baker Blinker's Weblog

First and Second Life at least.

We Better Chat Again, 04 June 1, 2009

Filed under: Crabwoo,Jeogeot Chilbo,Jeogeot Continent,Mãebaleia Continent — baker Blinker @ 7:57 am

“So you know something else now. You know about the Blue Feather.”


Yeah, apparently so. Nice of you to start the conversation tonight.

Hucka D.:

Karoz remembers as well. Douglas Blue Feather. The Father.


But, trouble is, we already know that the father is Gene Fade — Mossman — according to several sources now. We’re instead looking for the mother.

Hucka D.:

Not the Native American musician, mind you. But a Blue Feather with the name Douglas on it.


As I understand, it is the name of Mãebaleia Continent’s only Inland Sea itself.

Hucka D.:

A true inland sea in this case, and not a channel like Karoz’s Jeogeot Inland Sea [officiallly: Korean Channel]. Blue Feather.


Because of its shape and color, I assume.

Hucka D.:

Right. Douglas. Oliver. Square eggs. First Man. Feather. Blue. Fuchsia Diamond.


How did Karoz get from the Korean Channel on Jeogeot to the Blue Feather Sea on Mãebaleia? Is there truly a portal involved here?

Hucka D.:

*Yes.* Wormhole. 8 1/2. Miles.


I’m, of course, curious about that hypothetical distorted Chilbo on that continent as well, beside Blue Feather.

Hucka D.:

In another probability, this was the true Chilbo, though. Different but the same. This present one is a degeneration caused by the inability to hold onto the 32.


Is this, er, *Crabwoo*, then?

Hucka D.:



Ahhh, the legendary Crabwoo surfaces, then. (laughs). And legend will also have it that it’s 8 1/2 miles from Chilbo.

Hucka D.:

Something like that.


Obviously, also, Karoz has to explore the bottom of Blue Feather more.

Hucka D.:

Jeogeot does not have an inland sea of that size. Make a map.


I will. (pause) What of the Neverov Gallery? Is this website connected (since Hermit is mentioned on this sign as well)?

Hucka D.:

Brand new gallery. But, no, Neverov is the name of the sim. Perhaps named for the collector.


What is the continent on that map? Is it Jeogeot? Mãebaleia?

Hucka D.:

Maybe it is both. Maybe it is the true object behind both animations, that is.


Queer. I’m going to send Baker Bloch back right now to report…


“Well, Baker couldn’t find that map room Karoz visited while there. Queer?”

Hucka D.:

Maybe. Rent there. Explore. Gypsy purse, er, curse.


Thank you.

((Seven Stones))


To The Inland Sea Once More, 2

Filed under: Korean Channel/Inland Sea,Mãebaleia Continent — baker Blinker @ 7:30 am

Karoz found the water gets shallower and the hills rollier in the next water sim up, Pleiablo. He’s about 2/3rds up the Korean Channel now, further than he’s ever reached before thanks to almost nonstop running this night.


A strip of dry land protrudes into Pleiablo from the west, the first land in a Korean Channel sim he’s crossed since Glasso 5 sims to the south. Karoz has had to hold his breath for a long time!


Turning to his right he sees this green, flat, and — he realizes — probably quite artificial land just over the border in Haebyon. Karoz wants to explore the parcel anyway, but finds he can’t because of ban lines. He’s really starting to hate those things.


It was somewhere in the still shallow water above Pleiablo, perhaps Wylder immediately to the north or perhaps Fernstar to the north of that, where Karoz suddenly found himself yanked off of this continent and onto another continent completely: Mãebaleia.


I, Karoz’s user, was quite conscious of the reason for his sudden transport. Frankly I was getting bored of the monotonous, one tone, essentially plant-less sea bottom Karoz had been running over for some time now, and desired a different underwater setting with at least one additional element of excitement. I already knew the sea floor of what I now call the Blue Feather Sea, although it also didn’t contain a plethora of plants, had the added benefit of mixing different color textures and not just the one texture of the Korean Channel sims, somewhat in the manner of the Okinu sim glyphs but without the sharp edges. So I just had Karoz teleport over to that sea instead, a spur of the moment decision. But in studying subsequent events, I realized that this was no accidental decision. Although I wasn’t really consciously aware of it at the time, I later understood that there was a very intimate psychic connection between the 2 groups of water sims, the 30 Korean Channel sims and the 6 Blue Feather Sea sims, that is. And this link seems only to be expanding since I took these pictures over 1 week ago now — I’m late with generating my accompanying text, as is quite common.

So this is where I took Karoz, much to his shock and surprise. He instantly knew that he had suddenly popped into somewhere totally different from where he had been because of dark patterns surrounding him now.


I don’t remember exactly which of the 6 water sims this occurred, but at any rate he soon came upon a slouched over female avatar whose stance indicated that she was “away” at the time; not “physically” there. Karoz briefly thought about talking to her, thinking it might be fate that he met the woman in this location so soon after arriving. But then he thought better of it — as Baker Bloch advised him, it’s best to not talk to other avatars unless absolutely necessary. Not that most wish you harm, but just that it’s usually a basic waste of the time which could be spent doing more productive things — like exploring!


Now I do know where this shot is from: it’s a smallish bit of steep land on the east side of Guiler (1 of the 6 Blue Feather Sea sims), perhaps representing less than the area of a 4096 parcel. Karoz looks down into the water from this height, and the interesting darker patterns visible further within the Gulier sim.


Karoz explores the shoreline of the sea for a spell, eventually coming across this nice gallery on the eastern shore, in Neverov. Appropriately, the gallery’s name is the Neverov Art Gallery. Karoz finds no Sasun Steinbeck designed art gallery kiosk present, though, unusual for such a nice, large gallery.


And then this seems to be another weird thing, for Karoz clicks something within the gallery to teleport into this room with what appears to be the surface of a different world altogether beneath him. The continent he stands directly above, as in space, reminds him of South America, but there are enough differences to convince him that it may not be. Turned the opposite way, and it looks, actually, just as much or more like Jeogeot, he realizes — the place where he just came from!

Another aspect of this weirdness is that even after several tries from both avatars, neither Baker Bloch nor Karoz have been able to rediscover this room within the gallery. Hucka D. has some theories about that as well.

Snapshot1052_003smallere hill


To The Inland Sea Once More, 1

Filed under: Jeogeot Continent,Korean Channel/Inland Sea — baker Blinker @ 7:26 am

OK, this is where this continually refined route starts to become really interesting, trust me. Let’s start with the waterfall below, directly west of the now quite important fuchsia colored building discussed before. Karoz has now discovered that the nice waterfall is copyable, which is rather unusual in this profit driven virtual world. He’s also discovered that this indeed is a twin to the waterfall next to the house containing a vendor offering the parrot product discussed in this post from several days before, and which Baker Bloch has already bought for a quite reasonable 10 lindens. If you wish to check, here’s the SLurl to the waterfall pictured below, and here’s the one to the waterfall next to the studio house, also in Noguri. The 2 falls lies about 100 meters away from each other, but the mystery is not that the two are rather proximate to each other (that’s explainable due to the fact that the owner of each is one and the same), but that they figure into this whole complex of synchronicities first discussed in detail here.


Snapshot showing the nearness of the fuchia building to this waterfall.


Another, quite differently shaped small waterfall in the immediate area. This also has a duplicate in Noguri, and very near the duplicate of the waterfall now to the left of Karoz below. All four waterfalls, coming in 2 pairs now, belong to the same owner, one Peony Sweetwater.

In fact, as soon as I can I’ll just provide a map of all 4 of these waterfalls within the Noguri sim as even the locations relative to each other might mean something in the larger scheme of things. Another written down mental note here, then.


We must proceed forward with Karoz beyond Noguri for now, though, because on this particular day he’s detemined to head further north up the Korean Channel than he’s ever accomplished before. Below is a snapshot of a bay in Kyat Lun above Orgamast, one of its 2 most prominent topographical feature. We’ll get to the next one in a moment.


A second winded Karoz sprinting north along the sandy beach in Kyat Lun.


Here’s the second, prominent feature promised before: an approximately 80 meter long gulch running from the beach to the eastern edge of the sim, easily spotted on the SL map.


Karoz looks up at the structures bunched on top of each other at this eastern end.


Karoz perched on the most pronounced knoll of Glasso, 1 sim up from Kyat Lun. For the record, this is now 4 sims north of Xilted forming the east, lower end of the Korean channel. But many more sims to go above this!


Karoz sits on a structure Baker Bloch can’t find the location of now, but between the locations of snapshots immediately before and after in this post. Karoz, if I remember correctly, found the structure to be empty.


In Locksey now, Karoz spies this interesting pile of square and round rock columns to the east in Kang Nae, but finds he lacks permission to enter the parcel and examine further.