baker Blinker's Weblog

First and Second Life at least.

Otherland, 3 January 9, 2009

Filed under: Otherland Island #1,Uncategorized — baker Blinker @ 6:42 am

On the Wheeler Island/Planet again. What is the meaning of that peak? This place?

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More interesting underwater topography occurs just a sim down and left. But I forget… he wasnt’ really in SL in that first pic, and probably not here either. Must remember that fact. No, this is probably somewhere else, still. Other.

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Yes, now Baker Bloch has emerged back onto the SL grid when surfacing out of the magically cloaking water, with another impressive view of the only commercial district in the archipelago. In scounting out the place more thoroughly later on, Blochs finds that most of the buildings are not yet for lease. Lease is also expensive in the places that are presently available. Any store here would be most likely out of his price range. His goal, probably, does not really include SL commerical aspects anyway.

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Only a short hike through wonderful backcountry to his chosen pool. Beautiful, but no fish, as he understands now, thanks to his smart fishing rod.

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Baker Bloch heads south and views, through the trees, Hurla Dontbee and her motley crew of fellow jiggling critters. But he doesn’t want to get too close this time and disturb her needlessly. He’s just taking in all the sights tonight, which would include…

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… a hike up nearby Bee’s Nest Mountain, as Hucka D. dubbed it last summer. He extends his draw distance out to 256 meters but still can’t see…

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… this huge castle to the north, a little out of his realistic visual range at about 500 meters distant. It’s, however, considerably closer to the fishing hole and attached potential property he would own, so it could become a very important blog element in the future. Time will tell shortly, most likely.

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‘Nother Decision?

Filed under: Uncategorized — baker Blinker @ 5:49 am

“Hucka D. or Wheeler, it seems like every month or so, maybe all the time, crucial decisions come up for the Bakers. This is one of ’em.”

Hucka D.:

Not really. You can’t leave the Ubertemple now. You either commit to both Otherland and Azure Islands or you just commit to Azure Islands. Why don’t you rent an office for the propogation of TILE in SL? Just for the fun of it.

bb:

There’s only one place in Otherland I could do this.

Hucka D.:

Well, I suggest you do it. Leave the other Otherland to me. I’ll know what to set up.

bb:

What?

Hucka D.:

I can’t tell. Maybe a freebie tent is involved, maybe not.

bb:

Why do things *change* in SL so rapidly??

Hucka D.:

You change with it. That’s why it is important to stick with SL now. You modify each other. And your art is not suffering. You’ve created the Hidalgo series, you’ve created Carrcass-1, and soon you’ll create the Wheeler-Jasper collages. All while heavily involved in SL. I’ve — I mean Wheeler has provided you with your own island/planet just outside the SL grid now. You must be close to that now. So can you move the Ubertemple?

bb:

Sure I could. But I don’t think I want to, as you said.

Hucka D.:

What are your options, then? (pause) What more are you looking for from SL?

bb:

Not a whole lot. I just want to live in Otherland now.

Hucka D.:

Well… live there.

bb:

What’s with the Hilo-like peak on Wheeler’s planet/island?

Hucka. D.:

That is a central secret. Look up Stephen while I’m thinking of it… oh, I forgot to mention that map synchronicity research has been amplified because of SL as well. Ozmo and shut.

*****

bb:

Nothing really conclusive there, Hucka D. What else can we talk about tonight?”

Hucka D.:

Wheeler is here.

Wheeler:

Hello tonight baker b.

bb:

Hi Wheeler. Nice to speak with you again.

Wheeler:

Did Blochs find his fishing hole?

bb:

Yes, I believe he did Wheeler.

Wheeler:

I thought he had. You must build there.

bb:

Not enough money Mr. Wheeler.

Wheeler:

Cut out a latte every week. (pause) You must use Arcadia Asylum material again. Based on circle. View of castle… really cool. You can go there all the time. Then the protected land to the north. Then the small and charming city to the east. *Then*, my realm. You found it. Congratulations.

bb:

I must move there, mustn’t I?

Wheeler:

What is in store for you is in the store.

bb:

I guess it goes back to what Hucka D. asked. What do I want in SL?

Wheeler:

Hucka D.’s Hurla Dontbee will be very nearby as well. The lemon stand. Bee’s Nest Mtn. Do you know…

bb:

That isn’t where he’s really from, is it?

Wheeler:

You should ask him.

bb:

I don’t think he wants to talk about Hurla Dontbee any more.

Wheeler:

How much more incentive do you need?

bb:

I’ve *really* got to give up something this time, then, Wheeler.

Wheeler:

Latte. One a week.

bb:

This escalation must end.

Wheeler:

You get so much enjoyment out of this, bb. You need to continue. It increases your psychic energy. You must build a second temple. Do you know what that temple will be?

bb:

The Ubertemple represents the summary of SL experience for me now.

Wheeler:

Arcadia.

bb:

I’ll give it a week. To mull over.

Wheeler:

Good idea. You have the money from the mainlands sell. Use it.

bb:

I’m going to send Baker Bloch over to your planet/island again.

Wheeler:

Hucka D. is the one with the plan. Walk in from there. You’ll like it!

bb:

Thank you both.

 

Otherland, 2

Filed under: Otherland Island #1,Otherland Island #3 — baker Blinker @ 2:38 am

Baker Bloch is sliding deeper and deeper into the idea of buying land here. He sits on a boardwalk enjoying one of the many waterfalls the islands have to offer. But this one may be special, especially if he follows through on the main plan he’s turning over in his mind presently. I can hear the gears turning even now.

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Yet another frozen pond, this time near the center of Otherland I. #3, as I’m calling it in this blog. Obviously not a suitable place for a fishing getaway. Baker Bloch has no interest in buying and learning to work an ice cutter. Too much trouble, plus I’m sure it’d be a bitch to tote all around the forests and mountains and shut. But it’s a beautiful lake anyway, with a considerable amount of protected forest on the mountain range to the east.

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Here’s Baker Bloch walking that eastern range just mentioned to demonstrate the considerably forested aspect.

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And then he finds this beautiful little peninsular area further north on Otherland I.#3, complete with obviously hungry, begger-type swans that seemed to follow him everywhere. Must be use to being fed by the locales, he reasons.

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Very interesting winter wonderland. Enough so that Baker Bloch considered it picture-worthy anyways. Baker Bloch wonders how much a teepee like that would put him back. But here he’s thinking more prim count that Linden dollars here, mind you… as I read recently, prims are the *real* currency of SL, and I suppose it’s true.

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Back on the west coast boardwalk of Otherland I. #1, Baker buys a $1 demo fishing pole complete with 5 free casts. After using two as practice on the boardwalk, and catching an actual fish with the second cast — something called a blue juv emporer — Baker is encouraged to head over to that potentially perfect fishing spot he’s had his eye one to test it out for real. He then is very disappointed to find that the rod indicates no fish are in the bay. Smart fishing pole! Well, that’s when it really started, because baker realized that the only way he and his extended family (Edna Blinker, Baker Blinker, Hucka D., Esbum Michigan) could fish here is if he himself bought the land and stocked the water in whatever way demanded by his chosen fishing pole. And that’s what he’s on the verge of doing.

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Another shot of his fishing spot through the trees from just beyond the edge of the property he’s thinking of buying.

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