baker Blinker's Weblog

First and Second Life at least.

T-Bonz? May 23, 2010

Filed under: Hucka D.,Sapphire,Toy Avatars,Uncategorized — baker Blinker @ 9:46 am

“I am Sapphire. I have been will be living in Yeot in the present. I was Turquoise and will be Lapis and Lazuli. I am Sapphire.”

bb:

Nice to have you back, Sapphire. Where’ve you been?

Sapphire:

You are renting in Yeot. I am happy. I have been in disharmony. Imbalance.

bb:

Sapphire, can you describe your relationship with Jeogeot? I mean, I know you were born on Yd Island and spent some time there. You moved to Jeogeot when you were 9 or 10, right?

Sapphire:

I was will be born on Yd Island, yes. (pause)

bb:

What is your relationship with the Wilsons or Gypsies of The Moon, Sapphire?

Hucka D.:

Key question, isn’t it baker b.? Good evening.

bb:

Hi Hucka D. Sapphire gone?

Hucka D.:

Yes. I can answer some of your questions. A couple. Maybe 2 or 5.

bb:

I was asking her about her relationship with Jeogeot, Hucka D., if you didn’t hear.

Hucka D.:

Oh she’s happy as a peach. You’re *back* in Yeot.

bb:

I was about to give up on finding natural beauty spots around Yeot, Hucka D. Or any north of Yeot, when I found Stone Point Park. Great place!

Hucka D.:

You will return. You’re back already.

bb:

So… back to Sapphire.

Hucka D.:

Well, you know she lived in the House of Truth in Yeot, and then she tore down her parent’s house, empty anyway, and built the Edwardston Station Gallery.

bb:

But I built that. Just a couple of days ago.

Hucka D.:

No… Sapphire built it.

bb:

Anyway, this whole story of the Arab or Barracuda being in Yeot hasn’t been cleared up, Hucka D.

Hucka D.:

And the VILEness Fish. What up with that?

bb:

I don’t know, Hucka D. I was hoping you — or Sapphire — could tell me.

Hucka D.:

This is where TILE begins. (pause) Maybe. Potentially.

bb:

What is TILE, really?

Hucka D.:

Putting one thing on top of another, dissimilar thing. Like you’ve done all your life.

bb:

I think I’m going to move some toys into Whitehead Crossing, Hucka D.

Hucka D.:

Right, that’s the way to go in a talking direction. I will help (!).

bb:

It begins to be centered around Whitehead Crossing, Hucka D. Not Second Life, not Yeot.

Hucka D.:

It is centered around both, but both at once. Two places in one. Yeot and Aotearoa.

bb:

Gray rock then. That square point. Stone Point, in fact.

Hucka D.:

Yes.

bb:

Stone Mountain.

Hucka D.:

Good.

bb:

Should we look for toys tonight, Hucka D.?

Hucka D.:

Why not?

bb:

I have Mossman and T-Bonz. Is T-Bonz the original Whitehead toy, or human avatar toy?

Hucka D.:

*Yes.* A Ken looking for his Barbie. Immature. Worst of humans. But also likeable, if not [actually] lovable. Commands the Mmmmmm’s. Mossman doesn’t approve.

bb:

That another thing I was thinking about. I believe the Mossmen may come from the Head of Green area next to Whitehead Crossing. Not Greenhead, where Hucka D. — you (laughs) — claims to be from but the true Greenhead or, sorry, Head of Green, what you call Red Head in your mythology. Sorry again: completely factual world.

Hucka D.:

That is T-Bonz’s home.

bb:

Whitehead Crossing.

Hucka D.:

Yes. And you’re right, Mossman comes from Head of Green. Another “greenhead” he is, after all. Like Grassy Noll as well.

bb:

What of BossMoss, Hucka D.?

Hucka D.:

More successful cousin of Mossman. Rich, not poor. Instead, Mossman, your Gene Fade, was banished to the likes of Gray Rock.

bb:

I found a sideways Arcadia Asylum arcade structure in Second Life, Hucka D. Somewhere north of Yeot, but I can’t find it now again. Luckily I copied the structure. Could it have been deleted only hours after I found it last night?

Hucka D.:

You found it in the first place and then copied it and that’s what is important. Module… new one.

bb:

I might discontinue the Blue Feather Gallery and just open the Edwardston Station Gallery, Hucka D.

Hucka D.:

Not a real option. (pause)

bb:

I’ve gone from a personal to a general space [you mean].

Hucka D.:

No going back now. You’re out of the box.

bb:

I guess I should keep hopping around galleries, then. Mainland style.

Hucka D.:

Keep looking. Good night!

bb:

Thanks.

 

North of Yeot, 03

Filed under: Jeogeot Continent,Yeot — baker Blinker @ 8:29 am

Heading northeast again from my Yeot property. This snapshot comes from the southwest corner of Bun Shik just north of Yeot, as Baker rounds the top of Floaty Pool (*must* get better name for this pool I rent part of!). He’s heading toward the south end of the long bay northeast of Yeot again, as he did, for example, in this earlier post.

Baker looks back at Floaty Pool from basically the same spot as above.

I thought I’d throw in a snapshot of this nice little shop on the west side of Yeosol (which Hucka D. claims is some kind of ancient rival sim to Yeot, whatever that really means and fwiw). The island it is on, a bit under 6000 square meters, is called Luv’s Small Island, and the shop itself Luv’s Freebie Shop. Tastefully done; there’s also another small store on the property selling very reasonably priced, various kinds of goods.

Next door to Luv’s Small Island is the Bliss Estates Movie Theatre, also in Yeosol and offering an, ahem, interesting and large array of movies to say the least. More interesting to Baker (and checker Karoz) is the attached Keylime Room complete with glass floor aquarium that allows one to look down to the bottom of the bay and a colorful assortment of sea life. There are also a number of stilt house rentals available on the same Yeosol property, as well as a small bar called Cuban Mojitos and a deck with a performance area. Have to come back sometime when a concert is being held.

Oh, and as Karoz continues to check around the area, he sees that the White SandsVIP Private Beach already explored by Baker Bloch a bit, as described here, is also part of Bliss Estates, although it is located in the Gongduk sim to the north of Yeosol.

Moving now to a place considerably north of even Gongduk, we come to a rather amazing find called Stone Point Park. This is a place I have a feeling I’ll be coming back to a number of times, through Baker and Karoz I mean. The park occupies the majority of the Dotbyeut sim, with a large offering of recreational opportunities. The headquarters of the park is here.

http://slurl.com/secondlife/Dotbyeul/140/126/60

I’ll get back to this picture soon. 🙂

There was simply too much going on there for Baker to take in that day, so he had to settle for flying around the park a bit. Below he sits at a table inside an English-style garden called “Downy’s Down”. Splendid location.

And low and behold, Baker finds yet another fairly large park right next to Stone Point Park called Noonkkot Park, about 1/2 the size of its larger, western neighbor. The About Land description reads, “A pleasant place for furry critters and friends to frolic.”

It’s a much sparser environment, which is a nice contrast actually. The centerpiece of the park appears to be a queerly shaped lake with a number of peculiar objects situated in its shallow waters, like, for instance, 2 movie theater seats.

From another night, this was the northernmost point along the east side of the bay that Baker reached. This is about 2/3rds the way up the same bay which begins in Yeosol and extends upwards all the way to Stone Point Park about a mile north of Yeosol. Little did Baker know this night that beyond this point and extending north, this side of the bay turns into a kind of huge nature reserve, in effect. Very interesting. I will return!

 

North of Yeot, 02

Filed under: Jeogeot Continent,Yeot — baker Blinker @ 8:25 am

Baker bikes past the the lower of the only 2 structures in Eunhaeng, a place visited this past winter and talked about in this post a bit, and also this post. He didn’t linger long…

… but decided to instead focus on the more mountainous areas above the flat, Eunhaeng wasteland, as he is prone to call it these days. While there he *somewhere* found this sideways arcade building, and wisely took a copy of it before leaving the scene. Despite their best efforts, none of the Baker family has been able to refind this location, although I, their user, could swear it was just north of the wasteland. I suppose there’s a good chance, then, that it has been deleted, since it was positioned atop 2 parcels, and obviously represented landscape “junk”.

Coming back into the wasteland area from the north, Baker poses with a friendly dog named Bumpz found in Solchan, just over the northern line of Eunhaeng on a plot called “Sally’s Originals.” a small shop selling original clothes, flexi skirts, gowns, dress, beachwear, and bikinis according to the land description.

Very nearby indeed is the abandoned treehouse of Eunhaeng, twinned in nature with the nearby farmhouse as explained before. The wooden tower structure to the right is instead in Solchan. The top platform of the tower, as Karoz is now reminded in flying up there himself, affords one a very nice view of the nearby treehouse as well as the Eunhaeng wasteland as a whole.

Running across the wasteland area north of Eunhaeng toward the lower section of the mountain range that runs almost to the northern tip of the continent from here, it seems.

By this time, Baker is making his first stab at refinding the sideways arcade building, which he remembers being somewhere just north of the Eunhaeng wastelands as stated previously. In his seach, he recrosses paths with this old, rusted truck and tip-down missle. Actually I believe there are 2 such upside down missles in the immediate vicinity.