Preview of things to come in Mare Secundus, spread over a number of sims in north central Sansara. More on that coming up!
Trekking a familiar underwater passage below Isle of Baker. This is the primary way Baker hiked out of the Sea of Solomon during his first days in SL, while still in the service of the rather sinister Ancient called simply Mr. Low. It’s lost some of its mystery, admittedly, but Baker felt it was good to retrace old steps anyway and reminisce. I’ve decided to give up my rental in the Baker sim, btw, since I now have the large tract in Otaki Gorge to deal with, along with Noru still in most ways.
One of the unique things about the old continent (ie, Sansara) is the presence of these absolutely huge mountains just jutting up from nowhere. Heterocera has some whoppers, but they’re all a part of one long ridge around the central atoll. On Sansara, the topography is much more unpredictable and varied, a condition of the newness of SL when they were formed. All newer continents past Sansara have a much more regulated geography, for better or worse.
More new marine scenes in Mare Secundus. There’s also another, whole new Sansara sea to deal with as well more in the center of the continent: the Sea of Fables, which includes what use to be called Graduation Island(s). A Greek theme seems predominant in that sea at least.
Interesting structure on a western inlet of the Solomon Sea my Baker rental borders on its eastern side. Owned by Champie Jack, but built by famed explorer/architect/horticulturalist Salazar Jack, who might well be a relative of some sort — don’t you think? Whimsically called “Champie’s House of Fun”.
Baker sits within, wondering about what conversations might have taken place in such a setting.
Interesting, small pond in a rather empty valley just beyond Champie’s House of Fun. According to the land title, Baker stands in the Urtara/Islefin region of the Phobos sim. Here’s the land description: “Probable site of the Village of Alfendale that vanished just before The Great Erase. Large lagoon opens to the Sea of Solomon.” Yes, in checking, Champie’s building also lies on the same parcel, which makes up most of Phobos. I’ll have to check into that more for sure.
View of the pond including the next ridge over, which would be in BonnyDoon. I don’t think the landscape was near this barren when I first explored it in 2008. The partially hollow Mt. Metis, which I didn’t take any shots of this particular night, is the larger granite massif in the background.
Another curious landscape feature I don’t remember, apparently called “Lump”. Another hollow mountain as well, this time on the west edge of BonnyDoon. The many trees on top help disguise the dome-like appearance.
Shot from inside. Quite a large interior; quite imaginatively doon done.
Another curious land feature that you basically see on Sansara and nowhere else: a rather deep fissure running along a number of east-west sim borders, including the southern boudary of BonnyDoon. The fissure continues east from here, passing through the north side of Mt. Metis where it perhaps reaches its deepest point.
In Wilsonia’s explorations of Sansara south of here last year, she came across a similar but considerably deeper fissure along a really high granite mountain ridge.
Back safe and sound in our Baker sim home, looking out at Isle of Baker.
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