baker Blinker's Weblog

First and Second Life at least.

“But I still have the Temple of TILE. 2 of ‘em in fact.” March 9, 2012

Filed under: Lower Austra,Seven Stones,Uncategorized,Yeot — baker Blinker @ 9:12 am

Hucka D.:

Carcassonne is lonely and wonders why you moved her out to this barren landscape. She misses Pietmond. She liked the environment there.

bb:

Perhaps Siliconicus is closer to Hermania, since both are sort of Astra. ASTRA.

Hucka D.:

If so, TILE Creek is then both Route 13 and Route 14. United. Is that possible? They are the same length as TILE Creek most likely: 1 1/4th miles. I think it is so. SoSo so.

bb:

With Astra in the middle, formerly called Australa. Astra… makes sense.

Hucka D.:

Does Carcassonne buy into this[, though]? Does she recognize the connection with Tippy?

bb:

And so Tip Drip. Hmmm… dunno Hucka D. Makes sense?

Hucka D.:

The tree in Siliconicus temple would be whole tree but also the several dead rhododendron bushes around it. Carcassonne can see that. She is Tippy.

bb:

Where’s TILE or Tyle or Tyler, then?

Hucka D.:

The temple itself. The 3rd floor is Hermania as a whole. But also the 1st and 2nd floors are Hermania as well — the labyrinth is Hermania. If you…

bb:

If I don’t have the temple, I don’t have much life in Second Life.

Hucka D.:

Good. Now… place the temple in the center. Where would that be?

bb:

Pietmond.

Hucka D.:

That’s what Carcassonne needs. But it can wait.

—–

bb:

But in another way, perhaps a stronger way now, Siliconicus — Astra, after all — is the center. This is where the Temple of TILE is founded in Second Life.

Hucka D.:

You better talk to Carcassonne[, then]. You better tell her all of this to make her feel better. She’s not convinced, believe me.

bb:

Carcassonne has been replaced by a giant emerald in Yeot, Hucka D.

Hucka D.:

Not replaced. That’s her as well.

—–

“You should visit[ her] more often.”

 

“Boris is no more… March 8, 2012

Filed under: Uncategorized,Yards Creek (CREEK),Yeot — baker Blinker @ 9:01 am

… Hucka D. But I still have the Temple of TILE. 2 of ’em in fact.

Hucka D.:

Green being in both. Cool. Coolie I mean.

bb:

I think this is a good move. Focus should be on Hermania and the Great Outdoors as a whole. But Pietmond could return — Phaze 3.

Hucka D.:

To Hermania now[, though]. You have 2 beaches, north and south, equidistant from the centering Hermania. Yet only one (North) seems to allow access into Hermania. The other is locked/barred. Pathfinder Rock may not be a good name[ for it] after all.

bb:

But I mean it’s very obvious that these 2 beaches are twinned, north and south, and mark the basic north-south boundaries of Hermania itself. Or actually in terms of real directions this would be east and west. Let’s just, for now, call them Up Beach and Down Beach. I see them as red and blue.

Hucka D.:

True[ enough].

bb:

Red is Mars Beach, logically enough.

Hucka D. (offering name):

And then the other would be Jupiter Beach. True enough. Between them is Astra. Australa.

bb:

I’m tempted to call the longer, winding path on the lower side of Hermania the Long Path, logically enough. Every time I walk it it seems to become longer and more convoluted (!).

Hucka D.: As you have guessed, it is changing and hiding itself more each time you visit.

bb:

Long Path would start at Mars Beach or more specifically Pathfinder Rock just downstream from this beach.

Hucka D.:

That is correct.

bb:

But there is no quote unquote short path leading from Mars Beach directly to Hermania here, although I’ve hiked through the brush to reach it from this beach twice now. Instead Short Path, the legitimate path, comes from the direction of the *other* equidistant beach of Jupiter. That’s the only really practical way to Hermania — one way in and one way out basically.

Hucka D.:

Basically. [Other] things may open up. The woods keep changing — hard to keep up.

bb:

Long Path crosses two legitimate flows of water, as yet unnamed.

Hucka D.:

We can name Astra Beach, though.

bb:

OK, we can do that. It’s the beach at Hermania I’m assuming. A smaller one that either Mars or Jupiter but still a beach.

Hucka D.:

Yes.

bb:

So this is like the hikers heading from Jupiter Beach toward Hermania (blue) and then from Mars Beach to Hermania coming from the opposite direction. Only one, for *now*, is correct.

Hucka D.:

Very good. Astra is also 7 Stones. 7 asteriods perhaps.

http://en.wikipedia.org/wiki/Largest_asteroids#Largest_by_diameter

bb (contining this thought):

Whole Tree must be a representation of the 7 stones as well, Hucka D. Like the 7 whole tones I suppose.

Hucka D.:

Nice.

bb:

Since the 7 whole tones are all white keys, is this Spectre[, Alabama] Hucka D.?

[no answer]

bb:

Where are the sharp and flat keys, then?

[no answer]

bb:

I think I know. Stick Stack, pheh.

 

Simply can’t decide… March 7, 2012

Filed under: Uncategorized,Yeot — baker Blinker @ 6:28 am

… whether to give Boris up or not, Hucka D.”

Hucka D.:

That time of month again, eh?

bb:

Yeah. Decision gate. Tomorrow. But less money involved this time than often happens.

Hucka D.:

Might as well just keep it[ then].

bb:

I now have the Temple of TILE in Boris, Hucka D. That could be a decision tipper-maker there.

Hucka D.:

What is the emerald? Does it have a name? Interesting new development.

bb:

Hold on…

Hucka D.:

I mean, does it help your experience or aid your experience of walking the labyrinth?

bb:

Not sure. Don’t see how it could hurt, though.

Hucka D.:

The cleared out space in the temple is the same as Hermania. Add the branches and you’re done.

bb:

I thought of that as well[ not surprisingly].

Hucka D.:

The emerald subs for Sharon, don’t you think.

bb:

Has to.

Hucka D.:

Looks like the creator entered Second Life for a bit in 2006 and then up and left.

bb:

Yeah. Should we switch seats, Hucka D.?

Hucka D.:

In a minute.

—–

bb:

Whaddaya think? Keep the 512, which is free after all this month, and get rid of the rest.

Hucka D.:

Sounds good. We better get to Hermania tonight.

bb:

Well, that money, that 25 dollars I save this month will go to toys and such for Hermania and perhaps NORRIS. Or somewhere else on TILE Creek.

Hucka D.:

It has begun.

bb:

Maybe raise it to 50. Think I took your lines again.

Hucka D.:

[That’s] OK.

—–

Hucka D.:

25 smackeroos is a lot of Art Bears (smiles).

bb:

But we haven’t yet talked of Hermania.

Hucka D.:

Only prices.

bb:

I do like it better without the, after all, function-less towers now.

Hucka D.:

You can choose tomorrow. You don’t have to do it tonight.

bb:

So what kind of avatars lived in Hermania, Hucka D.?

Hucka D.:

Humanoid. And Mossmen. And Marbles. And Mmmmmmm’s of course [since their homeland was so close]. Even Second Life avatars were there, baker b.

bb:

Were *you* there?

Hucka D.:

You know it!

bb:

How about Art Bears?

Hucka D.:

Why not.

bb:

And Henry L. Cow, I suppose.

Hucka D.:

We can work that in for sure. It’s all still in the works after all.

—–

bb:

Could write a Book of Gong.

Hucka D.:

Read please (smiles).

bb:

Thanks!

—–

Could revive Jeogeot Through Art and Word. ART BEARS. Could fill in the Norris Gallery. HENRY L. COW. (pause) MICHAELS. Okay I give up.

 

Enter The Pentagon February 29, 2012

Filed under: Uncategorized,Yeot — baker Blinker @ 12:11 am

http://tech.groups.yahoo.com/group/SynchronicityPhenomena/message/32546

—–

“… doesn’t mean you have to choose. Just now.”

bb:

Thanks for starting Hucka D. I believe Boris’ days may already be numbered. Not much cost to buy, nothing really risked at all. To give up/abandon would not be much loss either. Focus must be on the outdoors now.

Hucka D.:

Correct. Give it up. Make your home in Siliconicus, but without the 7 Stones town. Build all around the temples there [NORRIS and TILE]. Which one is capitalized? That pentagon comes from the direction of Siliconicus. The Wizard’s Cube. Happy and Unhappy. Boris and its spider are Happy while outside is Unhappy… pentagon. TILE. TILE is the One. TILE is The All.

bb:

Not NORRIS.

Hucka D.:

You do not have to choose. They are part of a whole. They are the whole. TILE is Whole.

bb:

The center will be illuminated — Hermania.

Hucka D.:

Cool isn’t it.

bb:

Yeah. Think it is, Hucka D.

Hucka D.:

I am there. In the center. Hermania is where it all starts. You need the One The Whole. Now. Healing.

bb:

The face… is that of Mars. Cydonia.

Hucka D.:

That is where the pentagon is coming from, true.

bb:

Not happy nor unhappy, not serious and not silly.

Boris is Happy but it cannot last long. I AM. Carcassonne? I AM THIS BLOG, THIS ALL. What happens at Hermania? CLEARING. New Monkey City? [no answer] What happens? [no answer]

—–

“It is the Real World impinging from the outside.”

 

Boris So Far, 02 February 28, 2012

Filed under: Uncategorized,Yeot — baker Blinker @ 9:02 am

First map of Boris in the town’s city hall off Golden Way.

What a view from there over top of Boris’ small arboretum toward the Pool of Gong (known mainly as just “Gong.”).

Continuing to trek Boris’ Golden Way, Baker then turns left at NORRIS, heading down the longest flight of stairs in the town toward TILE Towers, where the views of Gong are even better.

This structure represents yet another transfer from 7 Stones, Siliconicus. However, a big difference between Boris’ TILE Towers and 7 Stones’ TILE Towers is that the 4th or highest tower of the former had to be severely edited to fit property boundaries. I think it works pretty well in that spot still despite this.

Baker Bloch on one of the numerous resulting balconies. The “Baker Bloch in England” exhibit remains intact within the building. The lowest floor continues to be basically empty.

Finally, we take a look at NORRIS and also Boris the Spider, the town’s namesake.

First NORRIS… still incomplete within and in about the same state as it was in Pietmond, early November or so. But I have some more ideas now for this most central structure of Boris.

Then Boris, sort of similarly stuck like the red and blue robots at the center of town on the side of this Linden road wall. Surrounding it are the remaining 3 Celtic stones. The flowers in front of the spider are foxgloves (2 prim tube version) by Garden Mole, the LDPW worker who also created Boris the Spider himself according to the object descriptions.

Boris Town Limits sign perched atop the smallest of these 3 rocks, and a look back into the heart of the village.

 

Boris So Far, 01

Filed under: Uncategorized,Yeot — baker Blinker @ 8:10 am

A reborn Blue Feather Gallery?

If so, it’s these two buildings mashed together instead of these two (Blue Feather Gallery proper and Lemon House).

Just standing in the same spot, Baker Bloch turns around to encounter one of the nice views within the town, this courtesy of a Celtic stone carried over from 7 Stones, Siliconicus.

Baker in front of the same stone; just like the story in Siliconicus, there are 7 such Celtic stones in Boris.

This spot is shaping up to be a park or open area in the southwest corner of town, complete with a small pool to complement the 3 rocks towering above it.

SoSo East, with topping Goldie tagging along, has also been transferred from 7 Stones, with the Oblong collage series still within. To the left of SoSo East in this picture is situated “Gallery None”, also found in 7 Stones but never utilized there for any purpose besides architectural eye candy. Perhaps I can rectify that situation this go around. (Stegocat’s art returns within?)

Below Baker stares toward the smallest of the 7 Celtic stones in Boris, positioned beside the entrance to SoSo East.

The heart of the town is very similar to that found in 7 Stones, representing a more or less direct carryover of its central plaza with The Statue of 7 Stones and the little red and blue “stuck” robots around it.

Compare Baker’s shots below with very similar ones here, for example.

One big difference in the pictures above, however: House Greenup has been replaced by NORRIS (gallery/castle/sumtin) at the long end of Boris’ own version of Golden Way.

Boris So Far, 02

 

Boris: Shaping Up! February 27, 2012

Filed under: Uncategorized,Yeot — baker Blinker @ 9:49 am

Two big items in the Baker Binker Blog new tonight. First off, I’ve given up the 7 Stones properties in Siliconicus (for now, anyway — you can always buy back your abandoned land if no one else claims it in the meantime) and created an entirely new virtual village called Boris, quite near my old town of Teepot. Sync certainly led me to this place, patterns I’m trying to still, er, weave together but the whole venture seems fated. A lot of the design represents a direct carryover from 7 Stones, but the focus now is not my “Art 10×10”. Norris Castle/Gallery also represents perhaps the most central building now, which was not present at 7 Stones atall, not in the town itself anyway (it still exists in Siliconicus — more on that soon as well).

Boris is named after original town resident, shall we put it: Boris the Spider, pictured in that last post and scaling the wall making up the side of a Linden road that runs along the south part of my new, virtual property. This would be Route 10. In addition, another major Jeogeot road, Route 9, intersects Route 10 at that point.

In this spinning and weaving that I mentioned before, Boris has certainly become intertwined with “Indigo Child” Boris Kipriyanovich, with a link to a related article also given in that last post. In the 2007 document, Boris is mentioned as scaling walls in avatar form (1/2 cat, 1/2 Superman), and, “outwitting enemies at every turn.” Another article I read when first learning about Boris at the recently revitalized Synchronicity Phenomenon Board also discusses his involvement with computer games, this time in a more somber light:

Boriska stares without distraction at the computer screen and quickly manipulates the buttons on the keyboard. On the screen was a fight in some kind of underground castle. I tried to talk to him, to pull his attention for a moment from the game, without success.

The nine-year-old boy’s enthusiasm for the game did not wane, even though he had been playing for at least three hours steadily. His mother, her close friend Valentina Rubstovaya-Gorshunova, and I have talked about almost everything which has happened over the past year, but Boriska didn’t pull himself away from his video game and didn’t want to participate in our conversation about Martian life.

http://projectcamelot.org/indigo_boy_from_mars.html

In short, Boris seems to be losing his Indigo Child powers as the weight of Earthly existence exacts its toll. One siren lure takes the shape of virtual reality computer games. Boris the Indigo Child fuses with Boris the Spider in this manner, able to climb walls and outwit virtual enemies but at what cost? Have the real enemies become his against-the-grain *memories* (Martian past lives, etc.)?

The weave also may speak of overimmersion in the world of Second Life itself. Is the virtual Boris village doomed to be same fate as 7 Stones, perhaps? There’s also the curious name rhyme of Boris and Norris to deal with in the overall picture, I feel.

Coming from another angle, Boris is obviously related to The Who’s famous black comedy song “Boris the Spider”.

I’ll have to get to that second bit of big news another night, it seems.

 

Boris February 24, 2012

Filed under: Yeot — baker Blinker @ 10:51 pm

TEXT SOON.

—–

http://projectcamelot.org/boriska.html

 

Pietmond Reborn (Yet Again)… September 29, 2011

Filed under: Jeogeot Continent,Otaki Gorge,Pietmond,Teepot,Yeot — baker Blinker @ 7:41 am

… but this time I believe it will stay for a while. The key or a key is finding balance with Teepot, the aforementioned Treaty of Piepodt concept at its root, perhaps. Another thing I’ve been thinking about tonight is that Teepot has to be sort of subservient to Pietmond in the bigger picture because of the, practically speaking, “unownable” nature of the Gong reservior. Let me insert the new pictures of new Pietmond and I’ll bring in Hucka D. for more on that if he wishes…

MORE TEXT SOON.

 

Treaty of Piepodt, 01 September 25, 2011

Filed under: Hucka D.,Otaki Gorge,Pietmond,Sapphire,Teepot,Yeot — baker Blinker @ 7:16 am

“Let’s begin if you don’t mind, Hucka D. First some snapshots…”


Baker Bloch in Teepot.


Baker Bloch in Pietmond.

Hucka D.:

You begin.

bb:

We’re trying to determine the wording of a treaty between Teepot and newly reborn Pietmond.

Hucka D.:

Teepot will have the galleries. Mainly. Although you’ve moved something…

bb:

The Blue Feather Gallery is already in Pietmond, Hucka D. How about that Pietmond will always remain at least slightly the larger of the two in terms of actual land owned.

Hucka D.:

Teepot may not agree. By the way, I will speak for Teepot and you can talk for Pietmond. That’s more your hometown anyway. I’ll fill in for Teepot ambassador.

bb:

Thanks. Makes sense. So the treaty is actually a negotiation between the two of us.

Hucka D.:

Correct. I, as representative of Teepot, do not want that stipulation in the treaty. Teepot has just as much right to expand in the future as Pietmond, even take all the tier from Pietmond if necessary.

bb:

Recognizing the balance that will always been between the two is certainly important, then.

Hucka D.:

Yes. I as the representative of Teepot will agree with that. What is Teepot and what is Pietmond and what is the difference?

bb:

It has been determined that they are like black and white rocks on a scale, an idea I perhaps borrowed from LOST. Hold on…



http://lostpedia.wikia.com/wiki/Scales

Hucka D.:

We could decide to totally leave Norum out of the balancing equation, although in reality Norum is the scale itself, perhaps.

bb:

Hummm, not sure of that Hucka D. That’s a good point, though. How does Norum, and also Chilbo fit into the treaty?

Hucka D.:

I told you a long time ago to not fiddle around much with the Chilbo timelines, and that Chilbo and Norum, although bordering neighbors, should keep to their own affairs. The main link between the two turned out to be the largest version of the Blue Feather Gallery, which the new major of Chilbo inspected at one time.

bb:

Mayor, you mean. Kristan.

Hucka D.:

KK, yes, but not your Klutzy Kamper. How are you two getting along, by the by?

bb:

Pretty nicely now. I’ve compensated. I’m trying to determine what can and can’t be done in a partnership.

Hucka D.:

You’ve lowered the bar.

bb:

Yeah.

Hucka D.:

Back to the treaty. Perhaps we should also bring in Sapphire for her own opinions about the subject.

bb:

Maybe Sapphire should represent Teepot instead of you, Hucka D.

Hucka D.:

No. I can do the job.

Sapphire:

Hi. As you have guessed, I will represent Norum. Norum is still important. It was *my* home after all, and your home, Baker Bloch, for almost a year I suppose in several parts.

Hucka D.:

That’s not Baker Bloch really, Sapphire. It’s baker b. bb.

Sapphire:

Oh. Right. But back to Norum, there’s also Parktown to consider and the Battle of Jeogeot between Parktown and Chilbo forces in Timescape.

Hucka D.:

Crow’s Foot. I believe we’ve all been there [to that club] now. Oh, except me.

bb: (counting off):

Let’s see. Wilsonia, Baker Blinker. Me. Bracket Jupiter, I believe. Maybe even Esbum. But, yeah, not you Hucka Doobie. Hucka D.

Sapphire:

I’m confused. Hucka D. is the same as Hucka Doobie?

Hucka D.:

Yes. I am one in this blog and in Second Life. Baker b. is instead split between Baker Blinker and Baker Bloch in that second reality. That’s why…

bb:

Ozmo?

Hucka D.:

Piepodt, yet. We must talk of GREEN balancing PINK as well.

bb:

Piepodt is a concept beyond both Pietmond and Teepot, and the crucible for their merger.

Hucka D.:

So we are agreed.

bb:

To what?

Hucka D.:

That GREEN is the balance to PINK. Like Charon is the balance to Pluto. Just like that. It represent a limit. Number 9.

bb:

Something else we haven’t brought up yet, Hucka D., is the possibility that Piepodt represents the end of Second Life itself, or our existence within. Just as I wrote that, Baker Bloch was automatically logged off of Second Life after 30 minutes of inactivity. Sign?

Hucka D.:

Yes.

Sapphire:

Not sure.

Hucka D.:

Maybe just kill it off. What are you going to do with Piepodt, baker b.? Pietmond, I mean.

(to be continued)