Baker rests up for another busy night of collaging together objects, and in a new building itself in Pietmond. This is the standard Arcadia Asylum slum apartment building found in many other places in Second Life, but it’s such a neat, low prim creation, and it fit quite nicely and snugly in front of the newly rezzed TILE Cathedral. Yes, things have considerably changed in Pietmond over the last several days, seemingly as a reaction to the upstart challenge from sister village Teepot.
Not sure if, long term, I’ll keep AA’s decor for the slum apt. interior, and an option is to rewallpaper in lower resolution textures, like I did with this same building module for the “Where are we on that?” exhibit in Spring 2009. Perhaps even make it into a small art gallery itself.
Moving on for now… lots to talk about in this series of posts still…
Baker inside the new TILE Cathedral, still empty within at this point, staring at a wall just deleted between it and the Rookwood Cottage, also rezzed in Pietmond now and right beside the Arcadia slum apts. just discussed above. This marks the first appearance of this cottage in Pietmond, although it has been in Teepot for about a week now.
And I didn’t stop with the “wall deletions” there, for those apts. also have one of their back wall prims made transparent and phantom so you could look into and even enter the cathedral from that new building as well. All this wall removing was largely inspired by the success of the same in Teepot, namely the merger of Lemon House with the new, main Blue Feather Gallery structure there.
Overhead view of the new cathedral (central, orange roofed structure). It took some courage to delete the old cathedra because it looked so nice in that spot, but I think this changeout was for the best. The new building is yet another Moard Ling freebie creation, as was the old cathedral. Advantages for the switch include a more snug, open area for the labyrinth still on the bottom floor, and then two additional floors in which to fiddle around with, to new success now. The old cathedral only had the one, large open space and nothing else. And also since the new cathedral takes up less ground space (it is considerably higher, though, marring some of the townscape views from other Pietmond locations a bit — needed sacrifices, it seems, for a greater good), I was able to insert the slum apts. and Rookwood cottage discussed before into one side of the same town square. So instead of just one, rather massive structure taking up a lot of ground space and with only 1 room inside, you now have 3 structures within the same area, all multi-level except the smallest. Good payoff.
The next day, Baker sits on the rocks beside the Castle in the Rocks, taking in the view with the new cathedral. More changes have taken place in the meantime…
… like the addition of yet another Moard Ling creation: what we’ll call apartment towers, 4 in number but with one, shared internal and simple design. Basically it’s just interlocking, identical circular rooms connected with identical, short stairs, leading up and up until one reaches the roof some *24* rooms above ground level, if I’m counting right. That’s a lot of rooms to pass through! I have a feeling I’ll be playing around with the internal structure of these apts. soon as well — more experimenting.
These sit on the grounds of what use to be the Home o’ Fibs, which I had to delete in the process. This “home” is still set up in Teepot, though.
To create the needed prims, I also had to delete the SoSo gallery formerly atop Gallery Jack. It admittedly looked pretty peculiar there, and I’ll simply have to rethink how to display the 20 collages of the Oblong series that seem to fit so well within. I believe I have options left open in Pietmond, and perhaps even in Teepot for this repackaging project.
So here’s an overhead shot of the new look Pietmond. You can see the bare top of Gallery Jack now (left) and the new apt. towers east of the new TILE Cathedral (center), among other changes. I’ll have to revise my town map asap, but I should wait till I’m sure no further, large changes are forthcoming.