baker Blinker's Weblog

First and Second Life at least.

Chatting, P November 23, 2008

Filed under: Carrcass-1,SID's 1st Oz — baker Blinker @ 9:03 am
Tags:

“Hucka D., I’m going inworld in a moment to explore more of the Nautilus City environs but I wanted to chat with you a bit again first, if you’re up to it.”

Hucka D.:

Always up for a chat.

bb:

Hucka D., do you know of… wow, just logged out of SL and I think Baker Bloch just got hit by a train!

Hucka D.:

He did. He’s dead!

bb:

I shouldn’t have left him inactive on the train track. Oh well, he’ll resurrect easily enough.

Hucka D.:

That was an odd moment.

*****

Hucka D.:

But back to your question. I think you were going to ask about Salad Bar Jack.

bb:

No, I was going to ask you if you knew of Ephraim Bee, who started the Beehive Tavern near the source of Middle Island Creek. I want to ask this because the river [bb means “creek” here], according to Booker, is a symbol for both Dark Side of the Rainbow — which I obviously agree with since a *beehive* ends both — but also SID’s 1st Oz, which I’m less sure about but he’s probably right there as well. So this Bee — do you know him?

Hucka D.:

Yes.

bb:

Are you perhaps one and the same?

Hucka D.:

I want to say: “do you want us to be?”

bb:

But you’re obviously inferred in Booker’s Jug vision of the “y” light — force.

Hucka D.:

Yes, you can say that was me in his vision.

bb:

I was reading that interview tonight, and I think it’s obvious that where it begins to break down a bit is at The Jug, and then especially as the vision is mysteriously transferred to Polk County, Arkansas from Tyler County, West Virginia. 10 to 11, as he said. But I think now this has to do with Olive, Missouri as well. I know, Hucka, you don’t like talking about Missouri, and you think I should focus on Arkansas.

Hucka D.:

No. And yes.

bb:

What about Ozmo, then? This most definitely has something to do with Mythos. We have Osmos, and Cline going from Osmos and LEWIS to the Confederation and Cass’ party, where Philip II and THOMAS also appear. THOMAS here seems to be the same as Thomas Dekker.

Hucka D.:

Ozmo, or Osmo, goes into the desert of Osmos and meets LEWIS, yes.

bb:

That’s where he finds the New Angle.

Hucka D.:

Moss City. Mocksity. Yes.

bb:

There’s also a Wheeler in Mythos/Confederation history who seems to play a role in this.

Hucka D.:

He was attracted to Raytown, with its primary center of “Ray of Darkness.” That was his title, or a title given to him. There was also a blog within a blog called “Away the Ray.” Weather was involved. Klutzy Kamper as well. I remember because it already happened. It’s already done. Projection.

bb:

Is Ray a Giant Mole? Or perhaps even a Giant Rat? (pause) Rat Ray?

Hucka D.:

Wheeler is somewhat important. He was born in Billings in the province of Olive. Olive is significant. Olive and Tin provinces, because together they resonate directly with Oklahoma in the Confederation-US melding. Olive is the main body of Oklahoma and Tin is the panhandle region. Together they form a Skillet, then.

skillet

But this is also Dallas [Olive] plus Polk [Tin Town/Gold], and since Dallas was the vice-president for Polk it, overall, is the same as Polk. We’ve returned to Polk County, then. You need to look at other Polk-Dallas couplings in your US.

bb:

Skillet is also the 4th, then. Gold from Tin, with Tin being like Lead and thus the lowest metal, while Gold is the highest, as alchemy teaches us. This has to do, then, with Coleman as well.

Hucka D.:

Yes. Cornering the gold market through trickery. Gold. Gould.

*****

bb:

I think there’s something important about “Ray”. Black Earth and then White Earth. And Temple between White Earth and Ray in North Dakota, while Ray and Black Earth are *the same* in Wisconsin.

Hucka D.:

Yes. Black and White Earth. And the temple. Temple of TILE. At Ray or Raytown or Raetown but probably just Ray now. Raytown perhaps, though. Rae…Ray.

bb”

Alright. So Wheeler goes to Ray or Raytown because he feels he can resolve his Olive past there. He lived in Olive, according to the Black Notebook — hey, there’s a Black Notebook and a White Notebook that are twinned, and tell the story of this Wheeler, among many others — reference to Black Earth and White Earth?

Hucka D.:

Maybe that’s why Ray and *Black* Earth are a direct hit, while Ray and White Earth are separate, with a Temple between them. (pause) And of course if black-and-white plus a temple are involved, we think of the Temple of Solomon and the black-and-white columns called Boaz and Jachin, which famously flanked the entrance to this Jerusalem temple.

bb:

Well, it looks like I have another veiled mystery.

Hucka D.:

You better resurrect Baker Bloch now.

bb:

Thank you.

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Loose Thoughts… November 22, 2008

Filed under: SL Interviews,Toy Avatars — baker Blinker @ 10:29 am
Tags:

Strange… logged into my blog and found out I now have a total of 444 posts and 222 comments. Probably means something.

Maybe something about Ozmo.

Hucka D., are you there?

Hucka D.:

I am. Ozmo is here as well.

bb:

Baker Bloch?

Hucka D.:

No. Someone new.

bb:

Before we get into that, Hucka, actually just let me summarize my feelings at this point about the blog, galleries, Nautilus City, and so on.

Hucka D.:

Go right ahead.

bb:

So reader, I’m really pleased with progress on this blog, the galleries, and Nautilus City explorations, although I consider all a work in progress. I really like the new tunnels of the gallery… now they’re lighted, btw, and I also lined up the pieces of pipe better with each other. Or I should say Hucka D. did, since he owns them. Whatever happens with the gallery I don’t think I’m going to give up those pipes, and that probably means the intertwined Arab will stick around (note: make The Arab a blog tag). But I have no plans to get rid of the Rubi gallery now (Gallery at the Temple of TILE). In fact, I’ve made an impromptu website on the subject through liberal use of tag/category “Gallery at the Temple of TILE”. Check it out here.

https://bakerblinker.wordpress.com/category/gallery-at-the-temple-of-tile/

I also noticed in passing through that SL gallery list owner Sasun Steinbeck has an interview published on the front page from Crashnews, an Italian news show. Looks like some very interesting information and historical notes, and I’ll check it out this weekend. Dropping the link in here.

http://sl-artgalleries.blogspot.com/

And also if you haven’t seen the kiosk map she cooked up it’s quite nifty! I use it pretty often for gallery hopping purposes.

Getting back to that interview, that’s the kind of thing I’d like to do with several people/avatars I’ve met in Second Life: record their history and memories of SL, how they got interested in the virtual world in the first place, how they’ve developed in that world, and where they want to go with it.

(it’s Nov. 22, 2008 as well, 11/22)

(I wonder if Ozmo is here just through these number synchronicities?)

Anyway, back to the review. So I’m thinking of first interviewing Edna Blinker, the avatar of the RL wife. Now Edna has little inworld experience, but her art (photography) is what the Gallery at the Temple of TILE revolves around. So we probably have a lot to talk about in that respect.

Then — an idea — she could interview me, in turn (?)

Then moving out from that center I would like, at some point, to interview Headburro Antfarm, who, perhaps strangely, most definitely by fate, has been my friend since almost the beginning of my SL experiences this past winter. We connected at first through the Forest of Kahruvel owned by the legendary Salazar Jack (who I *might* have met *once*). It’s not like I see HBA every day. In fact, we’ve only met in SL a handful of times. I think we connect more through our blogs, and we’ve also developed a rapport outside of SL via email, which I think is important to do to really get to know someone. Interacting solely within SL, fixing a certain personality to a certain avatar and then interacting with other such “fixed” personalities, is not a primary focus for me.

And this would go for another important contact of mine in SL, who I’ve known for a considerably longer time, even. I’ll withhold her name for privacy purposes but I think that she’s obviously a candidate for the interview process I’m thinking of. Our connection is through “synchronicity” and all that entails. I was very pleased that this friend became interested in exploring SL this past summer and extending her RL interest in synchronicity into that realm. And we now own property in the same sim, even.

Other friends I’ve met (again, I don’t really see their avatars that often — at all — but I still consider them important contacts for sure), well I won’t give out their names, but 2 of them also “live” quite close to me in Rubi, and another was my landlord when I first moved the Edwardston Station Gallery back to the mainlands (Atoll continent, where I still am).

In comparison with some, and HBA would be an obvious one to point out here, I don’t do a lot of socializing in SL. Again, that’s not a focus. My two primary interests are building and exploration.* Also my SL experiences, as I’ve described it to yet another friend (forgot about him — will get to that in a minute, then), are very blog driven. Or it could be said that my SL experiences and blog post creations are two sides of one overarching experience, one not more important than the other. The blog, though, really goes beyond SL into other fields such as RL photography now, which I had little interest in until I started taking snapshots in SL. My interest in RL photography stems directly, then, from SL photography. I use the former mainly to develop another “virtual reality” I’ve concocted having to do with “toy avatars”, such as Salad Bar Jack (and the Mmmmmm’s), T-Bonz, and Gene Fade (and the Mossmen). Although I haven’t given the toy avatars as much press as the SL avatars (Baker Bloch, Baker Blinker, Hucka D., Esbum), I’m not so sure that they aren’t just as important.

So that’s a quick summary of where I am with the blog and the SL contacts. I am very happy with the contacts I’ve made and which continue, although I choose not to do a lot of inworld socializing.

Let’s bring in Hucka D. now… Hucka?

Hucka D.:

Good to get that out of your system, baker b. Well done.

bb:

I didn’t mention our many talks in the outline, starting way back with my phone calls to the desert and Charles Nelson Blinkerton, while he was still living.

Hucka D.:

He still lives.

bb:

Also interesting is possible ties between toy avatars and SL avatars, and I specifically think of what you’ve deemed as a friendship with Salad Bar Jack, the famous green Mmmmmm of shows and movies. You said you knew him through a Yahoo board.

Hucka D.:

Well, it’s not SBJ but Grassy Noll. He’s a good friend. He’s good at playing two roles in one film. Most famously as Salad Bar Jack — you even confused the two and you created them! He’s like Gilligan/Bob Denver, then — stereotyped. Like Miss Jane or Mary Anne also from Gilligan’s Island. Or Gary Coleman. And so on. You were a black child star at one time, weren’t you? You know the pitfalls.

bb:

I also played Little Ritchie Cunningham on the Dick van Dyke Show.

Hucka D.:

Har har. But back to Grassy, yeah we hung out in the real world for a while. Arkansas mainly, at that campground near Gilbert.

bb:

I’m still not understanding how you met and interacted in the real world, my real world I mean. So you got to know Grassy through that Yahoo board?

Hucka D.:

Well… yeah I think. We found out that we were old enemies, but we’ve buried the hatchet… sort of.

bb:

This has something to do with The Wilderness and the Battle thereof.

Hucka D.:

Yes. The Wilderness between New Hope and Jonesborough on the TILE Creek. That’s where our, ahem, direct ancestors met on the battlefield. And that was the last battle of the last war ever held in the toy avatar realm. War ended at that point. We just have to remember that fact and we get along famously.

bb:

But there’s still some underlying tension at times.

Hucka D.:

Yeah. And it’s come up in the Arkansas-Missouri debate. We should review that whole tension again, because you are directly involved. And [delete name].

*****

bb:

Doing some proofreading Hucka D. Please continue.

Hucka D.:

You and [delete name] are directly involved. In that battle, in that tension, in that war.

bb:

Hucka D, are you talking about reincarnation here? As in you and Grassy have interacted in the past — in this battle — through different bodies. Same soul, different body.

Hucka D.:

In a word: yes.

bb:

When did this battle take place?

Hucka D.:

1525? [he answers this like a question]

bb:

Were you both the leaders of your militias?

Hucka D.:

Yes.

bb:

Was this, though, just in a movie?

Hucka D.:

No. But it could be a movie if you want it to be.

bb;

So I think I remember that your army, your militia, was stationed somehow in New Hope, which is to the north of The Wilderness, as you’re calling it. And Grassy’s men were in Jonesborough [to the south]. Is this, then, a dividing line between toy avatars and SL avatars who have made some kind of transition to the RL?

Hucka D.:

Good question. The portal system set up by the Mossmen is on The RIVER. They are very old. Mmmmmm’s live much shorter lives. Grassy is only old as an acrument of lives, then. He remembers other lives. That’s how we became friends. The board we first interacted on was called… was called…

bb:

“I See Dead People”?

Hucka D.:

It was at the old Azure Islands house. When I first started using the laptop in the basement room you created for me. About the time I started hanging at Afar. The pools. That’s also when I was watching Tronesis almost nightly. I was thinking about robots a lot. Turning into one. Then I realized that I am Tik-tok from SID’s 1st Oz, the first robot of literature, some say. Tik-tok is directly associated with a bee — The Bee — in that synchronicity.

bb:

We’re getting a bit off the subject…

Hucka D.:

Tik-tok is the “y”, you see. When wound up. He’s the world clock. He’s the ground of it all. No more red-green-blue up-in-the-airyness. Mt. Airy.

bb:

Mt. Airy?

Hucka D.:

Let’s end here.

bb:

Thank you.

* by “building” here I mean mostly collaging together stuff that other people have built, like master builder Arcadia Asylum. Safe to say that if I didn’t run across AA and all the free stuff she’s offered up to this Virtual Reality, my own creative structure collaging would have come to a halt sometime during my Azure Island period

 

Through A Glass Darkly? November 21, 2008

Filed under: Carrcass-1 — baker Blinker @ 9:57 am
Tags:

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And if so in both directions equally?

 

Chatting, O November 20, 2008

Filed under: Carrcass-1 — baker Blinker @ 8:48 am
Tags:

“‘O’ is for Ozmo, Hucka D.”

Hucka D.:

Yes.

bb:

I believe now that Ozmo is stuck in the middle, while [delete name] is like freak’n Pluto. So that makes Ozmo potentially Neptune, which means Abomination. But he has the ability to move into Pluto status, or revert to Pluto status — whatever — which means he has the ability to transform back/forward into Hilo Peak… move the trident out of subservient role and into independent role through forward *slant*, like the slant, um…

Hucka D.:

… like the slant that closed the portal between SL and RL at the Mocksity related sim in Frank Park.

bb:

The New River is also obviously involved. The stream, but not what we’ve been calling the STREAM. When [Redtop 2] is taken to the stream by [Redtop 1], then Ozmo gets out. He surfaces. He becomes An Abomination and not Hilo Peak?

But obviously this relates to the 4th corner, the New Angle, the place where Mocksity sits as well on the ne corner of the related Frank Park sim. Should we name this “sim” Hucka D., or does it already have a name?

Hucka D.:

Fred.

bb:

Ok, Fred… let’s call it something else. How about Neptune.

Hucka D.:

Good.

bb:

All this has a meaning. And it relates to [Carcass 1] as well. Car… cass.

Hucka D.:

Earth Mother verses Sky Father.

bb:

Project Carcass [1]. 1st Phaze.

Hucka D.:

What about Baker Blinker’s curse? What about the Kerchal forest? Do you plan to “stay” there now that you have the new mural?

bb:

Maybe the rental unit is no longer needed.

Hucka D.:

Why don’t you divide into Baker Bloch and Baker Blinker and ask her.

bb:

Ok…

Baker Bloch:

Blinks, we have a small problem. We haven’t been able to solve your curse through explorations/examination of the Kerchal forest. Your appearance cannot be altered at this time.

Baker Blinker:

I am behind a clear pane of glass.

Baker Bloch:

Like a museum piece.

Baker Blinker:

I am Azure Islands… Azure Island. I am sealed off. This is your realm now.

Baker Bloch:

Listen Blinks, we’ve found some new things… this Ozmo fellow, supposed brother of Ozma. I think he can help in the long run. Something is coming up. Some things have already happened but the main bit, the main chunk, is coming up. And your curse will then be resolved.

Baker Blinker:

I will not be a part of it. I am behind glass now. New Angle.

Baker Bloch:

We need to talk as well about Shakenstein and Baker’s Island.

Baker Blinker:

*Your* island. Nautilus. City. Not my island.

Baker Bloch:

Wait a minute… *you* are the wife to Aruthur, also known as Arthur. You are Bea who is also Lea. Bee-lee. Bily.

Baker Blinker:

I am.

Baker Bloch:

Which means — yes, you are the New Angle.

clock-02-23_33017_md

Baker Blinker:

Neptune. But not Pluto. Ozmo is Pluto. Freak’n. He’s so far out…

Baker Bloch:

I am Ozmo.

Baker Blinker:

Yes.

 

Tunnels!, 3 November 19, 2008

Understanding that there’s no other way to walk off The Arab except to dive into the pipe mouth on the the edge of the deck he just exited from, he takes the plug into the pipe system once again.

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He exits the system to the right at the bottom of the first turn to enter what he knows is Esbum’s provided new digs, very similar in feel and look — kind of — to her old room in the Azure Island TILE temple. Since creating these snapshots, Esbum herself has looked around the room and “porch”, with its viewing chair [her beloved “First Chair”], and tentatively given the thumbs up to the Bakers. Mind you, she still has some reservations about the more open air aspect to the space than with her old room. But at the same time it’s about as far out of the way as you can get on the property space but still be in basically the center of things. She has easy access to both the grounds, as we’ve seen, and also the gallery itself, as will be apparent shortly. So overall it is a positive review by Esbum.

Below, Baker Bloch looks around Esbum’s new room, complete with her slum bed, slum dresser, and Elvis picture (also transferred from the old temple). She personally requested the Elvis picture be included in the new digs — the younger Elvis picture of his two in the Azure Islands temple.

In the below snapshot, Baker Bloch is also standing to the left of the entrance to the third and last section of the Rubi gallery pipe system. As in the second section, the slant is again upward at around a 20 degree angle or so.

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Baker Bloch looks back at Esbum’s First Chair from inside the newest passage. That’s the hull of The Arab poking through the pipe wall to his right, as well as a section of the giant spearhead cypress tree that use to be in the Temple of TILE during its Azure Island incarnation.

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You actually walk around the front of The Arab here to proceed, with the ship poking through on either side of the front. Here’s the pokey-through part on the other side, with even a bit of the deck sticking out this time. Not really a big enough slice to walk upon, and even little Hucka D. could only manage to squeeze down less than half of its approx. 10 meter length. But on the other hand if it was much wider you’d have trouble getting past it on the pipe side to continue.

By the way, Baker Bloch is now in the longest straightaway in the pipe system, measuring over 40 meters in length.

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Then when visiting the system a little after Baker Bloch pieced it together, Baker Blinker decided, on a whim, to rez this Uncle Milton Ant Farm she’d had in her inventory for forever and place it on the deck slice here, just because she hadn’t had an opportunity to display the rather neat object yet in any build. The narrow deck seemed a decent enough place to start. Weird thing: my good friend Headburro *Antfarm* was, on that very day, celebrating his 2nd *Rez*day in SL, but I only found out about the latter Antfarm-rezzing conjunction several hours later, when HBA sent me a notecard on the subject. Strange how oddities like this happen with such regularity in SL.

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Then at the end of the long straightaway — surprise! — you will find yourself entering the lowest level of the Gallery at the Temple of TILE, staring directly at an Edna-style Blinkerton photo.

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But when you walk into the gallery here and turn around, no trace of the tunnel can be seen. This illusion was created, in the main (in retrospect anyway), to make Esbum’s room inside The Arab a more private place. You can get back through the wall into the tunnels, but you, of course, have to know it’s there in the first place to do so.

And with that we’ve reached the end of our Rubi gallery/temple tunnel tour! Hope you enjoyed it.

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Couple of exterior shots to finish.

 

Tunnels!, 2

The second pipeway is about the same length as the first Baker has already walked through. Blochs quickly enters a straight passageway very similar to the first encountered, except we have about a 20 degree upward slant here instead of a downward slant.

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Passing some interestingly placed green hued rocks, Baker Bloch rounds another corner and finds this opening to the left, much like there’s an opening to his left in passageway #1 at about this point, leading into what remains of the subway area. In fact, the first opening lies almost directly below this particular opening. But just as before, Baker decides to ignore this left opening for the moment to see what lies in the passage that continues around another quick corner.

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Taking him up a final steep, short section to…

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…the deck of The Arab. This is one of the functions of the pipe system, then: to allow easier access to this ship, including the deck, superstructure, and the 3 belowdecks cargo rooms.

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I’ve already covered The Arab’s strangest and most apparent quality in this earlier post, so I’ll just finish this particular post off with some snapshots of Baker Bloch on the deck region looking at various parts of the pipe system, some he’s explored but with obvious stretches of pipe yet to be examined.

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Tunnels!, 3.

 

Chatting, N

Filed under: Carrcass-1 — baker Blinker @ 7:30 am
Tags:

To the reader: I *will* catch up with creating post texts this week.

To Hucka D.: Hucka, I’d like to talk to you about All Things. Just joking [kind of]. How about Ozmo, the brother of Ozma. He’s now on my wall.

Hucka D.:

Good place for him. Very good place.

bb:

I’m also glad I could incorporate the tubes from the old version of the TILE Temple in the new version. And now ESBUM has a place to lay her head.

Hucka D.:

She will like that.

bb:

Hucka D., phaze 9 of this blog is quickly coming to an end. A couple more days left but… generally it’s characterized by focus on things more outside of SL. The only thing I’ve worked on in depth within SL itself are the galleries, especially the Rubi gallery. The exploration of Nautilus Island represents the culmination of the last phaze, and perhaps all phazes up to that point. But I think more explorations are coming up.

[Hucka D. doesn’t answer.]

Hucka D., I think a return to Nautilus City/Island will come about soon. The stuff I found underwater near Bay City is just a reflection of that larger cluster of energy. Crystals are a key.

[Hucka D. lets bb continue.]

But the galleries *really* seem finished now. I may play around a little more with the landscaping in Rubi but just today have elected not to buy more property in that sim which has become available. I don’t need to pay more for SL right now. I’ll be buying more albums soon for one thing.

Hucka D.:

Ozmo.

bb:

I’ve decided to call this one Carcass. Because it’s already dead. It’s already been.

Hucka D.:

Ok.

bb:

I also want to analyze the middle tile of SID more. The “t”, or where the center of the Return to Oz movie is dubbed by The Story of the Hare Who Lost His Spectacles.

Hucka D.:

Good.

bb:

I think this is an example of a long, straight run which lies *above* one that is more manipulated.

Hucka D.:

It is a block.

bb:

Let’s take, Hucka D., the association of Tik-tok with a Clock. Perhaps *the* Clock. 24 hours. All things.

Hucka D.:

Monster.

bb:

Time and non-time. Snowflake. All dimensions. All things.

*****

Hucka D.:

You are focusing on the underneathy bits.

bb:

What does antfarm mean?

Hucka D.:

You know. You better log into SL and take pictures now.

bb:

Thank you.

 

Chatting, N November 17, 2008

Filed under: Carrcass-1 — baker Blinker @ 9:23 am
Tags:

“Hucka D., is [delete name] blocking the birth/ensoulment of Ozmo?

Hucka D.:

Ozmo is the US of America.

bb:

All things.

Hucka D.:

What is being written on the green facets? Is it BEN?

bb:

Something is coming to an end.

Hucka D.:

Not really. And: yes.

bb:

Should I switch to the beginning of the Wheeler series instead?

Hucka D.:

All in one.

bb:

What is being written is on the 25th tile. Maybe 26th. Tile equals facet here I suppose. Green.

Hucka D.:

Who finds the gemstone?

bb:

Dorothy I suppose.

Hucka D.:

And right after “Dark Globe”. A. So this would be B that the green gemstone is found in. Oz. Rescued.

bb:

Dark Dorothy.

Hucka D.:

Right. Dorothy brought to life through her friends. Ozmo saved his friends too — made that decision.

bb:

We’re looking for parallels.

Hucka D.:

Ozma wants Ozmo for her own. [She doesn’t want to let go.]

bb;

Can I ask the spirits controlling each collage system?

Hucka D.:

Ozma controls Ozmo. Now.

bb:

I think it’s BEN.

*****

“Hucka D., is Ozmo an *Ancient*?

Hucka D.:

Yes. Underwater. All things.

bb:

So he’s like Mr. Low, also an Ancient. And the first entity that Baker Bloch met in SL.

Hucka D.:

He’s trying to surface. You should also look at Hilo Peak and The Abomination again.

bb:

I’ll do that. Is Ozmo, then, like Hilo Peak? Just below the water’s surface?

Hucka D.:

You have a decision to make. You. Do you keep him a Hilo Peak or do you make him An Abomination? Neptune. Hilo Peak merely a trident in a giant’s hand.

bb:

What if I halt the process? Focus on MapS instead?

Hucka D.:

It is your decision, but there are… consequences. Um, not the right word. Probabilities involved. Not consequences, because that implies negativity.

bb:

Will there be compensations as well — for stepping out of the stream?

Hucka D.:

Let’s end here.

*****

“Hucka D., I want to continue this a little bit more if you don’t mind. I think that this has something to do with the broken off bit of Frank Park, especially the ne corner sim next to Mocksity. I think the broken off bit as a whole represents Ozmo, but the ne corner sim, the one most whole, is key. Key.

Hucka D.:

Oval.

 

More Underwater Ruins November 15, 2008

Filed under: Bay City — baker Blinker @ 3:40 pm
Tags: ,

While exploring the general region of the new-ish Bay City area, ran across more underwater ruins, quite similar to the sets one can find around the new Nautilus Island. Thought I’d drop some photos of the finds in this post here. I may have more to comment about this later, but basically I think the Lindens just wanted to add some pizzazz to the watery areas of Bay City, as they did with the Nautilus Island environs. We’ll see what develops, though. The ruins in the Bay City region seem to be confined to one sim so far: Chikepe. There is also some underwater vegetation to be found in the sim called Manyiminya directly to the west of Chikepe.

Go see for yourself!

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Chatting, M

Filed under: Carrcass-1 — baker Blinker @ 9:34 am
Tags:

“It seems like The Jug is Ozmo in fetal form, Hucka D., a green oval of some 4 dimensional nature, attracting life to itself but not quite alive itself in the sense that it has no permanent entrapped soul yet.”

Hucka D.:

Not been born yet.

bb:

Ozma is lonely?

Hucka D.:

An agreement between the two is being reached. This is a coming full circle.

bb:

What about the Wheeler series?

Hucka D.:

Examine each of the part-souls attempting to inhabit the body of Ozmo. But also always remember that Ozmo is more than Ozmo. Always.

bb:

I know this is difficult to talk about Hucka D. We speak abstractly of something the reader knows really nothing about.

Hucka D.:

You can look on a map and find The Jug. You can visit it [in West Virginia]. Real enough.

bb:

But once you go inside you have, presently, an infinite surface. Klein bottle. And I think the main question is: can Ozmo [which appears to be the same as The Jug in both baker b. and Hucka D.’s eyes] be ensouled? And how does this or did this effect SID’s 1st Oz in the first place? Because all of this is really happening at once. We agree on that Hucka D.

Hucka D.:

Sure. Time is porous.

*****

“You are on the edge of ensoulment.”

*****

“The Stream.”

*****

“Hucka D., it’s usually a symmetrical affair.”

Hucka D.:

Chaos control. Bartlet hates chaos.

bb:

Don’t you mean Barr- oh yeah, Bartlet.

*****

“What can I say? Ozma likes Ozmo. She sees it as a sort of parallel world for Oz. One that couldn’t take place in Baum’s mind, or in someone’s mind like Gardner’s. So she commissioned the ensoulment. Sealed in ink.”

bb:

It is the other half of the United States. 25th to 26th. (pause) But what about the S of S-Bum, then. ESBUM? That’s 26 as well, matching SID’s 1st Oz. Tiles, that is.

Hucka D.:

The US is the parallel to Oz, not another Oz.

bb:

But it’s *Oz*mo.

Hucka D.:

Is it, though?

*****

“Are tiles like states, then?”

Hucka D.:

Missouri, Kentucky, Michigan, Minnesota, West Virginia, Ohio…

bb:

But its sort of kind of Arkansas and Missouri. In the center. Pivotal. Back and forths there. One blows and then the other. What kind of battle is this?

Hucka D.:

Between you and your block. It starts all the way back in Maine. [delete name]. He controls. He blocks. You don’t like it.

bb:

No. Who gave him the right to come in here and take over so much? Never mind, I know the answer.

Hucka D.:

You did.

bb:

But he’s trying to make it all come full circle.

Hucka D.:

He’s trying to work with you, baker b., on this.

bb:

Ok, Hucka D., I’ll focus on the center. The center of SID’s 1st Oz. Hare.

Hucka D.:

Story. Yes.