baker Blinker's Weblog

First and Second Life at least.

Notherton January 24, 2009

Filed under: Herman/Frank Parks (rl parks),Spoon Fork (RIVER),Toy Avatars — baker Blinker @ 10:42 pm

The famous red patch on the Jupiter Rock first mentioned in this post. This is in the general location where Mossman actor Gene Fade was born and raised before his move to nearby Notherton, once a city of some importance to the Mossman culture.

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Some pictures, then, of the what could be called the Notherton “ruins”. I let Gene explain (in my head no less!) what all this was about.

The picture below is of what remains of the center of this “city”, explains Gene Fade, a complex of what he called open floor buildings, somewhat in the style of the Gallery at the Temple of TILE. Interesting comparison. He says upon further reflection that, yes, the buildings would make up, in toto, about the same amount of space as the old Ubertemple on Azure Islands.

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Also in this old central region of Notherton are a considerable number of these ridged metal slices. Fade explains they are material for aerial walkways, now in disrepair. I didn’t ask Gene at the time, but I wondered, then, why many of them appeared to be grouped in piles, as if someone had organized the slices in the meantime.

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This is what I’m calling the “Lost Jar”, referring to the fact that when I first stumbled upon the location of Notherton, I, baker b., found this particular jar and became fascinated by the inner microcosm of plants. However, upon setting it aside and looking around the immediate area some more, I was then unable to relocate where I had placed it. I looked and looked and looked: no luck. Yet when I returned there just today to take pictures, there it was on the ground in an obvious walking spot, plain as day.

I may have more to say about “Lost Jar”, the microcosm, in the near future.

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More artifacts from the Notherton ruins.

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Then a short distance away through the woods, I found this quite queer group of 5 trees, arranged in almost a perfect pentagonal pattern. Gene Fade explained to me that, indeed, within and between these carefully shaped and sized trees use to be a huge — to them — treehouse structure composed as well of a number of open floors, as was the general style of Mossman builds. Fade also explains to me that this would kind of be the equivalent to what we call a suburban mall, on the outskirts of Notherton and a popular shopping destination. In fact, Fade admitted to me that he had a cap outlet on the second level of this building.*

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A look up from the ground through the center of the 5 trees, and where Fade claims the pentagonal treehouse mall use to be positioned.

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* Also in the earlier post, Gene Fade explains that he use to own a business he called a cappery, which produced what we might call baseball-type caps

 

‘Nother…

Filed under: Burning Life Island,FairChang,Otherland — baker Blinker @ 9:57 am

The new location of the Otherland archipelago, after its apparent move halfway across the grid last summer, is on the extreme southern edge of the SL grid, below about everything else. One noteworthy exception to this rule is the presence of another large set of contiguous sims just to the east of Otherland, with almost all containing the first name of “FairChang”. We’ll call this, then, the Fairchang archipelago — or just FairChang — for lack of a better appellation now.* Baker has been making some tentative forays into this quite large cluster of sims, which, unlike the more sprawling Otherland archipelago, are bunched tightly together in a rough circle-ish shape. Although one must also call the FairChang group of sims an archipelago like Otherland, another obvious difference is that there are fewer multi-sim islands in the Fairchange complex, and none at all close to the size of the largest Otherland island, or what I’ve been calling Otherland Island #1 in this blog. The Fairchang archipelago is currently made up of 67 contiguous sims, and contain many hundreds of islands.

In what’s called the Fairchange Lost Isle sim near the northwest corner of the archipelago, Baker Bloch comes across this huge steampunk looking — well, what’s really a small, enclosed city I guess you could call it. Baker walks around inside a bit, but shortly suffers from a bit of claustrophobia and has to teleport out. It’s very “cagey” feeling in there… not the kind of environment he prefers. But it apparently is an interesting space to some, because according to my map there were quite a number of avatars on the sim at the time, although Blochs didn’t run into any of ’em during his brief visit.

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Back in the Otherland, Baker decides to visit what turns out to be the only other registered sl art “gallery” in my home archipelago, called the Normanisan Strait Gallery and run by a Danish woman named Betty Tereaud. The setting is an underwater location in a sim directly south of my home sim of Stephen, near what I call Otherland Island #2. After Baker Bloch’s visit, he im-ed Ms. Tereaud, complimenting her especially on the outside sculpture. Below is a snapshot of how some of the art appeared to Baker Bloch at the time.

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Weird thing is, I didn’t discover this only Otherland “gallery” by sheer chance. It’s name appeared on the kiosk located at my own, er, Baker Bloch’s Otherland gallery. Hmmmmm… “Normanisan Straits” I found myself saying aloud. Isn’t that the name of an Otherland sim? Sure enough, a glance at the SL map gave proof that this was so, leading to my immediate visit. Ms. Tereaud was nice enough to repay the visit later on that night with a trip to my own gallery.

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Returning to the subject of the FairChang archipelago, Baker Bloch found this underwater series of passes in FairChang Laguna and couldn’t help but take a couple of snapshots, such as the one below of the main entrance…

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…and this one of the central “pirate ship” of the complex, complete with a giant squid (!)

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In yet another FairChang sim — can’t remember which one — Baker Bloch comes across this interesting rectangular shaped gorge filled with sea shells.

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Finally, that same night Baker Bloch finds himself looking for the estranged Esbum all the way out on the now almost deserted Burning Life island. I’ll have more on that search very soon.

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* a small bit of research turned up this website on the archipelago

 

More Plants…

Filed under: Uncategorized — baker Blinker @ 1:53 am

Went back to GARDEN WORLD night before last and purchased a number of other, dirt cheap, 1 prim plants. Upon further review of the overall situation, though I’d *carefully* mix in some of these products with the profusion of Linden created plants and trees on my ground land in Stephen. Here’s some pictures of the results.

I believe I started with this sweet orange tree that I considerably liked, planted more toward the northeast corner of the parcel but not in the corner. You can, however, readily see it from the teleporter actually located in this corner.

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Under the Linden pine tree just next to it is the old, broken tv that I’ve had sitting there since the day I purchased the property, I believe. Always has made a nice landmark through the dense foliage.

You can also mostly see this smaller sassafras tree Baker Bloch is staring directly at here from the ground teleporter, but a clearer look can be found after reaching the sweet orange. I believe I uprooted one of those orange leafed oaks growing profusely in the forest to make room for the sassafras.

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Then Baker Bloch turns around in his steps to take a snapshot of the European beech positioned right beside the sweet orange, making a denser thicket of trees in combination with the several, native pines and oaks already in that general spot on my property.

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Then we have this little leaf linden about 15 meters northeast of the sassafras and also 15 meters northwest of the sweet orange. I also added one of this variety to the Sky Forest, near the East Wing teleporter.

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In the extreme northwest corner of the parcel comes — hmmm, well the description says “Giant Dogwood” but I don’t think that’s what it is. Have to double check on the actual species, but it’s an interesting looking plant for sure. Quite nicely crafted, despite the misnaming.

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Then finally we have this Montery cypress positioned near the bay’s shoreline almost upon the property’s west line. This is the only one of the new trees clearly visible from The Bakers’ Shack’s windows.

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