastern line of the sim, and near the top of the very waterfall Blochs is staring at below. However, this water system is unconnected to the Oolamoo-Drews reservoir, which has no feeder streams, at least presently. Instead this particular stream empties into a lake on a ridge just to its north. As Baker Bloch is checking now, the water level of the Oolamoo side of the O-D Reservoir is 45 meters (again, 10 higher than the Drews side), while the smaller, ridge lake here lies at the 70 meter level. And at the top of that waterfall pictured below is positioned another nice, smaller lake of a more circular design. This is the lake Baker’s cottage was situated upon, a place he might rent out again sometime.

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Baker sitting on the shores of the 70 meter high ridge lake, taking in the views.

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We’ll save the story of Roseheart Rental Community’s extension into the almost equally scenic Nedben sim to the north of Oolamoo for another time. 🙂 I will add here that I consider the Oolamoo sim probably one of the prettiest mainland sims I’ve yet to encounter. There’s no “gristle” showing here atall, unless you count the fairly high amount of scripts running in the sim.

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