baker Blinker's Weblog

First and Second Life at least.

Sunklands, Brouwer 02 October 25, 2009

Filed under: Chilbo, Linden Memorial Island, Sunklands — baker Blinker @ 7:43 am

Let’s start with a picture of Karoz sitting in a tomb of Linden Memorial Park Island…

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… moving quickly to Karoz in Chilbo. He’s not afraid, he’s not afraid. Why should he be afraid? Because this is the same thoroughfare at about the same location where he got blown up by a tank during his first visit to *current* Chilbo. He thinks it was just a freak accident though. No, not an accident. A *synchronicity*, designed by powers unknown to shock him into remembering this past Chilbo, and the differences between it and the present. For one thing, it was not called Chilbo but Chilbol or Chilbolton or Chilboltown. Hucka D. has indicated that the exclamation mark of the many “Chilbo!” banners around town are a “corrupted” version of the “l” that use to end the town’s name. Interesting theory anyway. More reminders: Hucka D. says that not only Karoz was from Chilbo*l*, but also he himself. He’s also indicated two houses or properties where he lived, one — further away from Chilbo proper — perhaps more valid that the second, closer and nicer one. The former property’s name is Cabron, perhaps, in turn, a corruption of “Cub Run”, as in Cub Run, Kentucky very near a Bee, Kentucky. Also has associations with the Cub sim of SL, where the Baker Famliy almost located their first art gallery in this virtual reality (“Just Call Me Ernie Banks”), and also where Hucka D.’s first “beehive” was built.

But back to the immediate point, Karoz does feel safer now. After all, Baker Bloch has now had conversations with many Chilbo notables, including founder Fleep Tuque. Through Baker, Karoz certainly feels more rooted in the modern community, with the present reality more stabilized and non-fluctuating.

I have more plans for Karoz and Chilbo (again, *without* the “l”!), which I’ll explain in another post coming up soon.

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Baker Bloch watches the always changing scene in the center of the Aotearoa sink from the cottage on the edge of his property. Floating apple trees now — soon, however, they went the way of all else that has appeared in the sink since his move there 3 weeks ago now (and I renewed for another month!).

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Then it’s back to the exploration of Big Sink, an ongoing project for Blochs. Here he examines a road sign not seen before, indicating that he’s on Route 1, and with the outline of the Jeogeot continent on it as well. Nicely done.*

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Baker Bloch stands beside a cannon in Brouwer aimed toward Moa, whose western border begins a couple of meters to its front. Baker wonders: was there a struggle between the two sims for control of this part of Big Sink at one time? Anyway, something to log into the blog and move on from for now…

The cannon, as well as much of the Brouwer sim, by the way, is owned by the group Hammer of the Gods or its owner, specializing in jewelry making. They’ve left much of the sim as a kind of “natural park” — good for them. Cannon included.

Hey, wasn’t the real Mr. Plant featured in a Hammer of the Gods book. Yes, I remembered correctly! And also the name of a famous tribute band.

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Another business located in Brouwer, a fence making enterprise.

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Speaking of which, Blochs then finds a Tom Waits poster on a nearby fence. Strangely, just last night dreamt I met Tom Waits at some sort of golf charity event — or sumtin. Anyway, I distinctly remembered meeting him, and couldn’t wait to tell the wife (still in the dream), since she’s a *huge* fan of his.

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A number of these “kitten toy balls” are located around the property. Hmmm… rainbow sphere.

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Then I found kittens (!). These two were trying to get together for some fun, but for some reason couldn’t leap up to the pool tile separating them. In real life: no challenge for these two nimble felines, of course. Too bad; looks like they could make good friends. Perhaps they’re part of the same family, even?

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*****

* But isn’t this suppose to be Route 10?

 

Ol’ Runn’n Baker… September 15, 2009

Interesting art gallery called “Scarpyland!” in the Pennyroyal sim of Gaeta. Baker briefly ponders renting land near this sim and its dominating, cool gallery, but quicky puts it out of his mind. Still, Pennyroyal is right in the center of the second (from the east) knobby region of Gaeta, and Baker likes to live in the center of things. But… no. A place to add as a landmark and that’s it. I think.

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The next day Baker Bloch runs the entire circumference of the 9 sim Linden Memorial Park Island just north of Corsica Prime. If you haven’t been to this island yet, here’s a bit more info about it. Also this LDPW entry. Very accomplished landscaping here, especially in the northeast part, or, specifically, the Rookwood and Toowong sims. The Lindens call that particular area the Forest of the Past on their provided map.

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Baker crosses a variety of bridges in his run around the island, each having unique qualities.

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Blochs pauses at the end of his run to look at several birds flying overhead, as well as briefly visiting with a frog located on edge of the rock he’s standing upon. Only the very top part of the frog is visible in the photo below.

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Abstract stream-scape taken underneath the water next to the rocks.

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In uploading the pictures chosen for this particular post, I got the idea that Baker may have at least pretended to drown in that stream at the end of his run, only to surface, reborn, on Azure Islands once again, specifically a new archipelago composed of homestead sims that I’ve also talked about in other posts now. So perhaps pencil this in as a Karoz-Jeogeot/Maebaleia type switch between otherwise distance points on the Linden grid.

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LMI; Korean Channel (Top) June 18, 2009

Filed under: Korean Channel/Inland Sea, Linden Memorial Island — baker Blinker @ 4:56 am

Karoz visits the Linden Memorial Island for the first time, and is impressed (!)

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A cardinal in the Rookwood sim. Nice to see a number of birds flying around in the trees here…

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… and the profusion of wildflowers.

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Meanwhile, Baker Bloch is exploring the upper reaches of the 30 sim Korean Channel Karoz seems to have lost a bit of interest in lately.

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Here Blochs is in Sacrelle at the very northwest corner of the channel, with its interesting cluster of elogated islands. Baker Bloch stands on the largest of these below, which also happens to be the one closest to the southeast corner of the sim.

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Baker Bloch is counting about 7 total islands in the cluster, with a number of other peaks whose tops lie just underneath the water’s surface as well.

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More Roamings, Misc. Stuff… May 7, 2009

The SL inspired abstract work of Bau Ur , who I met upon my first visit to Yapland. Very beautiful and moving. This is from Twilight’s Peace; her paintings are also found at the Palais du Gouverneur, Bourbon

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Wilsonia was pleasantly surprised to find that the waterfall next to the Okinu sim was still there, with the inclusive parcel now providing a free inner tube ride that propels one over the end of a conveyer belt and directly into the waters of the Okinu sim some 30 meters below. Wilsonia quite enjoyed the ride!

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Then she had to jump off at a certain point and take a gander at the glyphs she knew would confront her when reaching the bottom. Hmmmm… this one has an interesting sawtooth shaped jag to it.

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Then it’s on to the Linden Memorial Island with Baker Bloch once again. I neglected to advertise in this blog that the island is now open to the public (!). More info can be found in this post from the official SL blog.

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The same night, I believe, Baker Bloch visits some old stomping grounds in the Cecropia sim, namely the very green pool of water called the Grief Containment Pond, complete with a pipe that heads all the way south to ANWR. You can find out more about the latter here. Like ANWR, the Griefer Containment Pond is also listed as a Point of Interest for the Atoll Continent (Heterocera), but, as yet, doesn’t have any text on its particular page.

Anyway, back to Baker Bloch’s personal experiences with the pipeline that connects the two. Well, it does and it doesn’t. I’m pretty sure that Baker Bloch has walked in this pipe before, and I know Baker Blinker has. Before today, the Bakers were able to walk maybe a third of the way south toward ANWR before reaching a dead end. This day, Baker got stuck almost at the beginning. I’ll have to remember to send in the shorter Hucka Doobie to see how far he can now go. But at any rate, it seems that the pipe is narrowing, at least in places. More Sansara-Heterocera strangeness?

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I don’t usually like to jump ahead of fellow explorers to areas they’ve advertised they wish to explore in the near future, especially to take pictures. But I did make this one exception. I’m sure fellow Sansara trekker Nish’s snapshots of the Fuchsia sim will be much nicer than mine, and the accompanying text will be much more journalistic.* However, I was struck by a *slight but perhaps still distinct* resemblance between this oddly shaped Linden created rook (chess rook, that is) structure near the western edge (left side of photo below) and my Darkside’s Temple of the Moon. I’m pretty sure I’ve been to Fuschia before, but I don’t remember this object at all, nor the forest that covers the much of the western part of the sim next to it. Hopefully Nish’s promised blog post concerning the sim will provide more light on this “mystery”.

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Maybe it’s just the same combination of looking up through a crack in gray matter toward a blue sky. More research needed, perhaps.

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Then it’s on to the “Something to CHRO About” gallery in Healy, but not with Baker Bloch this time, nor any of the familar, extended family. No, this is someone different: it’s the highly anticipated snapshot debut of *Karoz* that Hucka D. and I have been chatting about recently. As you can see, he’s very green. More on him later. Hucka D. has said several times that Baker Bloch and Karoz will be best of buddies in SL.

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“Hey, I have pink hair now!” (Great… another comic in the lair.)

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Moving on yet again, this time to Nova Albion, although I don’t think Edward Manray will be able to help me much with my examination of Sansara continent mysteries (thanks anyway for the im, Edward!), I decided on a whim to visit his office in a Grignano brownstone apt. building. There I spotted this prettily framed photograph hanging beside the front door. Judging by the appearance, this must be an ancestor of Edward Manray himself — is this gentleman, in a kneeling position, perhaps proposing to the queerly expressioned woman in the photo? Why is she looking directly at the photographer with such an expression? Luv to know the story.

On second thought, maybe Mr. Manray can help me out in some way. After all, I do know that Myst may be involved.

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* Yes, indeed! Read here.

 

Linden Memorial Island, 3 April 7, 2009

Filed under: Linden Memorial Island — baker Blinker @ 9:44 am

More shots from nearby. I believe this is still in the Rookwood sim, though.

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Linden Memorial Island, 2 April 7, 2009

Filed under: Linden Memorial Island — baker Blinker @ 9:41 am

More shots from what I’m calling, for lack of a better word, the Linden Memorial Island. I’ll try to dig up some links on the subject tomorrow, if any yet exist.

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Linden Memorial Island April 5, 2009

Filed under: Linden Memorial Island — baker Blinker @ 4:12 am

TEXT SOON.
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“It’s Up To Us Now.” (DRAFT!) March 11, 2009

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NOTE: This was originally planned as Jasper 07, but has been usurped in this position within the Jasper series by another, newer collage of the same name. See here.

“Strange Jasper 07 work, perhaps, Hucka D.”

Hucka D.:

Yes. Queer. 5 of you.

bb:

Baker Blochs, you mean.

Hucka D.:

Yeah. Sorry.

bb:

Should we attempt an interpretation tonight?

Hucka D.:

Feeling groggy still.

bb:

Just 08, 09, and 10 to start from scratch now, Hucka D. And, actually, 10 will make an animation with 1.

Hucka D.:

The next one will go further with TILE. Beyond this one.

bb:

This one may be obviously about Rubi Forest and the relationship to that fairly similarly sized Corsica Island forest that has since been derezzed. Now I find the expanded version of Corsica Island has a Rookwood sim, the greenest sim of the lot now. We know now this may refer directly to the Newborough Warren, with the similarly closely packed corsican pines.

Hucka D.:

There is a relationship. (pause) I think you should wait on this one.

bb:

Thank you.

 

Rookwood (Corsica Island) March 2, 2009

Filed under: Linden Memorial Island — baker Blinker @ 3:00 am

Rookwood is one of the added sims to the new and enlarged Corsica Island on the north side of the Corsica continent. It’s grown over twice the size of its original version, the one I visited last fall and recorded in this post. The intentions seem to be to make at least part of it some sort of Linden memorial, but don’t know the details of that yet.

The name Rookwood for one of the new sims struck me, since in the latest collage, partially inspired by the BBC story covering a lost raven in the Newborough Forest/Warren, I inserted the image of a rook in this forest. Thus the forest in the collage is literally “rook-wood”, especially since this Jasper the Crow/Raven/Rook seems to be a guiding spirit for the same named series “Doorpick” is a part of.

Unfortunately, access to the island is currently blocked, but through the magic of the disable camera option, combined with a long draw distance, I was able to take a couple of photos of Rookwood anyway, which lay on the opposite side of the island (north) from where the restricted zone begins. It is also the greenest of the island sims now, but, to my disappointment, this was not because of the presence of a forest. Mere “grass”, instead.

But this struck me mainly because the Newborough Forest, the forest I just inserted a rook into in “Doorpick”, is primarily composed of thickly planted *Corsican* pine, the same type of tree density, actually, I’ve only found in SL on the *original Corsica Island*. You have to admit it is an interesting little tangle of “coincidences.” Anyway, I think personally this is my next lead for continuing the series beyond “Doorpick” and into the 3rd collage, which I’ve yet to really start. I believe, especially now, that the scene may once again be the Newborough Forest in Wales, as the rook leads me further into what might be the heart of these woods.

Below is the picture of the Rookwood sim (green square) as it stands today.

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Here we have the only vegetation I could find presently on the island, at the corner of Rookwood, Toowong, Linden Memorial Park, and Monument.*

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* Since the Rookwood sim is at least adjacent to the planned Linden Memorial Park, if not part of the park itself, I thought I’d mention that all the convoluted events within the then-popular 19th Century novel Rookwood by William Harrison Ainsworth, are set in motion by the fall of a *linden* tree branch (equals lime tree in US terms). Check here.

 

Diagonal, Part 6 (A Different Diagonal… Or Is It???) September 18, 2008

Filed under: Linden Memorial Island — baker Blinker @ 9:25 am
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In finding all this oddity surrounding the forest of Rubi, on a whim Baker Bloch decides to revisit the Corsica island forest the same night as creating snapshots for the planned-to-be 5 part Diagonal series of this blog. First off, upon checking more closely he found that the size of this forest was, surprisingly, a little less than the sim. It looks larger than that to the naked eye because of all the trees involved.

Another thing Baker Bloch discovered upon this closer examination was that the forest wasn’t completely rectangular: one corner of it had been removed, one could say. Baker walked around the forest floor to check coordinates. He found its length (east-to-west) was the same size as the inclusive sim. And the forest ran all the way to its northern border. However, in the south it began 64 meters up from the border in that direction. Here’s the weird part of all this, though, which I really thought odd at the time but whose edge has been tempered a bit as well. The little notch in the forest, in the southwest corner, is precisely 32 x 32 meters, which means the Corisca woods on the western border are *exactly the same length* as the Ruby Forest, since both start 96 meters up from this corner. The difference is, of course, that the Ruby Forest is a perfect rectangle, while the otherwise likewise rectangular Corsica forest contains this notch.

But at the time I was asking myself: first off, why did I miss this notch upon inspection of the forest during the original visit, and also *why* did this notch just happen to resurface the lower line numbers of the Ruby Forest? Quite bizarre I thought, and I wondered (and still do to something of a lesser degree) whether there’s some kind of synchronistic resonance going on between the two woods that was causing this.

But later on, after studying the matter further, found that these lines and corresponding coordinates mark specific fractions of an entire sim line. Namely — ignoring the notch for just a second — the fact that the forest starts 64 meters north of the southern border of the sim means that its area has been reduced by 1/4th in comparison to a whole 256m x 256m sim, since 64 is 1/4th of 256. Also, 96, as we know now, marks the 3/8ths point along such a line. Thus the 32m x 32m notch in the southwest corner of the forest simply represents a specific whole number fraction of the sim, since its forms a square that is 1/64th the size of the enclusive sim, or 1/8th its length all around (32 meters being 1/8th of 256 meters).

So certainly some of the mystery was drained out of this upon discovering these fractional measurements, but I still can’t put it out of my mind that something strange is going on in Corsica still.

I plan to go back soon to do more studying.