A couple of nights again, Baker Bloch found another, shallower but longer “canyon” in the northern part of Heterocera. No name has firmly been attached to it yet, but in this post, also from several nights ago, Hucka D. suggests Tawny Canyon, after the sim it mostly lies within. Baker is a bit jealous because a great parcel is available for rent right in the center of the canyon, with the rift almost bisecting its 6800 square meterage. But in terms of property Baker’s hands are more tied now that he holds a premium account again. Oh, he and I would have gotten bored with this property after about a month or so tops, most likely. Best to limit our options, I suppose, in this manner. But I can always dream; Hucka D. dropped a cryptic hint that we, The Bakers, actually already live on this property in some alternate reality, however near or distant that reality may be. I kind of half believe him, as I half believe most of what he tells me.
I may have more to say about this canyon soon. It’s probably about 1/2 the depth of Heck’s Canyon but perhaps close to twice its length. They seem curiously related, but I could certain be wrong about that. Time will tell.
Beautiful little rainbow adorned waterfall marking what could be considered the head of the “Tawny Canyon”. But actually this would be in Engrailed, to the immediate south of Tawny.
Moving away from this canyon now, Baker continues to explore the northern coast of Heterocera in bits and pieces, including a look-see at this horseshoe shaped, heavily vegetated island in Valerian. Baker finds the many textures of the vegetation take some time to rez in, spoiling his experience there somewhat. Certainly a nice idea, though — probably needs more Linden vegetation to balance everything out. I’ve long asserted that the best landscaping involves a high dose of Linden plants, with higher prim plants mixed in as a secondary theme. And avoid numerous uses of sculpties.
Curiously named sim of Ear sharing a (northwest) corner with Tawny. Nice landscaping here as well… Baker will probably return. Most of the sim appears to be owned by Hannah Hannya (say that rapidly over and over for about a minute!) and her creations there include a community park, a non-denominational chapel, and, perhaps most impressive, a domed area called Voice-aholics Headquarters, described as MORE TEXT SOON.