Interior of a California modern house (Sansomal sim), with the nice window views mentioned before. Below, Baker looks out into a buffer sim…
… and now in the other direction, toward an interior courtyard setting.
Baker then moves back to the first window pictured above and increases his draw distance so that he can see the huge trees marking the edge of the Fantasy themed region to the southeast. A bit later, the Cornfields, Nathaniel and Nataly, would perhaps visit this same house, where, just outside, they would impossibly see the Big E in the sky. A true UFO, it seems.
Must have been from about right here that they say it, actually, or a little into the grass.
Different, compact courtyard shared between 4 connected dwellings. The overall shape of the 4 is a square… there are 4 such square apartment complexes around the centerpoint of Nascara as a whole here. Although the apts. themselves are too close for my tastes, this shared, larger central area is quite interesting… a plus to help make up for minus, again to me, of a shared inner courtyard.
Overhead view of Nascera’s epicenter, showing these 4 large squares of apt. complexes.
Another window vista in the same region, this time from the Gardenvale sim. You can see the blue of the southern Nascera river beyond the trees.
Another California modern vista, this time looking across a buffer/void sim toward the Japanese themed region, again using a rather long draw distance so that you can see at least the tops of the houses within the latter.
Interior of a Japanese themed house. This space doesn’t appeal to me as much as those found in the California modern area or even the Fantasy themed region. But I’m sure it could be just the right fit for someone else of a different bend.