So here we go again (!) — another tour of an ubertemple of sorts. ‘Cept this newest one is considerably less than 1/2 the size of the original Ubertemple in the Neith sim of Azure Islands (tour here), and then almost 1/2 the size of the reduced version of this Ubertemple in Otherland (tour here). But with a couple of exceptions, it contains exactly the same art pieces. The exceptions are: 1) the 8 or so Edwardston Sta. related photos, 2) Edna’s Pocahontas, Virginia related photos (existing in the attic space of above mentioned gallery spaces), 3) pre-10×10 collages by me, baker b., and, 4) chromagraphs. This makes about maybe 20 or so pictures absent from the new, combined galleries that were present in the old galleries. Conveniently, most of these omissions can now be found at the recently formed “Something To CHRO About” gallery in Yapland, along the walkway there. So, really, everything that was displayed in the Neith sim and then at the Otherland parcel is still displayed somewhere, and, in the case, of the 100 collages of the 10×10, they’re displayed in not one location but two locations currently, although that may change.
As I said in a recent post, the Ichalon galleries are composed of what were formerly two separate galleries, or the Gallery at the Temple of TILE and then the Edwardston Station Gallery. Or what I’m calling these galleries now. Both galleries are housed in 30 meter x 30 meter x 30 meter cubes, or what are essentially cubes (since the Gallery at the Temple of TILE now sticks out a little above the top of this cube, as we’ll see). It was a logical, nay, a necessary progression to place one on top of the other after the 2 had been refined as far as I can take them right now.
To give a little history of these galleries, and how they came to house the collections within them, would be a long story already. Let’s just stick to the main story here of how these collective galleries represent an edited down and also refined version of the Ubertemple at Neith and also the Otherland galleries. Remarkably, what I needed almost a 4096 plot for in Azure Islands has been reduced to half that amount. In other words, I can fit the combined galleries on the prim allowance of a 2046 plot. Moreover, the galleries can be separated, and each placed on a 1024 plot if needed. Basically, the equation is:
Gallery at the Temple of TILE (1024 parcel) + Edwardston Station Gallery (1024 parcel) =
Ichalon Galleries (2048 parcel).
But currently (4/7/09) I own a square 4096 parcel in Ichalon where the galleries are located. This might soon be reduced — still thinking about that option.
Let’s start with a couple pics of the parcel from the ground level. I did have that nice Victorian house sitting on the west line, but decided to delete it to reduce any lag problems it may be exacerbating. Just in case — knew I wouldn’t spend much time there anyways. For now all I have on the ground are a bunch of trees, most Linden pine trees of various sizes and shapes but also a couple of 1 prim Gardenworld trees mixed in, like I had at the same sized Otherland parcel. And then the full version of Arcadia Asylum’s Shop in a Box (12 prims total), that I used as the module for the new version of the Edwardston Station Gallery we’ll be touring in just a moment.
Another view of the forest and shop from a higher, different angle. Still find it hard to understand why people don’t use these wonderful 1 prim trees and vegetation more often on their property, instead of either using just a handful of higher, sometimes much higher prim trees/plants, or, worse, just leaving their lots bare. The best way is a mixture of 1 prims and multiple prim plants, but I find my Gardenworld 1 prim creations work about as a well as a, say, Lillith Heart 3 prim vegetation, especially for the price and also prims i save. Coincidentally, there’s a large, 1 prim garden center just to my north that I want to shop at quite soon. 🙂
And then a snapshot of the combined galleries. I decided not to homogenize the textures of the two galleries (like I tested out in Nautilus City ), just the colors. This would symbolize that they are two different galleries (textures), united as one (colors). The can exist alone or together, then. This also goes along with the fact that, along with the ability to place both together on a 2048 parcel, each, separately, can be snugly placed on 1 1024 parcel, with a couple of prims left over in each case.
Baker Bloch looks up at the temple from the ground. I decided to place the top of the combined galleries just at the top of the normal elevation an average avatar — like Mr. Bloch here — can fly up to. The ground is about 45 meters above SL sea level here, and floor 1 of the gallery is about 80 meters above this at 125. The top of the galleries is at 185 or so. Maybe it’s too close to the ground, but I’m just trying to fit into the “style” of the mainlands, or lack thereof. But I do like the fact that you can see it from the ground with a 96 meter or above draw distance setting.
I also thought I’d provide a night picture so you can see how the gallery lights up at those times.