baker Blinker's Weblog

First and Second Life at least.

Special December 17, 2011

“Sinkology is a word to be thinking of tonight, Hucka D.”

Hucka D.:

You want to open up a [small] college in Pietmond, as I understand.

bb:

Maybe. Branch of Crabwoo U. in Pietmond.

Hucka D.:

Don’t you think Peter[ SoSo] should be involved, then?

bb:

Again: maybe. Sunklands doesn’t seem quite dead, now. I’ve reexamined the Lill Burn Valley sim recently, for instance. It’s much different than in the days of the monestary, but not necesssarily a degenerative form.

Hucka D.:

Yes. It has degenerated. Become deenergized. That’s because the present tenants do not realize the power of the sink.

bb:

Oh, and quite interestingly another artist has interacted with my old land in Blackmount[ in another of the 6 Sunklands sinks].

Hucka D.:

Yes, that was another way to get your attention. Waterfall down to the pool that engulfed your camp there. Elevator — sorry, teleporter had to be raised above the water level to effect a proper transport [to the Edwardston Station Gallery]. The artist will examine all this. She needs to know about the power of the sinks. Sinkology. Sink in.

bb:

The theory goes that the Pietmond labyrinth — just outside the proposed building for the new college branch — plugs a similar flooding hole in my town. Plugs from above instead of on one side, as in a normal dam of sorts. But this type of flooding won’t occur in Pietmond as long as the labyrinth is in place. The Blackmount sink has been ruined in that way.

Hucka D.:

Yes. The artist will examine all of this. It is an Eerie Pond.

bb:

What of the other sinks? Second Sink or Oolamoo/Drews seems totally deenergized.

Hucka D.:

Not quite. Things could change there.

bb:

And Aotearoa, the one closest to Otaki Gorge and Pietmond, has basically always been empty since I found it almost 2 1/2 years ago. The center, I mean. That’s the location of the original Pietmond, I suppose.

Hucka D.:

Yes.

bb:

But up on a hill above the sink, and not in the sink itself, unlike Pietmond.

Hucka D.:

Unlike Pietmond. And the last?

bb:

Big Sink. The strangest of them all, perhaps.

Hucka D.:

You know where Big Sink comes from.
You know it was created from the Big Ink incident in Far Past. You have Kidd Road as a new mythology bit. Big Sink still has energy. Kidd Road connects Big Sink with Blackmount.

bb:

I think I’ve theorized that *you* created Big Sink and perhaps all of Sunklands.

Hucka D.:

Yes. And then the 2 on the Corsica continent. They’re connected. Smaller Sunklands there. Not really a region but just a connection, as in a Klein Bottle. Nevertheless, Corsica is built around this center 3-dimensionality. And Maebaleia has its own sinks, but shallower and nearer the coasts. Crabwoo itself has a sink [Super Bowl = name?], the 13th discovered. And then Heterocera may have a legitimate sink in Sikkima, one you virtually lived next to for a number of months but didn’t recognize as such.

bb:

But no region like Sunklands.

Hucka D.:

There’s the Pond District on Heterocera as well. And the Lake District of Maebaleia. Corsica has the Plane of Bill and its bumpy little granite mountains dotting the landscape. But it all centers around Chasm Deep and partner Egg Hill Sink, the one Sachie lived in and energized. Still energizes.

bb:

Synchronicity, yes.

Hucka D.:

An egg is an eye. Orion’s Vale has its own, central eye, like Pietmond and Otaki Gorge.

bb:

Suppose it does. Or did. Is Orion’s Vale the most similar sink to Otaki Gorge?

Hucka D.:

In terms of who lived in each: yes. Two artists.

bb:

And Chasm Deep has a collection of artists living within now: the Metaharpers.

Hucka D.:

Join their group.

bb:

Maybe I’ll have an avatar devoted fully to the study of Sinkology, Hucka D.

Hucka D.:

Karoz?

bb:

Maybe a professor of Sinklogy.

Hucka D. (guessing further):

Wilsonia?

bb:

Yes. Maybe Wilsonia.

Hucka D.:

Maybe Karoz.

bb:

I need a Sunklands museum. A place of study as well. Special Collections.

 

What I sort of have… (outside Noru) July 3, 2011

 

3d (4d?) Corsica — 1st stab October 18, 2010

Ideas:

Corsica Prime equals both state of Pennsylvania and Elephant combined. One obvious overlap or key of linking two coordinations is Elephant, Pennsylvania and Alexei Panshin.*

When Peter moved to Corsica Prime from Big I. in the Comet Archipelago (5th or 6th child of purple alien Hucka Doobie), he came to find or create GREEN. He established the central circle of the klein bottle shaped continent first, where the 4d cross is made. He knows that the stem of the bottle before it enters the interior of the bottle in our 3d translated model would be the same as the “Elephant’s Trunk”. He creates the Ephant sim and mtn. to mark the trunk. He coordinates Pennsylvania with Corsica Prime through the Egg Hill sink: this is the CENTREING. Egg Hill =s (weakened) eye. Ear is strong, in contrast, like an Elephant’s Ear. Chasm Deep becomes where the continent folds back on itself in the 3d model. Egg Hill sink is at least a remnant version of the circle marking the crossing of the bottle back on itself. This crossing also shows up in Peter’s Hill (gleaming white) cross, and like Egg Hill sink, is representation of an eye and also directly connected, likely, to Hackpen Hill white horse which is All White Horses — alignment between *4* white horse eyes. 4-in-1 or 4orrin1 or Foreign One (because it is so odd it appears “foreign”, another play on words).

Peter’s first and perhaps even greatest work (?) is the Great Plane of Bill, a twin of sorts of Ephant’s Trunk. First elephant must be reduced from granite topped mountain size (Billyfant) to hill size, just below mtn. but still not mtn. (Greentop). On this hill lies an ant, which is Baker Bloch which is Martin which is Peter. Ant is opposite of elephant in size, but yet is included in the eleph*ant*’s name. This downsizing of Mountain to (Mole) Hill is the beginning of Peter’s great mission in Corsica: to create a Plane of Bill that twins Billyfant, the stem of the bottle. The Mountain that becomes a Mole Hill becomes mobile as well — ability to move about because of slightly decreased size. Like Howl’s Moving Castle, but a less bulky, trimmed down version (like I just bulked down the Blue Feather to move it directly atop Greentop Hill). Actually, the Blue Feather comes from Howl’s Moving Castle as well: when Howl becomes completely covered in blue feathers he will not be able to change back into human form. But his face remains unchanged when Sophie finds him near the end of the film.

Peter’s creation of the Great Plane of Bill comes about when the Linden grid passes through the region, after it has just passed through Comma Islands with the permission from Bracket Jupiter and his queen (Stephie McQueen).

“Circle” (cross) of Peter’s Plateau region which also seems to include Egg Hill sink (also Greentop?). In this circle, Peter answers the question of, “What came first, the Head or The Trip?”

*****

* Preface to Farewell To Yesterday’s Tomorrow here, signed by Panshin in Elephant, Pennsylvania:

 

E(le)phant’s Trunk October 15, 2010

Why didn’t I see this before? E(le)phant’s Trunk!

http://en.wikipedia.org/wiki/Elephant%27s_Trunk_nebula

Ear of Beer, which is probably same as Chasm Deep sink, is a representation of an elephant’s ear hole, and Corsica Prime’s central granite plateau that Egg Hill and Chasm Deep sinks are depressions within is the ear flap. Hints: both are gray.

Nose of Rose!

http://www.aeromental.net/2010/05/25/elephant-painting-other-elephants/

The Eye (of Rye) is displaced, but nevertheless has been matched to Ear of Beer through 1/9th “Martian” sims.

Questions:

Why did The Bill design the Elephant’s Trunk/Nose of Rose of Corsica Prime, and the granite central plateau as an elephant’s ear? Something to do with memory? Horton Hears The Who? (elephants have keen hearing). Continued memory of SL when it is done and gone?

Additional thoughts:

Egg Hill sink, then, could represent the weaker eye/seeing capacity of the elephant (eye is shaped like egg, after all).* Eye of Rye is merely to double Ear of Beer/Chasm Deep sink, and to point out its significance.

Weak Eye/Weak “I”

Black and white statues (of “Peter”) in the center of the sink, in the new Edwardston Station Gallery, are sound (black) and sight (white) themselves. As the series are from Jasper County with Newton co. seat, Jasper =s domination of sound over sight for elephants. Jasper “encloses” Newton, and not other way around.

Study: Horton *Hears* The Who (and also complementary The Point of The Wall).

*****

* Peter’s Hill and its white cross might also represent the elephant’s eye, since white=sight here.

*****

Final thoughts for tonight: Peter’s Cross *is* the (white) eye, as related to the 1 White Horse are All White Horse idea of The King in Wiltshire. Is he still there with his Queen? Link: both are crosses, especial the eye of the white horse at Hackpen Hill. Peter must have had this knowledge as well.

 

Depth, Power October 3, 2010

Filed under: Chasm Deep,Egg Hill Sink (Orion's Vale),Hucka D.,Peter G. — baker Blinker @ 7:12 am

“The power, the *depth* of Chasm Deep may be too deep and powerful to tap into properly. It may overwhelm, causing disorganization instead of the opposite. A certain critical mass can be reached, but it is difficult. Cooperation must be powerful… deep. It hasn’t occurred yet. They’ll have to start all over, in essence.”

Hucka D.:

Well… you know how that goes, he he.

bb (laughing as well):

Yes. You just start all over. It’s only virtual pixels. Save what is good, throw out what is bad. And be merciless.

Hucka D.:

They need to let the Metaharps themselves tell them how to tap into that energy. All of them, together, can do it. And it can be the most powerful and deep thing in Second Life itself, if accomplished. Much more potential power there than Otaki Gorge. But, to them, they can learn from *you* and your smaller sink. Don’t you think?

bb:

I suppose so. Just simple lessons. And, of course, that the energy at the center of the sink exists in the first place. And the relationship with Orion’s Vale, which is *really* in trouble (raises eyebrows). I don’t think Sachie could be pleased with the degeneration of that area.

Hucka D.:

No (pause). So are you going to hold on to Otaki Gorge even now?

bb:

Yes. I suppose I should. Don’t you think?

Hucka D.:

Yes. What of Baker[ sim]?

bb:

I guess it will have to go, Hucka D.

Hucka D.:

Shame. You must pick and choose poisons from now on. But too many options, as you said, are better than too few.

*****

An old man, going a lone highway,
Came at the evening, cold and gray,
To a chasm, vast and deep and wide,
Through which was flowing a sullen tide.
The old man crossed in the twilight dim;
The sullen stream had no fears for him;
But he turned when safe on the other side
And built a bridge to span the tide.

“Old man,” said a fellow pilgrim near,
“You are wasting strength with building here;
Your journey will end with the ending day;
You never again must pass this way;
You have crossed the chasm, deep and wide”
Why build you the bridge at the eventide?”

The builder lifted his old gray head:
“Good friend, in the path I have come,” he said,
“There followeth after me today
A youth whose feet must pass this way.
This chasm that has been naught to me
To that fair-haired youth may a pitfall be.
He, too, must cross in the twilight dim;
Good friend, I am building the bridge for him.”

http://en.wikipedia.org/wiki/The_Bridge_Builder

*****

IN THE RAPIDS

Moving down the water John is drifting out of sight, It’s only at the turning point That you find out how to fight. In the cold, feel the cold all around And the rush of crashing water Surround me with its sound.

Rael manages to grab a rock, pull himself to the surface and catch his breath. As John is carried past, Rael throws himself in again and catches hold of his arm. He knocks John unconscious and then locking themselves together, he rides the rapids into the slow running water, where he can swim to safety.

Striking out to reach you, I can’t get through to the other side. When you’re racing in the rapids There’s only one way, that’s to ride. Taken down, taken down by the undertow And I’m spiralled down the river bed, My fire is burning low. Catching hold of a rock that’s firm, I’m waiting for John to be carried past. We hold together and shoot the rapids fast.

But as he hauls his brother’s limp body onto the bank he lies him out and looks hopefully into his eyes for a sign of life. He staggers back in recoil, for staring at him with eyes wide open is not John’s face — but his own.

And when the waters slow down The dark and the deep have no-one left to keep. Hang on John! We’re out of this at last. Something’s changed, that’s not your face. It’s mine!

http://www.bloovis.com/music/lamb.html

*****

http://themindfulmystic.blogspot.com/2010/07/mandala.html

*****

Peter:

It happened in 1930. I did not know if I was alive or dead, but I went to the other side. Pea pod peaple were lined up with numbers. Pre-borns. John as #9. Then Lily… she led me. Golden globes. I was here. I knew what Lamb was. Lamb[ County].

*****

At the time Plant X was being designed, power plants were usually named after their location. During the initial stages of the design process, no location had been selected, so engineers referred to the generating station simply as “Plant X” and the name stuck.

http://en.wikipedia.org/wiki/Plant_X

Pluto’s volume is about 0.66% that of Earth

Once found, Pluto’s faintness and lack of a resolvable disc cast doubt on the idea that it was Lowell’s Planet X. Estimates of Pluto’s mass were revised downward throughout the 20th century…. Lowell had made a prediction of Planet X’s position in 1915 that was fairly close to Pluto’s actual position at that time; however, Ernest W. Brown concluded almost immediately that this was a coincidence,[40] a view still held today

http://en.wikipedia.org/wiki/Pluto#Demise_of_Planet_X

*****

Note to Science: try to stop using the word “coincidence” as blanket coverage for any unusual confluence of events encountered.

 

Corsica…

Filed under: Chasm Deep,Corsica Continent — baker Blinker @ 6:50 am

Repeating the course of an old biking trip from earlier this year, logged into these two posts:

https://bakerblinker.wordpress.com/2010/02/16/24412/


https://bakerblinker.wordpress.com/2010/02/16/west-of-chasm-deep-02/

Roads have been paved. Not sure I like it as much, but I’m sure most involved others do. Users of avatars normally clamor for Linden roadways to be paved near their lands.

But actually the photo below shows a largely vacant part of the huge granite plateau dominating the interior of what I call Corsica Prime (largest island of the archipelago collectively known as the Corsica continent). No roads in this particular location…

… and this cobblestone road was already in place during Baker Bloch’s last bike trip through this area (see second picture of second link above).

The rest of the pictures in the current post come from the Chasm Deep sink. Heading down into the bottom of the sink from my new 512 on the eastern slopes, Baker pauses to peer into a translucent wall of the Quadrapop Tree Gallery from a nearby rooftop. He promises more photos from that gallery soon enough.

But tonight, his objective is more Chasm City, taking up the majority of the sink, and also making a 1:1 match with the Chasm Deep sim itself.

Baker is still impressed, but wonders about the parcel’s prim management. The sim is pretty filled up, although the build seems quite incomplete in a number of ways.

Here’s something that Baker deems expendable: a very small and essentially non-functional cafe which nevertheless hogs up a considerable number of prims — well over 200 if I remember correctly.

But here is a highlight indeed. A domed structure containing orbiting copies of metaharps designed by participants in the Metaharpers Cabel.

Sculpture pieces elsewhere on the property.

Baker must run this night, but will return soon to see how things have progressed at the obviously still evolving entity known as Chasm City.

 

Wow October 2, 2010

Filed under: Chasm Deep — baker Blinker @ 7:38 am

Logged into Second Life at my last location and “woke up” Baker Bloch to this beautiful sunrise view down into the Chasm Deep sink I just bought a 512 in, my latest small purchase. Also noticed that Quadrapop Tree, my new neighbor of sorts, was working hard in her gallery (she appeared as a glimmering object inside a translucent wall about 125 meters to my right), perhaps preparing for tonight’s party celebrating the completion of her “Black Build”, called, “new immersive dark works” in the notice I received as a member of the Quadropop Tree group. I might have to drop in if I have time.

Shot I took inside her 1/4 sim occupying gallery that I visited last night, right after the land purchase (Poorlatrice sim). Colors of TILE once again for this particular piece, which always attracts my attention.

QTree is a quite well known SL artist, and certainly one of the top mainland artists as well. Great to have her as a neighbor, although I probably won’t be hanging here very much, what with oh 12 other parcels I call a sort of home presently. But I primary see this as another exploring base, and Chasm Deep has held an attraction to me for some time, ever since I ran across it probably almost a year and a half ago now. It’s most likely the deepest Second Life sink of the 8 or so I know about, if not the largest (that would still go to Big Sink). Regular readers, if there are any at this point, might recall that I rented some property on the lip of Chasm Deep (other side, though) this past winter, but gave it up after a month due to my inactivity there. I feel the need to keep the Corsica continent on my exploring radar… heck I may even move there sometime in a bigger way.

I’ll have more to say about Corsica soon. As usual, you can keep up with all my explorations on any one mainland continent through the appropriate blog categories to your right:

Sansara
Heterocera (aka Atoll continent)
Jeogeot
Maebaleia (aka Satori)
Nautilus
Corsica
Gaeta
Nascera

Chasm Deep itself is already a sub category within the Corsica category.

And I’m already poking around Chasm City. Big question: have they properly harnessed the *deep energy* of the sink itself??

I think now this is a strong possibility (!!) These creators, these *Metaharpers*, may have something important to teach me after all.

http://themindfulmystic.blogspot.com/*

*****

*Note: this is the actual link to the Metaharpers site.

http://metaharpers.blogspot.com/

But I found it quite interesting that the (Mindful Mystic) blog, where I found the Aztec mandala which seems to mirror the one at the very center of the Chasm Deep sink, was playing *harp* music when I visited!

*****

Metaphysical: Angelite is a stone that is said to bring serenity, inner peace, and a sense of calm. Angelite is excellent to use when you need to calm down from feelings of stress. Angelite dispeals fear, anger, and encourages forgiveness. Psychically angelite is used to conntect with spirit guides, the higher self, and guardian angels. It is excellent for enhancing telepathy, psychic awareness, astral travel, and spiritual journeys. Angelite is also excellent for creating a shield of psychic protection and for balancing etheric and physical energies.

 

Chatters… July 3, 2010

[delete 12 exchanges]

Hucka D.:

We better talk of the Valley of the Nye a bit as well.

bb:

Yes, thanks. But it’s Valley of Nye. Isn’t it?

Hucka D.:

Yes. Thanks in turn. Eye of Rye perched on the edge of the Valley of Nye, peering down into it almost. No, make that definitely. An eyeball on the edge. Chasm Deep turns the other direction.


http://www.cropcircleconnector.com/2010/oldsarum/comments.html

bb:

Valley of the Nye is directly associated with the Grand Canyon of Mars now, Hucka D. Coast to Coast.* From sea to shining sea. Shine on!

Hucka D. (in turn):

Shine on!

*****

bb:

The Bill came from this valley, perhaps from Mars itself. Crack in the world leading to Mars and back.

Hucka D.:

That’s *precisely* what it is. The Martians went to Corsica Prime and made it their home. They set up the Eye of Rye-Chasm Deep Sink duality, then the Ear of Beer.

bb:

So the Ear of Beer is actually Egg Hill Sink we’ve discussed rather in detail before.

******

Hucka D.:

Oh, the question. Well, what is the Nose of Rose if that’s the Ear of Beer?

bb:

That would be the Ruuster peninsula of the Nautilus continent, the one we, or I originally called the Eye of

*****

6/3/10:

“We continue the next night, Hucka D. We got cut off there at the end.”

Hucka D.:

No big woopie.

bb:

I’m not sure that what we’ve been calling the Ruuster peninsula is the actual Nose of Rose, if there is such a thing.

Hucka D.:

Rudolph [as you’ve guessed].

bb:

It *was* shiny. Shine on!

Hucka D. (not joining in this time):

That’s Hilo Peak. Abomination above water, Hilo Peak just below, the highest of the low. Hilo. (pause) Pre-Linden. Pre-Philip. Phillip.

bb:

I should look back at some of those related posts, Hucka D. But both The Abomination and Hilo Peak of Sansara are no more, having been leveled in [the meantime]. (pause)

*****

bb:

Sorry, got sidetracked [again].

Hucka D.:

The Valley of Nye is as long, virtually speaking, as the Grand Canyon of Mars, which would extend from the east coast of America to the west coast. Coast to Coast again, then. The Martians used this crack in timescape to penetrate our primary virtual reality, or the one they found most interesting.** They colonized the Corsica continent through Eye of Rye. They made the continent Corsica Prime a whole body, entered through the [left] eye. Ear of Beer is the Egg Hill Sink. The grid was based on squares 1/3rd the size of a “normal” SL sim, currently (256 x 256 meters). 1/3 was used to disguise the sims from later discovery, since their sides were an irrational number (85.33333…).

The nose [Nose of Rose presumably] has been displaced.

bb:

We’ve spoken about The Beatles, which you call The Beetles.

Hucka D.:

They are The Beetles because They are Variants. (continuing): Marty and Lemon and the rest explored the Valley of Nye with their yellow submarine. This was associated with their journeys through the Sea of Holes, Sea of Monsters, Sea of Green, and so forth and so on. There Lemon found The Bill and brought them back to Sunklands with them. The Bill extended [from] Coast to Coast. The Bill are the Martians. They are related or perhaps the same as The Phil, or just Phil. Phil Hill… Bill Hill. SL is Martian in origin as a whole, but only [in] Corsica Prime is this invasion physically obvious now through altered topography. Sunklands has stories remaining as well.

Your assignment: find and explore the displaced Nose of Rose. Is it Rudolph’s? (pause) And so forth.

bb:

Thank you, Hucka D.

Hucka D.:

Thank you also. Goodnight.

*****

* related video here:
http://www.amit-deshpande.com/2007/08/grand-canyon-of-mars.html

** related video here:
http://www.youtube.com/watch?v=ivQWJn5yrUg

 

Eye of Rye and Chasm Deep Sink (Rye of Eye?) July 2, 2010

Filed under: Chasm Deep,Corsica Continent,Eye of Rye,Uncategorized — baker Blinker @ 5:06 pm

Eye of Rye 1st, w/ most important sim (containing “downtown” of island) highlighted, this being Norstrilia.

Chasm Deep Sink, then, aligned with the suspiciously similar shaped Eye of Rye as precisely as possible after having been rotated 180 degrees. The Chasm Deep sim is highlighted in this case.

You can toggle back and forth between the 2 pictures if you open them in separate windows or tabs. The green outline within each is almost the same size.

Then below we have the outline of the Chasm Deep sim (orange) superimposed on the Eye of Rye picture, with the alignment between the 2 locations in place still. Remarkably, the 2 highlighted sims of each picture, Nostrilia (red) and Chasm Deep, turn out to, in essence, share the same diagonal (pink), *and*, moreover, intersect each other in such a way to form a square whose sides are precisely *2/3rds* the length of the associated sims.

Because of this fact, the interference pattern can be easily broken down into a grid of squares 1/3rd the length of a sim. A 3×3 example of such squares making up the Nostrilia sim is shown below.

The Baker family believes this is a representation of 2 eyes focusing, one the Eye of Rye itself, and the other Chasm Deep Sink, peering in the opposite direction, as it were.

The implications here could be far reaching. Far reaching indeed.

 

What I have and haven’t got, SL: March 15, 2010

I just gave up the Timescape parcel on the Corsica continent. Was just not there enough to justify keeping. Never even furnished the house in any manner. Just didn’t develop, but no big deal. But after 1 month “living there” it’s gone.

I also gave up a small rental in the Huntsman sim the last couple of days.

I only have parcels on the Jeogeot continent. Thought I’d provide a picture of my small office in Chilbo, which has been a kind of stability point for me for quite a number of months now. Maybe since last September… hard to remember. Within is a map of the Jeogeot continent showing the relationship of Chilbo to Sunklands and also the Korean Channel, and then a big map of Sunklands itself with its 6 official sinks. There’s also a poster regarding the 10×10 collages and the Edwardston Station Gallery, along with a number of magazines (Sunklands Today, Toy Avatar Monthly) strewn around the place, as I like to do now.

Looking toward the heart of Chilbo from in front of my office. I have to visit more often (!).

“Chilbo!” has just come up in the blog in the last post, so I thought I’d take a picture of where that whole idea originated: on the many banners within the town limits.

Still have my 2 separate but still close 1024 parcels in Pudding Hill, in the center of Big Sink country. The lower of the two (both elevation and latitude) houses the Edwardston Station Gallery and also Sunklands Central, seen here beside a new commercial neighbor just over the border in Wetas. Haven’t met them yet… may never meet them. 🙂

And then I have my “home” base in Aotearoa still, where it’s basically been for 5 months now. I don’t own nearly as much land there as when I started renting in the sim, but I think it’s very adequate for my needs now, what with all the other non-SL projects I have coming up or going on presently. But all still relates to SL, and everything else actually. As Hucka D. encapsulated it, “Sunklands equals Sharon equals Wiltshire equals Sunklands…”