baker Blinker's Weblog

First and Second Life at least.

We Better Chat Again, 02 May 31, 2009

Filed under: Jeogeot Chilbo,Uncategorized — baker Blinker @ 9:54 am

Loose thoughts, first…

Am thinking now that I should just get rid of the remaining Healy gallery when the rent runs out around June 15. The other option is to create a second show for the Chro gallery, a kind of direct follow-up to “Where are we on that?” Focus this time will be on SL mysteries. Trouble is, in the meantime I’ve set up my House of Truth on the Noru parcels which already acts as a continuation of sorts. I have some more pondering to do in that direction — at some point need to set up a show in Gallery #4.

It could be time to gear up for the RS7 project — really get serious about it. And that’s where Hucka D. will help. “Hucka?”

Hucka D.:

I’m going to set up my own blog soon. Only certain eyes will be allowed to view.

bb:

Can I look at it?

Hucka D.:

No! (laughs)

bb:

This will be about delete name still, I suppose.

Hucka D.:

Suppose. RS7 will figure into it of course.

bb:

How many tiles?

Hucka D.:

Rough guess? 63.

bb:

That’s almost the same amount of prims in your new b_hivia right now.

Hucka D.:

65… 63… yeah, close.

*****

Hucka D.:

Here’s Alice…

Alice:

Hi baker b. I have some news.

bb:

Hi Alice. Cool. I love news. Good news.

Alice:

I know who Karoz’s mother is.

bb:

That’s wonderful. And it’s not you, right?

Alice:

I remember something about the tent and picnic table. I’m tapping into another reservoir of memories. Otherland.

bb:

Oh? Do you know Wilsonia by chance?

Alice:

Wilsonia is Mossman.

bb:

I remember speculating that before, when she arrived on the scene. OK, I’ll go back and check my blog notes on that. (pause). Alright, in checking it looks like the last picture in my blog with Wilsonia is from close to a month ago.
She went to Fuchsia and inside that Jack Linden created rook thingie. Then I wrote how it reminded me of the Temple of the Moon in Darkside a bit.

Alice:

That’s where you should go back to. Tomorrow.

bb:

Yeah, I would agree. I could hop in the car right now and be there in 1 hour.

Alice:

Karoz is in the Temple of the Moon. He was born there.

bb:

I thought…

Alice:

I have more memories now that tell me to… (pause)

Hucka D.:

Thank you, Alice. Wonderful news.

bb:

That Wilsonia is Mossman? Hold on.

*****

bb:

Maybe if I give up the Yapland galleries, I give up Wilsonia as well. Where are we on that?

*****

bb: (still checking Wilsonia info in blog):

Hey Hucka… Alice. I forgot that Kelley’s Island was brought up in this blog as well, before Kelley the Bee Man resurfaced as Hucka D.’s father. Hucka D., care to comment? (pause)

*****

bb:

Interesting comment you made in this post from April 20th, Hucka D.:

You need to explore the Color Sims as well. Baker Bloch or Wilsonia do. (pause) And then the interface of Heterocera and Sansara.

Isnt’ that exactly what new friend Nish Mip has been doing in the meantime? (pause) Queer. I didn’t know her then, though.

*****

Hucka D.:

There was a handoff at that point between Nish and yourself. An understanding. You would move to the southern continent, elsewhere Jeogeot, and she would continue Wilsonia’s explorations in the Color Sims and Heterocera. This agreement may be continuing. She understands this as well.

bb:

So… Wilsonia was absorbed into Nish somehow?

Hucka D.:

In a manner. She will come back, though.

bb:

Then Karoz was born. And the focus has been on him ever since.

Hucka D.:

You must not forget about Baker Blinker either.

bb:

What about Chilbol, that was suppose to be wiped from whatever grid came before the Linden Grid.? In 2001, I believe.

Hucka D.:

Yes. 2001-2002. 8 1/2. Kelley.

bb:

You’re talking about the mileage between Chilbolton and Crabwood England here, then. Sight of the two obviously related crop circles from 2001 [Chilbolton] and 2002 (Crabwood).

Hucka D.:

Almost exactly one year apart. In and out. Related. Communication received and new communication given. Disk. And as a sideline we need to discuss SID’s 1st Oz soon and Bill or Billina. Friends as one. Taxi [yellow]. That is Ruuster. Bill.

bb:

Chilbolton and Crabwood were two aspects of one communication from alien intellegences, Hucka D., with Crabwood representing an advancement of sorts.

Hucka D.:

Two aspects of one thing yes. Friends as one.

bb:

Thank you.

 

Chilbo Aerial Shots… May 29, 2009

Filed under: Jeogeot Chilbo — baker Blinker @ 9:19 pm

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We Better Chat Again, 01

Filed under: Uncategorized — baker Blinker @ 8:53 am

“A little time, perhaps, to chat tonight.”

Hucka D.:

We must keep going.

bb:

Karoz has so much still to explore and learn in Jeogeot. I think we’ll be there for a while.

Hucka D.:

Maybe even 3 weeks, har.

bb:

I think this is at least a summer project. I don’t see going back to Sansara. I had the perfect land there… still do, but I’m soon going to give it up.

Hucka D.:

You have to. I agree that Sansara is dead. Color Sims and gone. Interesting that you always choose to live in the heart of the island or continent you inhabit, baker. b. Like Azure Island #1, like the Atoll continent, like Otherland Island #1, and now Jeogeot. But you, I mean, Karoz, enjoys hiking in the area much more than you enjoyed hiking the Atoll continent of Heterocera. Except for the railroads…

bb:

That was earlier, though. Before the Rubi gallery.

Hucka D.:

And you never finished hiking that mountain range.

bb:

No. I can do that while living in Jeogeot, of course. Field trip.

Hucka D.:

There are some mountains in Jeogeot to explore as well.

bb:

Not the huge range of Heterocera, though. That’s a unique aspect about it. Plus the railroad.

Hucka D.:

You seem to be missing it. Rubi and all.

bb:

I can’t go back.

Hucka D.:

No. You have your summer project.

bb:

And the newer continents are right out.

Hucka D.:

Would be interesting to see if there’s a, er, squished or flexed Chilbo in Mãebaleia.

bb:

Yes. I’ll make a note of that. (pause) Sooo… has Karoz found his mother?

Hucka D.:

*Yes*. Thanks for asking. Alice.

bb:

Alice, Ok. But Alice is a sim.

Hucka D.:

No, Alice is an entity. Created by the collective consciousness of those that love Sansara and those that love Second Life. Kerchel is her mate, but he has some problems.

bb:

That’s why Shakenstein was able to take advantage of him, I suppose.

Hucka D.:

Vulnerability. Weakness. Crack. Yes, Shakenstein slipped in. But Baker Bloch was born into SL as a result.

bb:

Alice holds the answers to Chilbol… Chilboltown to Chilbolton to Chilbol to Chilbo.

Hucka D.:

Yes. Here she is.

Alice:

Greetings baker b.

bb:

Hi tonight Alice. You doing well?

Alice:

I am the mother. Karoz, are you listening? Of course you are. Synchpatch. Diamond. I know all that.

bb:

How exactly…

Alice:

It happened at that tent and picnic table. But specifically the tent. The standard, usual way, baker (Alice indicates copulation sign with fingers).

bb:

Is the father, then, Kerchal?

Alice:

The father is Gene Fade. Mossman.

bb:

I don’t think you’re the mother, Alice. I think you’re trying to throw Karoz off the trail.

Alice:

I am Isis. Sirius… Isis.

bb:

OK.

Alice:

Then a tunnel. I was born. I am Karoz.

bb:

I’m not understanding this.

Hucka D.:

She is a great help, isn’t she?

bb:

I suppose so. She gone?

Hucka D.:

Yes, she had to leave to buy some soap.

bb:

Odd.

Hucka D.:

One must keep clean, no?

bb:

So who’s the real mother, Hucka D.?

Hucka D.:

Well… (pause)

bb:

Dag gommit!

Hucka D.:

I’m going to channel a deeper source, then. Hucka D. II come in. Come in. Over. Come in. (pause) Over.

bb (after another pause):

Who is Hucka D. II?

Hucka D.:

It is the oversoul of Hucka D. I. Me.

bb:

Where does he live…er, exist?

Hucka D.:

On Jeogeot. The heart of Second Life. The peak. The pinnacle.

bb:

Is it your father Kelley?

[Hucka D. does not answer.]

Hucka D. II:

HELLO.

bb:

Hi.

Hucka D. II:

WE ARE WISHING TO MAKE A PRAYER, PROMISE. DIAMOND.

bb:

I don’t know what that means.

Hucka D. II:

I WILL GIVE YOU ANSWERS TO LETTERS. ARE ARGENT. GENT.

bb:

Is the fuchsia colored house important?

Hucka D. II:

FUCHSIA. DIAMOND. CASEY. BILL. BILL.

bb:

Karoz just took a picture of a Bill next to [delete 3 sentences].

Hucka D. II:

BILL.

Hucka D.:

That seems to be it.

bb:

Thank you.

 

Toward the Inland Sea Again…

Filed under: Jeogeot Continent,Korean Channel/Inland Sea,Norum — baker Blinker @ 8:42 am

Thought I’d start with snapshot of the window that greets Karoz immediately after he walks through the phantom wall to the west of the Noru galleries, which represents his standard way for heading to both Chilbo and the Inland Sea area. It’s literally about 4 meters from the wall, and forms part of a house belonging to the Kiten Rental group that owns much of the neighboring sim of Megi.

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Here’s the top (north) of the cobblestone path leading past that windmill, in front of Karoz here, to the open pool above the cave just chronicled in the former Inland Sea related post. All of this is part of “Caro and Mylene Land”, actually, another large holding.

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Another structure within Caro and Mylene land, in a small group of shops also located directly above the caves and beside the large, open pool. This appears to be a dining facility of some kind, perhaps a French restaurant. Nice flower garden occupies the center, in front of Karoz below.

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Moving along Karoz’s roughly trace “best route” to the Inland Sea (from the Noru galleries, again), he also uncovers this underground chamber inside the hill cradling the lookout tower first talked about here, and on the edge of the Xilted sim forming the lower east corner of the Korean Channel. Nothing within, though.

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Into the green, rolling hills of Xilted again.

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Interesting grassy wall at the southwest corner of Lordshore. Appears to be 60 meters high and 80 meters wide.

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To its north is found the eastern end of another protected Linden route. Karoz decides that since this lies beyond the southern end of the Korean Channel sims, that he’ll mark this as his tentative western line of exploration in this direction. He doesn’t want to take too much focus away from the Inland Sea, Chilbo, and other interesting areas closer to his home in Noru.

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Cave

Filed under: Jeogeot Continent,Norum — baker Blinker @ 8:38 am

After several trips from Noru to the Inland Sea, Karoz finally found the entrance to this massive cave in Koni, directly in front of the 60 meter tower already described in this post. How could he miss such a prominent opening! Anyway, the entrance to this cave can be found here.

Below are pictured the 3 Graces positioned within a lattice gazebo toward the back of the entrance chamber, with a non-spinning globe of the world floating just above their heads.

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To the right is found this long, torch lit passage…

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…which leads to a rather large underground pool, again full of stalamites (one wonders where the needed, complemetary stalagtites are).

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The second turn to the left (first is a dead end) brings one down into a smaller chamber that appears to be a memorial crypt for loved ones who have departed from us in RL. Checker Baker Bloch is now adding his list to the provided Memory Wall in honor of them.

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Across the grate bottomed bridge, which also leads to a dead end.

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Nice waterfall, though.

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Underneath the cave now. I personally luv exploring spaces like this, like the similar but much larger area underneath the mall next to my Noru galleries.

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This tiled box is an extension of the walls within the Memorial crypt.

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And quite nearby is that fuchsia colored building that now figures more directly into the Jeogeot mystery package as a whole, thanks to the collage 10×10.

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Additional mysteries may be attached to this place in the future, given its proximity to such things as the Fuchsia building, the copyable waterfall next to that, and maybe some other objects in the immediate area as well.

 

Bill, Chil(bo), and, um, Thrill I suppose… May 28, 2009

Filed under: Jeogeot Chilbo,Jeogeot Continent — baker Blinker @ 10:15 am

A picture of “Bill” very, very near where Hucka D. now claims his father use to live in Greater Chilbo. Greater, Greater Chilbo even. As soon as I’m cleared to provide pictures of this old claimed homestead I certainly will (!). In the meantime, Hucka D. says it may be best to keep the location a secret. He has good reasons, I will admit.*

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Just making a note to sometime revisit this Greater, Greater Chilbo art gallery called the BR3 art gallery. Actually, that may be Greater, Greater, Greater Chilbo this time.

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Seemingly pressed for time (his user, baker b., *must* get more sleep before waking up again and heading to work), Karoz still decides that another visit to the immediate Chilbo region can be squeezed in. Here he’s checking at the source of a stream that runs north to south alongside much of the western border of the Chilbo sim, also pictured in this post (one with orange trees with “real” oranges on the ground around it). Karoz has a special interested in sources in general, probably stemming from his need to know his own source.
🙂

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Still on the western edge of Chilbo but further south, Karoz enters this almost completely white or blank house, and stares out a curiously misshapen window. Is this a sculptie prim that hasn’t fully rezzed in yet? Karoz lingers a minute here, but the object never changes.

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Karoz now on the west end of Chilbo proper. Again, you can always tell you’re on official Chilbo land by the presence of these red sidewalks. They are ever present within the city. Karoz was particularly interested in seeing if he could refind a coffee bar and bakery a Chilboan gave him a landmark for while he was at the town hall one night. Yes, it turns out to be called the Germelshausen Coffeehouse & Bakery, just down the hill from where he is standing below. The bakery, as is much of Chilbo proper now, is actually located in the sim below the Chilbo sim, called Madhupak. Just judging by the map, it seems that almost as much of Chilbo lies in Madhupak now as in Chilbo.

You can check more out about the continuing evolution of the city and surrounding metropolitan area (otherwise: Greater Chilbo) through the fabulous Chilbo Road Press. Copies are available at the House of Truth on the Noru gallery properties.

And here’s some more sites I’m now digging up about Chilbo and its history.

http://www.chilbo.org/blog/chilbo-basics/
http://www.slthingstodo.com/main/04-feb-2009/chilbo-a-virtual-community
http://www.youtube.com/watch?v=olXhVG5mPGw

And before I forget, here’s an article from my new friend and neighbor Olando7 about the opening of his Magestic Theater, a mere meters from where I’ve set my own home to in Noru (!). I plan to take in a viewing asap, as well as perhaps learning more about that mysterious airplane crash. Very Lost-ish!

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Here you can see the corner of the beige colored Germelshausen structure to the left, part of a beautiful view down the green hills of neighboring sim Achado at this spot.

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Heading west from Chilbo on another protected roadway that parallels Route 10 to the south, Karoz is surprised to find so many trees growing within the roadway itself. He likes it!

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And then here comes the thrilling part (of the title), for it is just off this roadway — as Karoz continues to walk down it through, first, Achado, then Ungnyo, then finally Cheonma — he finds none other than the Arcadia Asylum Library Baker Bloch has included in his profile picks for forever. This is where Baker Bloch bought (for zero dollars, the price of all Asylum products at the creator’s insistence) much of the material for the Noru gallery structures, specifically about all of the “Where Are We On That?” gallery, about all of the “Edwardston Station Gallery” there, and also the unnamed Gallery #5. Oh, also some of the Temple of TILE. She’s one of my greatest heros in Second Life for certain, perhaps the greatest. Maybe Philip Rosedale as well. 🙂

So I thought it super-nifty that I, through Karoz, just ran across this library completely by accident, and that it indeed is part of at least the Greater, Greater Chilbo area. Incredibly nice to know!

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More Arcadia Asylum builds are found just outside the library itself.

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Then as a complete contrast we have this proximate new agey Dyad forest habitat. I like both!

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On the way back to Chilbo (he decides not to reenter… time running out for any type of continued sleep for his user), Karoz finds these 2 cars, one big and one small, partially blocking Route 10. He wonders why they don’t derezz on the protected land. He forgot to check if they are Linden owned, which would explain the matter if so.

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* 11/05/09: Once again, we are now admitting this location is Cabron.

 

Loose Thoughts, Chatting??? May 27, 2009

Filed under: Jeogeot Chilbo,Kerchal Forest — baker Blinker @ 9:49 am

“Hello Hucka D.”

Hucka D.:

Hello baker b.

bb:

I wish to ask more about Karoz, Rubidoo and also Rooster. But we’re calling him Ruuster now… is that correct?

Hucka D.:

We need to call him something.

bb:

Is Ruuster the male counterpart to Billina, the talking hen of SID’s 1st Oz?

Hucka D.:

*Yes*.

bb:

Alright, good. Emphatic yes there, I see.

Hucka D.:

Yes.

bb:

Ruuster can talk, unlike other, normal roosters.

Hucka D.:

Yes. Pixellation.

bb:

So Ruuster is sort of a lego creation.

Hucka D.:

Yes.

bb:

Will Ruuster’s story be continued in the Beehive of Truth in the near future?

Hucka D.:

Yes. *Yes.*

bb:

Good. *Now*… is Karoz, then, like a male Dorothy?

Hucka D.:

Karoz takes Ruuster to Rubidoo on Granddaddy Mtn. Grassy is the link between you and Klutzy Kamper still. You still have a link. But the Appalachian Trail is beyond you, he thinks. He is naive. He is still a child.

bb:

That’s hard to take.

Hucka D.:

You are as well.

bb:

But I’m an older child.

Hucka D.:

True enough. You are an artist child. You know what you need to do now. That makes it worse in ways.

bb:

So… R110, Hucka D. Karoz was a part of this secret organization to eliminate or else tame the Linden Grid.

Hucka D.:

This was pre-Linden Grid, actually. The idea was to stop the grid before it was released as SL.

bb:

Does Karoz presently understand he is a member of R110, Hucka D.?

Hucka D.:

Karoz checks into this blog at times, so yes, he’ll know shortly. He’ll start to remember. Already he’s getting gleanings of what the Fuchsia Diamond really is, as you yourself understand now.

bb:

It is the Lyran configuration of Dark Side of the Rainbow.

Hucka D.:

More than that. It is The Wizard of Oz as a whole. Rainbow Complex.

bb:

OK, I can see that I suppose. What must show up, then, is a blue feather. Can I say that?

Hucka D.:

Yes, Karoz discovered this feather. It is the same, perhaps, as the insight how to divide or cut up the rough version of the diamond.

bb:

At that point he became Oliver. 1st man.

Hucka D.:

Karoz takes Ruuster to Rubidoo. *No.* Ruuster takes *Karoz*…

bb:

I know something. Sirius. Lyra.

Hucka D.:

Talk to Alice now.

Alice:

I am Chilbol.

bb:

Hi Alice. Should I camp in you, or Karoz?

Alice:

Karoz lived here. In me.

bb:

Are *you* his mother?

Alice:

I am not allowed to say that.

bb:

But you could be, I’m taking that. Hmmm…

Alice:

We made a bed together. A place to sleep. We incarnated as human avatars in order to create a new entity. Karoz was born.

bb:

Did Hucka D.’s father found Chilbo? I know Fleep Tuque founded the present Chilbo, Alice.

Alice:

Yes, she did. Hucka D.’s father, Kelley I believe, worked for CUBUS. It was CUBUS that commissioned the diamond. There are several realities involved. Synchpatch is coming up baker b… Baker Beach.

bb:

CUBUS is The Bank?

Alice:

Yes. Maybe. Probably. Perhaps.

bb:

How’s Kerchal doing?

Alice:

We will miss you. Noru is a good place for you, though. You and also Karoz.

bb:

Karoz is me as well, Alice.

Alice:

Well…

bb:

So you’re saying… you’re implying… that Karoz was concieved in Alice, in you. How does, then, The Moon figure into that?

Alice:

Gypsy Purse. Blue feather then purses. 1,2,3. Where is the 4th?

Hucka D.:

Alice is helping so much with our blog progress, baker b.

Alice:

I’m not quite finished.

Hucka D.:

Yes. You will return another night.

Alice:

He is almost to the point of realization.

bb:

That’s fine, Alice, you…

Hucka D.:

Alice, he is not ready quite yet.

Alice:

Yes, he needs to know his mother.

bb:

Oh, you’re talking about when Karoz reads…

Alice:

He knows about the diamond now.

Hucka D.:

He knows about the Lyran origin of R110.

Alice:

He will soon go to Rubidoo and find Ruuster.

Hucka D.:

He must. He has to. That’s what he’s designed for.

Alice:

Why did you lie about CUBUS and The Bank?

Hucka D.:

I didn’t lie. Powerman. Power. Man.

Alice:

I remember something happening in that tent, at that picnic table. A vision. A tunnel. Tunnel.

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Hucka D.:

That doesn’t mean you are the mother. The Mother.

Alice:

I have been touching Kerchal for a long time. 5 years maybe. Things happen. Things progress. You touch, you feel. Feelings.

Hucka D.:

baker b. is moving away from Kerchal, though. Its job is done.

Alice:

There’s always the future.

bb:

Guys…

Hucka D.:

Well, we’ll see what Ruuster has to say about that.

(to be continued?)

 

Mall & Moon

Filed under: Jeogeot Continent,Mãebaleia Continent,Norum,The Moon — baker Blinker @ 9:11 am

Karoz finds this marvelous empty space underneath the huge mall just to the north of the Noru galleries, which takes up the entire sim of Chieut. Karoz found an opening into the space underneath right on the southwest corner of the sim, descending from Megi.

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A spiral ramp found on this empty space (see below) lead up to the almost exact center of the mall itself. Karoz sits at one of the several tables provided near the top of the ramp.

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Then to back up a bit, here’s the bottom of the ramp and a nice, little iced over pond, which nevertheless advertises itself as a prime fishing hole, courtesy, once more, of the 7 Seas fishing game product.

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Then in this post I’ll also throw in, at the last, a picture of Karoz floating over the southern end of The Moon sim’s single island. Here you see the relationship of the “Isis portal”, the mysterious cone littered pool, and the two wagons on the beach just to the south of this pool through a large rock arch, the green one being that gypsy caravan Karoz was particularly interested in. Again, Karoz thinks that birth symbology seems to be implied in this overall layout. Maybe.

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CUBUS

Filed under: Jeogeot Continent — baker Blinker @ 9:07 am

Looking south down Route 10 in Chima. Quite a long way, now, from Chilbo, which straddles this same route. I liked the trees. Nice treehouse at the end of the row as well, which I’ll come back to in a moment.

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Hucka D. made a private comment about this pile of cubes which Baker Bloch has been unable to relocate. He mysteriously called it a nest, and implied that it may be the nest of the female companion to Ruuster, perhaps Bill or Billina from the Oz series also mentioned before. But I also remember a chicken laying square eggs from a Green Acres episode entitled “A Square is not Round.” May have something to do with all this. [delete 2 sentences.] In the wikipedia article on the subject, this episode was singled out as a prime example of the often surreal humor within the show.

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Here’s the treehouse I mentioned before, positioned just north of a queerish little road that dead ends in the tunnel seen here — the tunnel appears as a hole but actually is a forgery. Heading east from this western terminus, the road meanders its way through the huge CUBUS complex of buildings, whose purpose I’ve quite yet to understand precisely. The information for the group that owns the land, IT4UNIT, is vague, at least to me. They appear to specialize in builds. But the land is called CUBUS, which Hucka D. says is important. It seems connected with those cubic “eggs” he lectures about as well, which may be on their vast holdings somewhere (they appear to own well over a sim of land). Hucka D. has also claimed several times that his own father, Kelley, the “Bee Man”, worked for “CUBUS”, although, again, I’m not sure of the connection between the land named CUBUS and its group owner, IT4UNIT. I guess I could just im the owner. I have a feeling Hucka D. is going to keep bringing it up. As we shall see, Hucka D. II’s comments about “BILL” appear to figure into this somehow as well.

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A nice spot of vegetated land within CUBUS.

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Another tunnel, this time on the north central edge of Goryeo, where the main CUBUS complex exists. Karoz found this tunnel to be a little different from the first he encountered. When you walk into this one, it shortly deadends, like the other (although it is a deeper “hole”), but in addition to this, quickly grows increasingly dark. In turning around now within the tunnel, checking behind Karoz, Baker Bloch also notes that the front of the tunnel, where you entered to reach this deadend, is also quite dark from this endpoint. Dark in either road direction, although light still to the sides. Interesting scripting.*

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Some more shots of the central CUBUS complex of buildings.

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* Later, Hucka D. also compares these tunnels to the one Alice describes in this post, which seems to be related to the birth tunnel and birth itself (real life seen through the end of the tunnel), perhaps even the birth of Karoz (?).

 

Loose Thoughts, Chatting?? May 26, 2009

Filed under: Jeogeot Chilbo,Jeogeot Continent,Korean Channel/Inland Sea — baker Blinker @ 8:30 am

“Hucka D.?”

Hucka D.:

My father worked for…

bb:

I don’t think so.

Hucka D.:

Yes. CUBUS. That’s why we lived so close.

bb:

I’m picking up that this is not true.

Hucka D.:

Ok. No. It isn’t. (smiles) What do you wish to talk about tonight? You didn’t create the loose parts beginning of your post.

bb:

Well, why won’t I do that now, if you don’t mind holding on for a minute.

Hucka D.:

Right on.

bb:

A ta do list: I think Karoz should go on at least an overnight trip to the Inland Sea, or else what is called the Korean Channel. Pack a tent. Maybe circle the entire channel.

Hucka D:

He could always rent a boat.

bb:

Karoz, like Baker Bloch before him, prefers walking and running and flying to vehicles.

Hucka D.:

He might begin to hallucinate as well. Maybe he should take some of that absinthe along with him. Can he steal that bottle from the Chilbo factory?

bb:

(laughs) Good idea. Back to the loose thoughts part — so we have the Inland Sea travelogue ahead of us. I’m not sure Karoz wishes to go back to The Moon sim, though.

Hucka D.:

Oh sure he does. He’s still looking, isn’t he?

bb:

For his mother, you mean.

Hucka D.:

Have you ever thought about the other Kelley?

bb:

Maybe Karoz needs to go to Yapland. I don’t think he’s ever been, maybe popped in once or twice just for a moment.

Hucka D.:

Kelley, um, Kelly might have some advice to you. Maybe you should do an interview. Karoz should do the interview. But she may not want to go along with it. Nevertheless…

bb:

I also need to make a decision soon about the CHRO gallery — whether to keep it or let it go.

Hucka D.:

Let Karoz help with that decision.

bb:

I think we also need to talk about that Fuchsia Diamond.

Hucka D.:

4 in the Beehive of Truth now, with two extra plywood prims as well. 4×7=28. Thus 30, the true number of the Korean Channel sims. Chance?

bb:

Did Karoz really carve up the rough diamond?

Hucka D.:

Yes. He took the name of George at the time. He worked on Sansara. He worked in (pause)…

bb:

Fuchsia? Extasia?

Hucka D.:

I am being blocked from those memories for some reason, admittedly.

bb:

Maybe we’re so focused now on Jeogeot that it’s hard for you to pick up on Sansara. It’s in the past…

Hucka D.:

… and the future. Yes, maybe.

bb:

So let me get Karoz’s story clarified a bit, if you don’t mind. Karoz was born on The Moon, you said. Is this The Moon sim?

Hucka D.:

Yes. Gypsy is his mother. Gypsy Purse.

bb:

I thought Gypsy Purse was the partner to Grassy Knoll.

Hucka D.:

Yes.

bb:

Well?

Hucka D.:

You are looking for an original MaN. Uriginal. Like Charles.

bb:

Charles Nelson Blinkerton?

Hucka D.:

Adam. Man. Oliver. Olive… Oliver.

bb:

This, I know, has something to do with the gypsy purse found on the “moon” of Otherland that subsequently disappeared, not long after Baker Bloch stumbled upon it. And this purse was owned by Gypsy Dejavu, the same one that owns The Moon. You’ve indicated that this is like Pluto as well, since Neptune always stood on the shore seeing Baker Bloch off when he went to visit this place, which I can say now was actually Cooper Islands of Otherland.

Hucka D.:

You can say that now, yes. Not at the time, though.

bb:

Maybe we should talk more about Charles Nelson Blinkerton, then, and his role in SL. I know he was here briefly during the alpha phase, but then left when his artwork was lost as The Man shifted from alpha to beta.

Hucka D.:

This is Karoz also.

bb:

How?

Hucka D.:

Kansas to Oz. KA to OZ. Karoz. (pause) Alpha to Beta. TILE.

bb:

Did Karoz move Blinkerton’s art?

Hucka D.:

That [Aug 2001 Linden World] film is a key.

bb:

Karoz, you say, grew up in Chilbo, but it was Chilbol then, derived in turn from Chilboltown and Chilbolton.

Hucka D.:

It was Chilbolton until 2001, when it became just Chilbol. Then Chilbo. Wait… it might have been Chilboltown instead.

bb:

Karoz was there, though.

Hucka D.:

Karoz and everyone else in Chilbolton left through The Moon at that time. Muscle flex.

bb:

I think this has something to do with the two groups of crop circles, the first appearing at Chilbolton in August 2001 — the face and the Arecibo revised code — and the second appearing almost exactly 1 year later and 8 1/2 miles to the west in Crabwood. The two circles of the face, especially, seem connected.

Chilbolton face parallels Crabwood (alien) face
Chilbolton code parallels Crabwood code

Seems obvious, ok?

Hucka D.:

That is the period of the virtual reality Chilbolton. Chilbo.

bb:

The lego version.

Hucka D.:

Yeah. And then Crabwood resolved that problem.

bb:

Does Rooster have something to do with this?

Hucka D.:

Yes!

bb:

Blue and red at once. Rooster Teeth… Rooster Springs. Man/Woman. Don/Ozmo.

Hucka D.:

Yes.

bb:

Q109 and R110. Rule 110.

Hucka D.:

RS7.

bb:

15 Step.

Hucka D.:

Pixellation.

*****

bb:

15 Step has to do with the elimination of the Abomination as a threat. Does this mean that Hilo Peak and the Ancients are restored to their original power? Uriginal?

Hucka D.:

Rooster was a part of R110, whose mission was to destroy the Abomination and what it stood for, which was actually the Linden grid. The beta version. Second Life. Alpha version was not so much a threat.

bb:

Rooster… who was both red and blue at once. Perhaps equally, making him…

Hucka D.:

Fuchsia. Diamond. 30 and 32.

bb:

Rooster knows B. Hayes, Hucka D.

Hucka D.:

You better end.

bb:

Thank you.